Search results

Jump to navigation Jump to search
  • {{LSL Constant |desc=Used with {{LSLGC|Inventory|Inventory}} functions and specifies ALL TYPES of inventory items will be retrieved by the function.
    1 KB (115 words) - 11:24, 1 February 2019
  • {{Issues/SVC-3510}}{{LSL Constant |desc=Targets all the prims in the linkset.
    726 bytes (75 words) - 17:09, 28 October 2023
  • {{Issues/SVC-3510}}{{LSL Constant |desc=Targets all the prims in the linkset, except the root.
    702 bytes (75 words) - 17:10, 28 October 2023
  • {{LSL Constant |desc=Selects all sides of an object in an applicable function.
    1 KB (107 words) - 16:38, 28 October 2023
  • {{Issues/SVC-3510}}{{LSL Constant |desc=Targets all the other prims in the linkset, except the one the script resides in.
    761 bytes (85 words) - 17:11, 28 October 2023
  • {{LSL Constant |desc=Used with {{LSLGC|Inventory|Inventory}} functions and specifies inventory items of SETTING type will be retrieved by the func
    1 KB (151 words) - 11:23, 1 February 2019
  • {{LSL Constant |desc=Used with {{LSLGC|Inventory|Inventory}} functions and specifies inventory items of CLOTHING type will be retrieved by the fun
    1 KB (152 words) - 11:26, 1 February 2019
  • {{LSL Constant |desc=Used with {{LSLGC|Inventory|Inventory}} functions and specifies inventory items of LANDMARK type will be retrieved by the fun
    1 KB (139 words) - 11:27, 1 February 2019
  • {{LSL Constant |desc=Used with {{LSLGC|Inventory|Inventory}} functions and specifies inventory items of BODYPART type will be retrieved by the fun
    1 KB (148 words) - 11:25, 1 February 2019
  • {{LSL Header/ja|ml=*}}
    743 bytes (28 words) - 08:35, 14 December 2015
  • {{LSL Constant/ja |constants={{!}}{{LSL Constants/Parcel Media/ja|all}}
    358 bytes (32 words) - 00:55, 5 June 2010
  • {{LSL Constant/ja |constants={{!}}{{LSL Constants/Parcel Media/ja|all}}
    357 bytes (33 words) - 01:50, 5 June 2010
  • {{LSL Constant/ja |constants={{!}}{{LSL Constants/Parcel Media/ja|all}}
    426 bytes (32 words) - 00:13, 5 June 2010
  • {{LSL Constant/ja |constants={{!}}{{LSL Constants/Parcel Media/ja|all}}
    403 bytes (32 words) - 00:12, 5 June 2010
  • {{LSL Constant/ja |constants={{!}}{{LSL Constants/Parcel Media/ja|all}}
    399 bytes (32 words) - 00:13, 5 June 2010
  • {{LSL Constant/ja |constants={{!}}{{LSL Constants/Parcel Media/ja|all}}
    338 bytes (32 words) - 00:56, 5 June 2010
  • {{LSL Constant/ja |constants={{!}}{{LSL Constants/Parcel Media/ja|all}}
    367 bytes (32 words) - 01:48, 5 June 2010
  • {{LSL Constant |constants={{!}}{{LSL Constants/Parcel Media|all}}
    345 bytes (43 words) - 17:33, 25 June 2009
  • {{LSL Constant |constants={{!}}{{LSL Constants/Parcel Media|all}}
    357 bytes (44 words) - 17:34, 25 June 2009
  • {{LSL Constant/ja |constants={{!}}{{LSL Constants/Parcel Media/ja|all}}
    396 bytes (37 words) - 01:52, 5 June 2010
  • {{LSL Constant/ja |constants={{!}}{{LSL Constants/Parcel Media/ja|all}}
    411 bytes (37 words) - 01:52, 5 June 2010
  • {{LSL Constant/ja |constants={{!}}{{LSL Constants/Parcel Media/ja|all}}
    434 bytes (37 words) - 00:15, 5 June 2010
  • {{LSL Constant/ja |constants={{!}}{{LSL Constants/Parcel Media/ja|all}}
    420 bytes (38 words) - 00:51, 5 June 2010
  • {{LSL Constant |constants={{!}}{{LSL Constants/Parcel Media|all}}
    357 bytes (44 words) - 17:32, 25 June 2009
  • {{LSL Constant |constants={{!}}{{LSL Constants/Parcel Media|all}}
    362 bytes (45 words) - 17:34, 25 June 2009
  • {{LSL Constant/ja |constants={{!}}{{LSL Constants/Parcel Media/ja|all}}
    555 bytes (40 words) - 01:54, 5 June 2010
  • {{LSL Constant |constants={{!}}{{LSL Constants/Parcel Media|all}}
    311 bytes (39 words) - 17:33, 25 June 2009
  • A full featured LSL script editor, preprocessor and optimiser for windows, designed to enhance * <s>[http://lsl.dreamjammers.net http://lsl.dreamjammers.net]</s>{{dead link}}
    2 KB (261 words) - 16:49, 5 September 2023
  • {{LSL Constant|name=HTTP_CUSTOM_HEADER |caveats=*The total length of all custom headers cannot exceed 4096 characters.
    248 bytes (32 words) - 11:37, 26 January 2023
  • {{{{LSL Const|AGENT_LIST_REGION|integer||c=}}}} }}{{LSL Constant
    357 bytes (45 words) - 19:15, 6 August 2012
  • {{LSL Constant |constants={{!}}{{LSL Constants/Parcel Media|all}}
    374 bytes (49 words) - 17:34, 25 June 2009
  • {{LSL Constant |constants={{!}}{{LSL Constants/Parcel Media|all}}
    316 bytes (40 words) - 17:30, 25 June 2009
  • {{LSL Constant |constants={{!}}{{LSL Constants/Parcel Media|all}}
    326 bytes (40 words) - 17:33, 25 June 2009
  • {{LSL Constant |constants={{!}}{{LSL Constants/Parcel Media|all}}
    326 bytes (42 words) - 17:32, 25 June 2009
  • {{LSL Constant |constants={{!}}{{LSL Constants/Parcel Media|all}}
    314 bytes (42 words) - 17:32, 25 June 2009
  • {{LSL Constant |constants={{!}}{{LSL Constants/Parcel Media|all}}
    328 bytes (43 words) - 01:46, 5 June 2010
  • {{LSL Constant |desc=Used with [[llGetParcelPrimCount]] to get the total land impact of all objects selected or {{LSLGC|Sit|sat}} on.
    390 bytes (49 words) - 23:14, 31 December 2013
  • {{LSL Constant |constants={{!}}{{LSL Constants/Parcel Media|all}}
    426 bytes (56 words) - 22:54, 4 June 2010
  • {{LSL Constant |constants={{!}}{{LSL Constants/Parcel Media|all}}
    348 bytes (47 words) - 17:32, 25 June 2009
  • {{LSL Constant |desc=Used with {{LSLGC|Inventory|Inventory}} functions and specifies inventory items of GESTURE type will be retrieved by the func
    2 KB (173 words) - 11:26, 1 February 2019
  • |event_desc={{LSL Warnings/Combat2}} ...have processed and damage has been applied to the avatar or distributed to all seated avatars.
    901 bytes (130 words) - 10:59, 29 March 2024
  • {{LSL Constant |constants={{!}}{{LSL Constants/Parcel Media|all}}
    376 bytes (51 words) - 17:32, 25 June 2009
  • {{LSL Constant |desc=Used with {{LSLGC|Inventory|Inventory}} functions and specifies inventory items of ANIMATION type will be retrieved by the fu
    2 KB (190 words) - 11:25, 1 February 2019
  • {{LSL Constant |desc=Used with [[llGetParcelPrimCount]] to get the land impact of all objects that are not owned by the parcel owner or shared with or owned by t
    422 bytes (57 words) - 21:37, 23 December 2013
  • {{LSL Constant |desc= For llReturnObjectsByOwner, sets the scope to return all objects owned by 'owner' which are over parcels owned by the owner of the s
    327 bytes (45 words) - 19:53, 9 July 2013
  • ...used to identify system generated combat log messages.}}}}</onlyinclude>{{LSL Constant |desc=Messages from the region to the combat log will all be from this ID.
    657 bytes (95 words) - 09:48, 1 May 2024
  • {{LSL Constant |desc= For llReturnObjectsByOwner, sets the scope to return all objects in the region owned by 'owner' - only works when the script is owne
    359 bytes (52 words) - 19:55, 9 July 2013
  • :'''A:''' Patterns. No constant is an island, they all exists within a larger context. Some constants are intended to be OR'ed, so # [[LSL Category Style]] - Used for categorizing groups of LSL functions and other Tables of Contents.
    1 KB (205 words) - 08:37, 26 September 2015
  • {{LSL Constant |desc= For llReturnObjectsByOwner, sets the scope to return all objects on the same parcel as the script which are owned by 'owner'. The sc
    404 bytes (62 words) - 19:52, 9 July 2013
  • {{LSL Constant |desc=The object permissions have changed. This event is triggered in all prims when a root object permission mask has changed.
    685 bytes (81 words) - 12:40, 5 September 2012
  • ...eferred to as: open chat, local chat and public chat.}}}}}}</onlyinclude>{{LSL Constant |desc=Chat channel that broadcasts to all nearby users & objects. This channel is sometimes referred to as: open chat
    1 KB (199 words) - 17:08, 23 January 2015
  • These elements can be of all other types like float, string or vector. Functions:
    2 KB (238 words) - 09:22, 24 April 2010
  • {{LSL Header}}{{RightToc}} ...mized, it is possible to make them slightly faster/smaller using different functions/hacks. They should work fine in mono & LSO.
    4 KB (600 words) - 10:59, 16 December 2009
  • {{LSL Constant |value={{LSL Hex|0x2}}
    981 bytes (115 words) - 17:20, 23 January 2015
  • {{LSL Constant |value={{LSL Hex|0x4}}
    981 bytes (115 words) - 17:20, 23 January 2015
  • {{LSL Constant |value={{LSL Hex|0x8}}
    981 bytes (115 words) - 17:21, 23 January 2015
  • |return_text=that is '''src''' with all upper-case characters. ...However, there are user functions that do this: [[User:Fred_Gandt/Scripts/Functions#ToNormal|ToNormal]]
    1,008 bytes (145 words) - 09:17, 16 October 2023
  • |return_text=that is '''src''' with all lower-case letters ...However, there are user functions that do this: [[User:Fred_Gandt/Scripts/Functions#ToNormal|ToNormal]]
    1,011 bytes (146 words) - 09:16, 16 October 2023
  • * All {{LSLP|separators}} and {{LSLP|spacers}} must be strings, all other types will be ignored. ...her types. Do not rely upon the implicit typecasting of the other llList2* functions (as they typically return a default value).
    3 KB (424 words) - 14:09, 22 January 2015
  • ...lHTTPResponse]] to <code>{{String|text/html}}</code>.}}}}}}</onlyinclude>{{LSL Constant ...dia type}} <code>{{String|Content-Type}}</code> header of any subsequent [[LSL HTTP server]] response via [[llHTTPResponse]] to <code>{{String|text/html}}
    2 KB (276 words) - 06:03, 8 January 2014
  • {{LSL Constant |value={{LSL Hex|0x400}}
    1 KB (130 words) - 03:49, 17 June 2023
  • {{LSL Header}} The functions here return empty lists and strings when expected, while slicing lists or s
    8 KB (993 words) - 18:02, 24 January 2015
  • ...ing and error messages, broadcasts to all nearby users.}}}}</onlyinclude>{{LSL Constant {{LSL ConstRow|PUBLIC_CHANNEL}}
    2 KB (203 words) - 21:10, 5 January 2023
  • {{Multi-lang|LSL Portal}} {{LSL Header{{#var:lang}}}} __NOTOC__
    6 KB (585 words) - 10:53, 8 September 2009
  • {{LSL Function ...[llLog]].<br/>llLog10 should only be used where the base 10 log is needed, all other applications should use [[llLog]] instead.
    1 KB (186 words) - 12:20, 22 January 2015
  • {{LSL Constant ...iffuse texture. The more opaque a pixel is, the brighter it renders under all lighting conditions. A fully-opaque pixel will effectively render as 'full
    474 bytes (72 words) - 16:28, 20 June 2014
  • {{Multi-lang|1=LSL_Portal|2=/ja}} {{LSL Header/ja}} __NOTOC__ == Second Life LSL ポータルへようこそ! ==
    7 KB (763 words) - 11:22, 8 October 2013
  • **LSL-2 sees all strings as UTF-8 **LSL-Mono sees all string as UTF-16
    1 KB (188 words) - 06:13, 24 January 2024
  • {{LSL Function ...ll of the sensor data that is accessed by the {{LSLGC|Detected|detection}} functions.
    1 KB (189 words) - 13:19, 17 January 2016
  • |func_footnote=i.e. unlike other somewhat similar string functions such as [[llGetSubString]] and [[llDeleteSubString]], you cannot use -1 for |also_functions={{LSL DefineRow||[[llDeleteSubString]]}}
    2 KB (229 words) - 13:30, 30 January 2023
  • {{#vardefine:physics_shape_type_const|{{LSL Const|PRIM_PHYSICS_SHAPE_TYPE|integer|30|c=Used to {{GetSet|{{{1|}}}|get|se {{!}} {{LSL Const|PRIM_PHYSICS_SHAPE_PRIM|integer|0|c=The visible shape of the prim det
    4 KB (482 words) - 02:12, 27 December 2013
  • {{multi-lang|1=LSL Portal|2=/it}} {{LSL Header{{#var:lang}}}} __NOTOC__
    6 KB (817 words) - 13:01, 1 November 2009
  • [[Category:LSL 101]] {{NavNextPrev|prev=Variable Initialization|next=Functions That Return a Value}}
    5 KB (747 words) - 13:38, 24 January 2015
  • {{LSL Header|ml=*}} ...provide an accurate & open documentation resource on LSL for scripters of all skill levels.
    7 KB (918 words) - 01:35, 3 May 2024
  • {{Multi-lang|LSL Portal|/ja}} {{LSL Header/ja|ml=*}}
    9 KB (889 words) - 10:54, 22 November 2023
  • {{LSL Constant/ja // remove all flags
    2 KB (207 words) - 14:50, 25 February 2016
  • |event_desc={{LSL Warnings/Combat2}} All llDetected* functions that are normally available within a collision event are available while pr
    3 KB (375 words) - 10:54, 29 March 2024
  • ...me flags are stored in [[bit field]]s, others are accessed with separate [[LSL Variables|variables]].}} ...not affected by gravity, collisions or [[:Category:LSL Physics|LSL physics functions]], but other objects and avatars can still collide with it. Scripts in a no
    2 KB (312 words) - 19:25, 23 July 2011
  • {{LSL Constant ...[Integer|integer]] value (1). However, this is an arbitrary distinction in LSL which uses integers to represent Boolean values anyway. It is probably bett
    2 KB (194 words) - 17:25, 23 January 2015
  • {{LSL Header{{#var:lang}}}} __NOTOC__ == Bem vindo ao Portal LSL do Second Life! ==
    6 KB (841 words) - 18:33, 23 January 2012
  • {{LSL Constant This reports the maximum memory that all scripts in an object could use, not the actual amount of real memory curren
    1 KB (145 words) - 16:08, 23 January 2015
  • {{LSL Constant ...f this type use the normal prim shape for physics (this is the default for all non-mesh objects)
    633 bytes (92 words) - 20:24, 9 July 2013
  • |func_desc=Removes all residents from the land ban list. // This is meant only as an example of the land ban and pass management functions.
    3 KB (265 words) - 14:28, 22 January 2015
  • {{LSL Constant // remove all flags
    2 KB (226 words) - 16:26, 23 January 2015
  • llSay(0,"stopping all, curr_anims are " + (string) curr_anims); The typical uses for this function are to stop all currently playing animations, or to check whether a particular animation is
    3 KB (424 words) - 11:36, 5 December 2018
  • {{LSL Header|ml=*}} __NOTOC__ == Запрошуємо на Second Life LSL портал! ==
    7 KB (740 words) - 09:08, 8 June 2013
  • {{LSL Header|ml=*}} __NOTOC__ == Запрошуємо на Second Life LSL портал! ==
    7 KB (740 words) - 09:34, 8 June 2013
  • {{Multi-lang|1=LSL Portal|2=/zh-Hant}} {{LSL Header{{#var:lang}}}} __NOTOC__
    7 KB (643 words) - 22:28, 1 May 2011
  • {{LSL Header/pl}} __NOTOC__ == Witaj w Second Life LSL Portal! ==
    7 KB (883 words) - 05:08, 7 June 2011
  • |func_desc=Removes all residents from the land access/pass list. // This is meant only as an example of the land ban and pass management functions.
    3 KB (271 words) - 14:29, 22 January 2015
  • {{LSL Header|ml=*}} __NOTOC__ == Benvinguts al Portal de Second Life LSL! ==
    7 KB (884 words) - 11:52, 25 June 2010
  • *All empty strings (that would arise from a spacer or separator being adjacent t * All separators and spacers must be strings. All other types will be ignored;
    5 KB (697 words) - 14:08, 22 January 2015
  • {{LSL Header}} ...a great example for those starting out. I've had tons of fun with this and all its variants i've made in my time here in Second Life. Obviously only can b
    2 KB (204 words) - 03:40, 6 December 2023
  • {{LSL Header|ml=*}} In LSL, most scripts sit idle until they receive some input, or detect some change
    5 KB (790 words) - 12:57, 14 June 2020
  • {{LSL Constant ...reported is the average script time per frame for the last 30 minutes for all scripts on the object. If the object has been in the region for less than 3
    1 KB (157 words) - 16:09, 23 January 2015
  • {{LSL Header|ml=*}}{{RightToc}} Second Life has two LSL compilers, one which compiles into LSO bytecode and is executed by the simu
    5 KB (675 words) - 11:29, 27 February 2024
  • {{LSL Header{{#var:lang}}}} __NOTOC__ == ¡Bienvenido al Portal de LSL de Second Life! ==
    8 KB (1,012 words) - 21:57, 3 January 2011
  • ...rs leave a Ghost for a few moments, this results in Failures in llDetected functions in sensor events. |also_functions={{LSL DefineRow||[[llSensor]]|}}
    2 KB (358 words) - 01:09, 22 January 2015
  • // This is meant only as an example of the land ban and pass management functions. {{LSL DefineRow||[[llAddToLandPassList]]|}}
    3 KB (304 words) - 23:09, 21 January 2015
  • |event_footnote=This event fires in all scripts in a linkset whenever the datastore is changed. ...tastore has been modified through a call to one of the '''llLinksetData''' functions.
    2 KB (202 words) - 10:46, 28 February 2024
  • ...ot prim of the linkset; in this scenario, the animations and scripts would all be part of the inventory of this prim, and so of the object as a whole. How |also_functions={{LSL DefineRow||[[llStartObjectAnimation]]|Start playing an animation in the cur
    2 KB (260 words) - 11:35, 5 December 2018
  • {{LSL Constant ...card, ++iLine); // now read in next line, and start the dataserver process all over again
    2 KB (215 words) - 15:35, 23 January 2015
  • {{LSL Header/de}} == Willkommen im Second Life LSL Portal! ==
    9 KB (1,149 words) - 07:44, 27 March 2015
  • Currently a catch-all for coordinate frames which are not one of the ones above. Generally objec The local frame is used in two ways in [[LSL]]:
    4 KB (575 words) - 11:53, 10 June 2023
  • ...us script is way unnecessary for Avatar age, SL sales history etc. Here is all that is needed for 99% of SL applications. This code is in fact valid for all years from 1901 to 2099, as 2000 was a leap year.
    3 KB (385 words) - 01:47, 22 January 2015
  • Another XTEA implementation for LSL. Not sure if i have used the correct endian. *Base64 functions moved from XTEA in to CL.
    7 KB (699 words) - 11:18, 25 January 2015
  • {{LSL Function |spec=See [[Json_usage_in_LSL|Json usage in LSL]].
    6 KB (961 words) - 13:02, 5 June 2022
  • {{LSL Header|ml=*}}{{#if: ...or child scope. It isn't possible to jump between scopes (such as between functions, events or states).}}
    4 KB (567 words) - 11:40, 5 January 2023
  • {{LSL Function {{LSL DefineRow||&#32;<code>llCSV2List("<>,>,a")</code>|returns <code>["<>", ">",
    4 KB (612 words) - 04:15, 4 July 2022
  • {{LSL Header|ml=*}} ==Functions==
    5 KB (451 words) - 09:16, 19 December 2012
  • {{Multi-lang|category=LSL}}{{LSL Header}}{{LSLC|}}{{RightToc}} ...mit]](). Mono scripts also share the memory needed for their bytecode with all other instances in the same region of the same script copied after compilat
    7 KB (915 words) - 09:26, 5 April 2017
  • {{LSL Function/ja |spec=See [[Json_usage_in_LSL|LSLでのJSONの使用法]]。
    6 KB (928 words) - 13:10, 22 November 2023
  • ...ing and interactive characters within Second Life. Characters can use LSL functions to avoid obstacles, move around corners, climb inclines, and move across re *Character - an object that uses a Pathfinding LSL function.
    3 KB (419 words) - 19:04, 27 August 2012
  • {{LSL Constant |constants={{LSL Constants/JSON}}
    2 KB (300 words) - 15:47, 23 January 2015
  • {{LSL Header/ru}}{{LSLC|||{{#var:lang}}}}{{LSLC|Types||{{#var:lang}}}} == Добро пожаловать в Second Life LSL портал! ==
    11 KB (911 words) - 15:21, 18 May 2015
  • ...=pass_on|p3_desc=boolean, determines whether controls perform their normal functions ...specified controls do not generate events and do not perform their normal functions. They are effectively disabled. Certain control bits (e.g. CONTROL_ROT_LEF
    4 KB (604 words) - 20:10, 30 October 2023
  • ===={{LSL Param|z_taper|top_size}} Explained==== ...as not updated to support tapering of the bottom of the prim. Consequently all three interfaces have different ranges, making for a rather nasty caveat.
    3 KB (475 words) - 17:00, 23 January 2015
  • {{LSL Header|ml=*}} == Example LSL Script - Gun and Holster ==
    5 KB (660 words) - 15:13, 24 January 2015
  • {{LSL Header}} In the LSL Portal area of the wiki there are several templates in use for standardizin
    13 KB (1,732 words) - 12:29, 25 January 2015
  • {{LSL Constant {{LSL DefineRow||[[URL_REQUEST_DENIED]]|}}
    3 KB (323 words) - 17:27, 23 January 2015
  • {{LSL Constant {{LSL DefineRow||[[URL_REQUEST_GRANTED]]|}}
    3 KB (323 words) - 17:26, 23 January 2015
  • {{#vardefine:glow_const|{{LSL Const|PRIM_GLOW|integer|25|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the glow }}{{LSL Constant
    3 KB (416 words) - 16:39, 23 January 2015
  • ...plus.sf.net LSL Plus] by Rob Greayer is a nice IDE for editing and testing LSL scripts out of world. It enables you to do testing in a simulated world wit ...estrainedLoveAPI|Restrained Love API]] as an Agent Event Handler Module in LSL Plus. So you can use it to test your RLV enabled scripts.
    7 KB (912 words) - 05:36, 28 July 2012
  • {{LSL Constant |constants={{LSL Constants/JSON}}
    2 KB (330 words) - 15:51, 23 January 2015
  • |constants={{LSL Constants Inventory}} //****FUNCTIONS****
    4 KB (489 words) - 09:11, 11 October 2023
  • |inject-2={{LSL Function/uuid|id|group=}}{{Issues/SVC-92}} |constants={{LSL Constants/Chat}}
    3 KB (498 words) - 16:46, 9 February 2023
  • ...Unlike constants like [[LINK_ROOT]], this number can be used directly with functions like [[llGetLinkPrimitiveParams]] without first determining whether a prim // TRUE if all sides of an unlinked prim or the root of a linkset are set to full bright,
    2 KB (259 words) - 15:57, 25 August 2018
  • {{LSL Constant/de |constants={{LSL Constants/JSON{{#var:lang}}}}
    2 KB (309 words) - 23:23, 22 October 2013
  • {{LSL Function/Headless |summary=The '''llLinksetDataDelete''' and '''llLinksetDataDeleteProtected''' functions erases a '''name:value''' pair from the linkset's datastore.
    6 KB (563 words) - 07:53, 12 August 2023
  • {{LSL Wikibook Index}} ...valid LSL script. It doesn't actually ask the computer to do anything but all scripts have, at minimum, this structure:
    5 KB (733 words) - 13:47, 24 January 2015
  • {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[User:Void_Singer|Void's User Page]]}} <!-- please do not remove added l * All Labeled formats can be cast directly to integer within LSL
    3 KB (295 words) - 15:15, 22 January 2015
  • [[Category:LSL 101]] {{NavNextPrev|prev=Functions That Return a Value|next=Compile Time Errors}}
    5 KB (848 words) - 13:40, 24 January 2015
  • {{LSL Header}} = LZW LSL Helpers =
    6 KB (752 words) - 16:20, 11 July 2015
  • *Note that like particles, and the other set text functions, all '''text''' set via llSetSitText becomes a property of a prim, not a script {{LSL DefineRow||[[llSitTarget]]|}}
    2 KB (317 words) - 14:03, 22 January 2015
  • {{LSLC|Functions}} ...equests per second per owner, per region. (Meaning the throttle applies to all objects in the region with the same owner.) Once tripped, the function fail
    2 KB (320 words) - 14:52, 27 February 2020
  • {{Multi-lang}}{{LSL Header{{#var:lang}}}} ...rge subset of LSL. Below are some of the more popular editors for use with LSL.
    8 KB (1,192 words) - 13:02, 21 February 2022
  • {{#vardefine:omega_const|{{LSL Const|PRIM_OMEGA|integer|18|c=Used to {{GetSet|{{{1|}}}|get the object's ll }}{{LSL Constant
    4 KB (482 words) - 13:07, 10 November 2022
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includ * LSL script compilation
    2 KB (279 words) - 10:08, 9 October 2015
  • {{LSL Header|ml=*}}{{RightToc}} ...de for that project. It is much easier to understand a large codebase when all the code in it is in a '''consistent style'''. These guidelines, referred t
    9 KB (1,316 words) - 04:52, 12 June 2022
  • This page addresses '''Frequently Asked Questions about Display Names LSL calls''' not covered on the [[Display Names|general Display Names FAQ]]. ...elly Linden". If you OR them together and use both, the sensor will return all matches.
    7 KB (1,185 words) - 13:16, 29 July 2011
  • {{#vardefine:omega_const|{{LSL Const/ja|PRIM_OMEGA|integer|18|c=Used to {{GetSet|{{{1|}}}|get the object's }}{{LSL Constant
    4 KB (494 words) - 01:15, 8 October 2023
  • {{Help |Glossary=*}}{{LSL Header}} In LSL they are stored in the [[key]] variable type (which is a specialized form o
    5 KB (721 words) - 12:06, 7 April 2022
  • {{LSL Header}} ...ase set the [[PRIM_PHYSICS_SHAPE_TYPE]] to [[PRIM_PHYSICS_SHAPE_NONE]] for all child prims you want to set a phantom effect for.}}
    9 KB (1,028 words) - 14:22, 17 April 2022
  • {{LSL Header|ml=*}}{{RightToc}} ||Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove
    4 KB (566 words) - 10:07, 17 March 2023
  • *Note that like particles, and the other set text functions, all '''text''' set via llSetTouchText becomes a property of a prim, not a scrip |also_functions={{LSL DefineRow||[[llSetSitText]]}}
    2 KB (330 words) - 04:51, 3 May 2022
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includ * LSL script compilation
    2 KB (224 words) - 15:02, 8 September 2015
  • {{LSL Constant/de |constants={{LSL Constants/JSON{{#var:lang}}}}
    3 KB (370 words) - 23:05, 22 October 2013
  • {{LSL Header|ml=*}} ...y the programmer, but implicit typecasts are put in place by the compiler. LSL implicitly typecasts strings to keys and integers to floats where the latte
    5 KB (599 words) - 18:15, 21 November 2018
  • {{LSL Header|ml=*}} In Second Life, resident chat can be heard by all nearby because it all goes over an open channel, which has the number 0.
    3 KB (429 words) - 13:22, 20 March 2016
  • The initial release of the pathfinding LSL is available only on the [[Aditi]] test grid on the following regions: {{KBcaution|Remove all HUDs and scripted attachments before entering the pathfinding areas. There
    3 KB (488 words) - 15:34, 2 March 2012
  • {{LSL Header}} # Repeat (2) and (3) for all menus you want
    9 KB (952 words) - 10:57, 25 January 2015
  • // in the "active" state the HUD should have all standard functions. // All this demo script does is turn the HUD to the active color.
    3 KB (395 words) - 06:30, 11 May 2024
  • {{LSL Header}} = AES LSL Helpers =
    9 KB (1,087 words) - 08:53, 10 April 2018
  • Persons who wish to demonstrate competence in basic LSL scripting. ...se of the Linden Labs library but on basic programming and the fundamental LSL commands for the control and flow of a program. The following categories p
    14 KB (2,229 words) - 09:00, 6 September 2010
  • |inject-2={{LSL Function/link|link|, controls which prim(s) receive the [[link_message]].|, ...]] with the same parameters {{LSLP|num}}, {{LSLP|str}}, and {{LSLP|id}} in all scripts in the prim(s) described by {{LSLP|link}}.
    6 KB (920 words) - 13:57, 22 January 2015
  • ...on of {{wikipedia|Color space|color space}} conversion functions. Although all colors in Second Life are RGB, other color spaces may offer more comfortabl ...rmance and don't do input verification. See [[#Clamping Functions|clamping functions]] if you need to ensure the inputs are in the correct range.}}
    13 KB (1,929 words) - 15:54, 13 November 2023
  • {{LSL Header}} ==Functions List==
    7 KB (767 words) - 19:55, 24 January 2015
  • ...sculpt map. If this is set to [[FALSE]], the texture applied to the prim functions normally; reverting to normal parameters if previously set to [[TRUE]]. {{!}}{{LSL Hex||1|chars=2}}
    6 KB (888 words) - 14:05, 22 January 2015
  • ...ce code] shows that there are several levels of "God Mode" (each level has all the previous levels' powers): * [[:Category:LSL God Mode|God Mode LSL Functions]]
    2 KB (387 words) - 15:25, 24 August 2022
  • {{LSL Header}} ...ill vanish when the sim gets tired of having them around), and then breaks all the links in the object (causing it to blow up).
    5 KB (767 words) - 14:51, 24 January 2015
  • .... The following table shows the comparison of group inviter's features and functions: <td bgcolor="#DDDDDD">Direct group invitation<ref>All products offer this service</ref>
    5 KB (829 words) - 05:40, 25 August 2022
  • ...aggi che si muovono inworld. I ''character'' possono usare delle funzioni LSL per evitare ostacoli, muoversi lungo cornicioni ed angoli, scalare salite e === Funzioni LSL ===
    5 KB (668 words) - 04:08, 24 November 2012
  • {{NavNextPrev|prefix=LSL in Focus:_|prev=Types|topic=Language Topics in Focus|next=Floats}} Integers in LSL roughly correspond to integers in mathematics. They can be written in eith
    11 KB (1,725 words) - 14:47, 14 April 2016
  • {{LSL Function/Headless |summary=The '''llLinksetDataWrite''' and '''llLinksetDataWriteProtected''' functions create or update a '''name:value''' pair in the linkset datastore. The link
    14 KB (1,746 words) - 07:50, 12 August 2023
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includ * LSL script compilation
    3 KB (379 words) - 11:40, 26 October 2015
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includ * LSL script compilation
    3 KB (379 words) - 12:23, 2 November 2015
  • ...desc=Ask {{LSLP|agent}} for {{LSLP|permissions}} to run certain classes of functions. * It is currently not possible to request no permissions at all (see Issues below); as a workaround [[llResetScript]] can be used.
    5 KB (691 words) - 09:59, 3 August 2021
  • {{LSL Header}} [[LSL Protocol|Back to Protocol page]]
    3 KB (414 words) - 12:40, 25 January 2015
  • {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face|link}}{{LSL PrimitiveParam Categorize|Link}}
    14 KB (1,722 words) - 11:01, 27 October 2023
  • {{LSL Header}} == Getting started in LSL scripting in Second Life ==
    18 KB (3,026 words) - 19:50, 15 December 2022
  • ...erText|error_msg|An error message}}]</code> - returns avatar [[key]]s for all agents in the region limited to the area(s) specified by scope * [[AGENT_LIST_REGION]] - returns any/all agents in the region.
    5 KB (635 words) - 18:22, 4 February 2023
  • {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face/ja|link}}{{LSL PrimitiveParam Categorize|Link}}
    14 KB (1,444 words) - 00:10, 8 October 2023
  • // * The controller does not need to be a single lsl script. // o All tests
    18 KB (1,386 words) - 13:37, 25 January 2015
  • == Functions in discussion/development == * [[LSL Protocol/Restrained Life Relay/resetting environment settings|resetting env
    12 KB (1,705 words) - 13:22, 25 January 2015
  • {{LSL Header|lm=*}}{{LSLC|}}{{LSLC|JSON|*Json usage in LSL}} ...a.org/wiki/Linked_list linked lists]. Of course, lacking native support in LSL for any of that, such implementations would be somewhat primitive and requi
    18 KB (2,822 words) - 10:35, 29 October 2023
  • {{LSL Header}} ...} // Because of typecasting in a list, "s" and "d" are identical, so catch all at the end
    17 KB (1,548 words) - 00:02, 31 May 2023
  • ...technical knowledge. This includes Building using prims, Scripting using LSL, and other activities such as creating clothing and textures, though perhap ...s up from the bottom (which might be both underground and underwater). In LSL, positions are usually stored in a data structure called a vector, and migh
    5 KB (857 words) - 21:02, 24 March 2012
  • {{LSL Header}} ...considering list overhead), though this comes at the cost of declaring the functions instead, so if only require these in a few places you may wish to consider
    9 KB (1,035 words) - 17:09, 16 December 2015
  • |also_functions={{LSL DefineRow||[[llStopObjectAnimation]]|Stop playing an animation in the curre {{LSL DefineRow||[[llGetObjectAnimationNames]]|List currently playing animations
    4 KB (604 words) - 02:37, 7 September 2022
  • {{LSL Const|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}} is returned when passed an inva *If {{LSLP|params}} contains unsupported integer values, {{LSL Const|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}} is placed in the output list.
    9 KB (1,097 words) - 13:09, 17 May 2023
  • {{LSL Header}} The Combined Library is comprised of about 55 functions all of which are released under [http://creativecommons.org/licenses/by/3.0/ CC
    27 KB (3,241 words) - 01:42, 6 February 2023
  • {{LSL Header}} ...ms()]] and [[LlSetLinkPrimitiveParamsFast|llSetLinkPrimitiveParamsFast()]] functions (introduced in server 1.38) to rescale every prim in a linkset. This scrip
    5 KB (599 words) - 16:29, 24 January 2015
  • {{LSL Header}} ...functions. See the source line that assigns [0, 1, 2] to theRunners? List all the runners you want to run there. Leave runner0 empty so that the harness
    11 KB (1,413 words) - 14:17, 24 January 2015
  • {{LSL Header|ml=*}} ...s outside sources to determine when they need to communicate with [[Script|LSL scripts]] in SL.
    15 KB (2,247 words) - 02:54, 16 November 2022
  • * Test LSL functions that interact with physics and size and textures. * The 10cm gap has been eliminated for nearly all(which ones?) objects.
    2 KB (356 words) - 22:22, 10 July 2014
  • {{LSL Header}} == Function: [[string]] hex([[integer]] {{LSL Param|value}}); ==
    9 KB (1,306 words) - 15:14, 24 January 2015
  • http://community.secondlife.com/t5/LSL-Scripting/RFC-LSL-Documentation-Rating-System/td-p/1392455 The goal of this project is to improve the LSL documentation by providing a sane rating system for articles. The rating sy
    5 KB (845 words) - 16:44, 20 February 2012
  • {{LSL Function/Headless |inject-2={{LSL Function/link-face|link|nogroup=*}}{{LSL PrimitiveParam Categorize|Link}}
    8 KB (1,023 words) - 12:11, 21 October 2016
  • {{LSL Header}} ...ms()]] and [[LlSetLinkPrimitiveParamsFast|llSetLinkPrimitiveParamsFast()]] functions introduced in server 1.38 to rescale every prim in an arbitrary linkset. Ba
    6 KB (701 words) - 12:16, 9 July 2015
  • * '''[[LSL_Portal|The LSL Portal]]''' - An API reference, tutorials and examples for the Linden Scrip ...finding LSL Functions]]''' - standard reference for all of the pathfinding functions.
    9 KB (1,317 words) - 10:56, 4 August 2014
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    7 KB (1,174 words) - 13:40, 24 January 2015
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includ * LSL script compilation
    3 KB (457 words) - 14:26, 24 November 2015
  • Basic Tutorial on LSL. ...r inventory, the system writes a simple script with the following lines of LSL code:
    14 KB (2,100 words) - 13:20, 24 January 2015
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includ * LSL script compilation
    3 KB (465 words) - 14:58, 5 January 2016
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    11 KB (1,756 words) - 13:49, 24 January 2015
  • Persons who wish to demonstrate competence in intermediate LSL scripting. (Recommended) An application should have a basic understanding of algebraic functions.
    18 KB (2,980 words) - 09:01, 6 September 2010
  • {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[User:Void_Singer|Void's User Page]]}} <!-- please do not remove added l * All Labeled formats can be cast directly to integer within LSL
    9 KB (927 words) - 15:16, 22 January 2015
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includ * LSL script compilation
    4 KB (490 words) - 13:00, 27 January 2016
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    4 KB (685 words) - 06:34, 18 April 2016
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includ * LSL script compilation
    4 KB (497 words) - 13:42, 19 January 2016
  • All your doors have to be one prim, typical cube with a path cut of 0.125 0.625 * All your doors must be linked to a root prim which won't be a door.
    13 KB (1,564 words) - 09:25, 28 September 2015
  • ** Fixes: BUG-37758 OBJECT_REZZER_KEY returns creator key of root key with all in-world copied objects instead of the agent who copied it. ** New script functions for experience forced sits: llSitOnLink( )
    6 KB (780 words) - 12:33, 17 January 2017
  • ** Fixes: BUG-37758 OBJECT_REZZER_KEY returns creator key of root key with all in-world copied objects instead of the agent who copied it. ** New script functions for experience forced sits: llSitOnLink( )
    6 KB (795 words) - 12:34, 17 January 2017
  • I found that i was constantly rewriting a pile of dialog handling functions in my scrips so i decided to write a single dialog handler script. It neede { // Menu Functions
    16 KB (1,699 words) - 19:57, 24 January 2015
  • {{LSL Header}}{{LSLC|User-Defined_Functions}} ...F-8|UTF-8}} for storing and transmitting [[String|strings]] and with these functions you can work with {{Wikipedia|Unicode|Unicode}} characters. See: [[Unicode
    8 KB (967 words) - 15:48, 22 January 2015
  • * {{jira|SVC-4387}} - Votes: 4 - Functions in Mono have huge memory overhead - {{User|Haravikk Mistral}} ...1}} - Votes: 2 - State changes considerably slower under Mono-LSL than LSO-LSL - {{User|Haravikk Mistral}}
    4 KB (576 words) - 09:48, 27 October 2009
  • {{LSL Header}} llSay(0, "Sorry, did not get a response for all requested info. Please try again!");
    4 KB (422 words) - 10:41, 21 January 2016
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includ * LSL script compilation
    4 KB (528 words) - 11:13, 4 February 2016
  • ** Fixes: BUG-37758 OBJECT_REZZER_KEY returns creator key of root key with all in-world copied objects instead of the agent who copied it. ** New script functions for experience forced sits: llSitOnLink( )
    7 KB (815 words) - 12:35, 17 January 2017
  • {{LSL Function/Headless |inject-2={{LSL Function/link|link|mode=Set}}
    10 KB (1,513 words) - 01:00, 14 April 2024
  • {{LSL Header}}{{#vardefine:p_TLT_desc|TightListType}} TightList is a family of functions for encoding lists as strings and then decoding them back into lists.
    23 KB (2,774 words) - 15:43, 22 January 2015
  • [2013/03/07 15:00] Hexapoda: I do it simple, Hello all. [2013/03/07 15:02] Maestro Linden: which was the version previously on all 3 RCs
    17 KB (2,174 words) - 18:25, 7 March 2013
  • ...org/web/20161106202919/http://lslwiki.net/lslwiki/wakka.php?wakka=HomePage LSL Wiki] and may need cleaning up.}} // And thanks to all the people who are using LockGuard!
    21 KB (2,217 words) - 22:45, 20 January 2017
  • One annoying issue with the current LSL language is its handling of [[key|keys]]. Keys are essentially stored as st ...o add both to your script, indeed most scripts only require one of the two functions.
    17 KB (2,144 words) - 01:43, 29 March 2024
  • {{LSL Header|ml=*}} || [[LSL Protocol/Teleport_Helper_Protocol|Teleport Helper Protocol ]]
    13 KB (1,691 words) - 16:09, 7 July 2018
  • {{LSL Header}} ...'s an extra snippet for use alongside, instead of writing down the colours all the time. For quick reference and convenience.
    19 KB (2,120 words) - 00:16, 25 January 2015
  • {{LSL Header}}__NOTOC__ Still missing Name2Key functions in your code? Still relying on external databases that are not always up to
    8 KB (1,077 words) - 17:24, 24 January 2015
  • {{LSL Header|ml=*}} ...l texture but during the drawing, yielding smooth and detailed textures at all scales.
    9 KB (1,546 words) - 14:46, 6 September 2013
  • {{LSL Header}} ...uite slow. It is, however, faster at modular exponentiation than any other LSL function that I have seen.
    19 KB (2,392 words) - 19:26, 24 January 2015
  • ...working of the RLVR protocol and a few examples, we refer the reader to [[LSL Protocol/Restrained Love Relay/Specification|the original RLVR specificatio ...stick with the original RLVR specification and still be compatible with [[LSL Protocol/Restrained Love Relay/Comparison|ORG relays]]. However, to have th
    21 KB (3,272 words) - 00:54, 29 July 2012
  • ...d in any way<span class="TablePager_nav">[[#FAQ-Differences|*]]</span>, so all of your existing scripted objects and attachments continue to function as b == How LSL scripts work ==
    19 KB (3,174 words) - 06:25, 24 September 2022
  • [15:03] And all I got was this lousy DN (tankmaster.finesmith): lucky you [15:05] Simon Linden: The highlights are the LSL animation functions, and a bug fix that should let object return catch things that were slightl
    21 KB (3,369 words) - 10:07, 26 April 2013
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includ * LSL script compilation
    4 KB (603 words) - 12:46, 22 February 2016
  • [15:10] I am not a furry: all of the description for that is here: http://community.secondlife.com/t5/Fe [15:11] Simon Linden: The best thing to do now is post them in the forum with all the discussion going on
    17 KB (2,750 words) - 16:07, 17 July 2014
  • {{LSL Header|ml=3}} See {{LSLGC|Error/Math}} for functions that can generate this.
    5 KB (706 words) - 17:43, 4 February 2023
  • ...hocking thing when the server was down, I had to talk to friends in RL and all of them uses voice.</nowiki></font> ...><nowiki>: Upgrading seems pretty easy, I'd guess ... there's headroom for all the limits</nowiki></font>
    23 KB (3,584 words) - 15:56, 23 May 2014
  • : So the combat simulator was opened to all, but included security devices across the sim that would detect if an avata ...got most of our ideas working to make this system possible. Also newer LSL functions like httprequest and being able to detect an avatars payment status helped
    3 KB (574 words) - 09:06, 27 July 2009
  • ==LSL HTTP Server URL Registration== ...ese registration requests, possibly so many that it cannot respond to them all in a timely way. This script shows how to get a URL for the HTTP Server in
    9 KB (1,029 words) - 04:05, 11 June 2023
  • ...dinates are usually given in a [[Vector]], format (x, y, z) or <x,y,z> for LSL scripting. The X corresponds to longitude (West-East orientation, where a l *Use a script. There are multiple functions that can do this: [[llGetPos]] or [[llGetLocalPos]].
    8 KB (1,370 words) - 14:55, 5 December 2015
  • ...</b><nowiki>: On the LSL side - extending the data returned in llDetected* functions is kind of tricky, unfortunately. It isn't a very extensible system.</nowik <font color=#b5005a><nowiki>[#SVC-377] LSL functions to access the description of objects in an object's inventory</nowiki></fon
    34 KB (4,903 words) - 16:11, 9 January 2012
  • *The client will not display all the characters of a button if the text is wider than the text space of the ..., which is spoken by the avatar) and repeat it in chat. The example uses {{LSL Const|PUBLIC_CHANNEL}} to illustrate the avatar's behavior, but generally y
    18 KB (2,625 words) - 14:57, 31 January 2024
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includ * LSL script compilation
    5 KB (635 words) - 11:32, 14 January 2016
  • ...</b><nowiki>: On the LSL side - extending the data returned in llDetected* functions is kind of tricky, unfortunately. It isn't a very extensible system.</nowik <font color=#b5005a><nowiki>[#SVC-377] LSL functions to access the description of objects in an object's inventory</nowiki></fon
    34 KB (4,915 words) - 10:51, 10 January 2012
  • ...a really simple object DNS service written in PHP, and some associated LSL functions to send messages between objects anywhere on the grid using that service an // All rights reserved.
    14 KB (1,720 words) - 20:32, 24 January 2015
  • [2014/01/09 15:05] Maestro Linden: We had server rolls this week to all channels ...] Maestro Linden: the main channel got the version that was previously on all three RCs; the one and only change in that update was a fix for a bug aroun
    15 KB (2,052 words) - 17:14, 9 January 2014
  • {{LSL Header|ml=*}} ...rge subset of LSL. Below are some of the more popular editors for use with LSL.
    30 KB (4,337 words) - 10:46, 10 April 2024
  • // * The coordinator does not need to be a single lsl script. // * The coordinator can start all known tests.
    48 KB (3,716 words) - 13:35, 25 January 2015
  • ...ono2-aware (to make way for new mono version and the stall fix went out to all of agni 2 weeks ago.</nowiki></font> ...1] <font color=#4c0039><b>Kelly Linden</b><nowiki>: Working now on getting all the versions on aditi updated so we can begin testing the actual mono2 upgr
    28 KB (4,527 words) - 16:11, 9 January 2012
  • ...ono2-aware (to make way for new mono version and the stall fix went out to all of agni 2 weeks ago.</nowiki></font> ...1] <font color=#4c0039><b>Kelly Linden</b><nowiki>: Working now on getting all the versions on aditi updated so we can begin testing the actual mono2 upgr
    28 KB (4,527 words) - 10:52, 10 January 2012
  • [2015/03/12 15:03] Gibson Firehawk: hey Yuzuru and all ...5/03/12 15:05] Inara Breen: Hey, Ron, Gibson, Nal, Simon, Whirls, err.... all....
    17 KB (2,289 words) - 11:40, 26 March 2015
  • {{LSL Header}} The code to make it all work:
    7 KB (674 words) - 19:19, 24 January 2015
  • {{LSL Header}}{{LSLC|Dialog}}{{LSLC|Communications}} ...this article is not for them :} and it will do the job while illustrating all the key principles involved.
    20 KB (2,964 words) - 15:44, 13 August 2018
  • ** LSL HTTP requests can access data sources that require non-text Accept headers ...to help with some of the problems we have encountered recently with group functions.
    7 KB (838 words) - 16:14, 3 April 2016
  • ...aughter decided to be allergic to her penecillin that morning. :-/ Anyway, all better now.</nowiki></font> ...font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: I think that is all the news I have.</nowiki></font>
    28 KB (4,133 words) - 10:58, 10 January 2012
  • // Faster XTEA Library for LSL // objects in LSL, lol)
    21 KB (2,247 words) - 11:16, 25 January 2015
  • // Copyright (c) 2010, Jenni Eales. All rights reserved. ...s in different poses will have to be adjusted to use the same poseball for all poses. You also might want to add @touchworld=n|@fartouch=n to the above co
    14 KB (1,783 words) - 08:01, 19 April 2016
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includ * LSL script compilation
    5 KB (713 words) - 11:51, 4 March 2016
  • {{LSL Header}} Use the LSL script below this note to create your Text Prim, just drop it into a prim a
    16 KB (1,764 words) - 00:17, 25 January 2015
  • ...6><b>Andrew Linden</b><nowiki>: So if any of you are interested in running LSL benchmarks there I'd be interested to hear about the results.</nowiki></fon ...w Linden</b><nowiki>: I expect to see slight improvements in both Mono and LSL</nowiki></font>
    33 KB (5,130 words) - 13:14, 23 August 2011
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includ * LSL script compilation
    5 KB (723 words) - 12:00, 9 March 2016
  • [2014/06/12 15:05] And all I got was this lousy DN (tankmaster.finesmith): heya caleb [2014/06/12 15:06] And all I got was this lousy DN (tankmaster.finesmith): [15:05] Whirly Fizzle left
    38 KB (5,119 words) - 16:42, 12 June 2014
  • ...for full SHA1 support, currently llSHA1String inherits the limitations of LSL strings ..... one part of that problem is there isn't really any plain binary data in LSL, so it is kinda limited to what you can put in strings
    20 KB (3,250 words) - 11:34, 19 July 2013
  • {{LSL Header|ml=*}}{{RightToc}} The LSL '''rotation''' type is one of several ways to represent an orientation in 3
    26 KB (4,318 words) - 09:18, 11 March 2024
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includ * LSL script compilation
    5 KB (736 words) - 12:15, 18 March 2016
  • [2014/04/17 15:15] Jenna Felton: i thik that should all TPV viewer developer test [2014/04/17 15:26] Maestro Linden: * magnum updated to include that LSL mouselook bug fix from Kelly
    18 KB (2,444 words) - 16:10, 17 April 2014
  • {{LSL Header}} ...oes flying off over hill and dale in an even slightly crowded region, it's all too easy to lose track of them. This script lets you specify a person to f
    8 KB (1,187 words) - 14:01, 24 January 2015
  • ...doesn't go into detail about individual functions - see [[Pathfinding LSL Functions]] for more details. By responding to path events we can create varying behaviour. All pathfinding functions are moving to specific targe coordinates, whether determined randomly by so
    8 KB (1,057 words) - 15:34, 25 January 2015
  • {{LSL Header}} '''All these scripts should be compiled as MONO'''
    10 KB (1,544 words) - 09:30, 25 January 2015
  • ...json feature set was born from a desire to control / spawn viewer UI from LSL. I don't think progress has been made on that front however.</nowiki></font ...e.com/browse/SVC-5630?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel</font>
    34 KB (5,343 words) - 11:00, 22 January 2014
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includ * LSL script compilation
    5 KB (749 words) - 11:02, 23 March 2016
  • {{LSL Header}} // and all the comments here in ORANGE must NOT be deleted. They include notes on how
    6 KB (567 words) - 09:03, 25 January 2015
  • ...rl has dropped, communication channel is safe. I sent 30 test messages and all of them reached the target. [[http_request]] & [[http_response]] - events, needed by the functions
    8 KB (1,037 words) - 15:17, 11 July 2016
  • ...en record. 1. Any roadmap for LSL control of materials? 2. Any roadmap for LSL control of projector parameters (texture/FOV/Focus/Ambiance)?</nowiki></fon [12:06] <font color=#000f44><b>Simon Linden</b><nowiki>: yes, all's good</nowiki></font>
    36 KB (5,718 words) - 13:44, 8 April 2014
  • * New LSL function integer [[llSetRegionPos]](vector position) * [15:00] Sigma Avro: hi all
    24 KB (3,478 words) - 17:17, 2 February 2012
  • [09:04] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: All right, lets get started then.</nowiki></font> ...<font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: That is about all the release news I have. Aside from Andrew's changes nothing immediately pe
    23 KB (3,497 words) - 10:56, 10 January 2012
  • ...LSL AES Engine]] by [[Haravikk Mistral]], allowing you to process Java and LSL compatible AES messages in PHP. '''NOTE''': The PHP implementation includes helper functions for handling strings, which are used in the examples, as the <code>base64_d
    18 KB (2,148 words) - 11:16, 25 January 2015
  • * LSL Preprocessor * Ability to show/hide ALL windows via bottom bar buttons
    6 KB (928 words) - 14:48, 15 January 2024
  • [09:04] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: doing all right.</nowiki></font> ...ont color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: I dunno where it all went in viewer 2.</nowiki></font>
    39 KB (5,997 words) - 10:53, 10 January 2012
  • {{LSL Header}} === <div style="font-size: 120%;">[[#Geometric Library|Line Functions]]</div> ===
    56 KB (8,124 words) - 21:00, 24 January 2015
  • ** LSL HTTP requests can access data sources that require non-text Accept headers ...to help with some of the problems we have encountered recently with group functions.
    8 KB (1,096 words) - 20:06, 14 December 2015
  • <font color=#5a00b5><nowiki>[#SCR-92] LSL functions for MESH prim type</nowiki></font> ...><nowiki>: Since it is very unlikely we could or would choose to implement all the suggestions made. A single jira with lots of ideas is difficult to mana
    27 KB (4,066 words) - 10:54, 10 January 2012
  • ...] <font color=#000f44><b>Simon Linden</b><nowiki>: The forums are here for all the read-me info and such : </nowiki>http://community.secondlife.com/t5/Sec ...last-minute issues. We're down to the wire testing this one but so far it all looks good</nowiki></font>
    32 KB (5,087 words) - 16:35, 17 May 2013
  • ...ounds to be stitched together. There are [[:Category:LSL Sound|various LSL functions that can be used to play sound clips]], as well as a built-in system for [[ ...have the {{mono|ffmpeg}} package installed (see below; versions exist for all operating systems), you should also have the {{mono|ffprobe}} application,
    10 KB (1,582 words) - 14:24, 23 November 2023
  • [2013/05/23 15:07] Yuzuru (yuzuru.jewell): Hello, Caleb. You are all black! [2013/05/23 15:08] Maestro Linden: Magnum got some fixes for the new JSON functions, and also a fix for control events in child prims of attachments (Lucia's b
    30 KB (4,220 words) - 16:38, 23 May 2013
  • ...inden (maestro.linden): Simon figured out what the problem was, so we were all pretty grateful to him [2014/05/22 15:12] Rex Cronon: i am glad u guys figured out how return all the electrons that the servers lost;)
    17 KB (2,423 words) - 10:13, 27 May 2014
  • ...hats, touches and possibly external web sites. With [[Shared Media]] that all changes. ...iaParams]] to set the URL and various parameters on the face of a prim via LSL.
    12 KB (1,731 words) - 09:34, 29 April 2024
  • {{LSL Header}} // Use of provided functions are recommented. Instruction here are for hardcore programmers only!
    19 KB (1,825 words) - 10:57, 25 January 2015
  • ...ll unicode names you have to leave the search field blank and page through all results ...s has the advantage of faster mesh and texture loading in-world, in almost all cases. It also reduces load on the sim host.
    13 KB (1,796 words) - 16:05, 3 April 2016
  • ...ne with wireless... this one i got an adapter for, and that didn't work at all. [2014/12/18 15:06] Whirly Fizzle: No attachments at all actually
    21 KB (2,959 words) - 17:03, 18 December 2014
  • [2014/09/25 15:05] And all I got was this lousy DN (tankmaster.finesmith): heya baker [2014/09/25 15:07] And all I got was this lousy DN (tankmaster.finesmith): deploying what?
    24 KB (3,127 words) - 16:30, 25 September 2014
  • * New LSL function: integer [[llManageEstateAccess]](integer action, key id) ** Run any LSL benchmark -- it should run faster in the new code given a similar simstate
    36 KB (5,126 words) - 00:14, 14 December 2011
  • * Added three new LSL functions: ...cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
    35 KB (5,135 words) - 14:47, 19 July 2012
  • {{LSL Header}} = AES LSL Implementation =
    61 KB (6,320 words) - 11:13, 25 January 2015
  • ...llista Arliss (kallista.destiny)</b><nowiki>: did the change that improved Lsl performance make it to an RL?</nowiki></font> ...tioned that he'd froun a tweek that gave ~5-10% performance improvement to LsL.</nowiki></font>
    35 KB (5,271 words) - 10:54, 10 January 2012
  • |stops all [[animation|animations]], then starts the animation called ''name'' if it i |stops all animations
    25 KB (4,235 words) - 23:11, 2 September 2009
  • ...nformation on the project, as well as useful information that will help us all to make sure that Havok4 is tested well before it is rolled throughout the Make sure that all of the your content works on the Havok4 grid, and try as many physics-relat
    11 KB (1,821 words) - 15:25, 6 April 2011
  • ...sh%20Adult/128/128/23 Animesh Adult], which is intended for adult content. All the regions are publicly accessible. Items left in the regions will be auto ...e interesting animated objects! Free sample animesh items are available in all the test regions; just click on the big gift box in the middle of any regio
    17 KB (2,760 words) - 09:58, 20 June 2018
  • ...28] <font color=#b5005a><b>Void Singer</b><nowiki>: y not even be human at all</nowiki></font> [09:31] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: And thats all I have for news.</nowiki></font>
    18 KB (2,612 words) - 10:54, 10 January 2012
  • * New LSL function integer [[llSetRegionPos]](vector position) * [15:05] Oskar LindenOskar Linden takes all he can get
    23 KB (3,401 words) - 17:13, 12 January 2012
  • [09:03] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: All right, this is another discussion week - 5th monday of the month. Back to T [09:07] <font color=#808080><b>Charlie (charlar.linden)</b><nowiki>: Hi all!</nowiki></font>
    30 KB (4,493 words) - 10:56, 10 January 2012
  • ...iki>: no it's asp.net....any page that is an .aspx the media fails to read all the source sent it</nowiki></font> ...olor=#6200c5><b>Darien Caldwell</b><nowiki>: i use HTTP in SL extensively, all seems a-ok</nowiki></font>
    35 KB (5,544 words) - 14:36, 5 September 2014
  • [2014/03/13 14:06] Münchhausen (alexios.donardson): hello to all [2014/03/13 14:11] Mæstro Linden (maestro.linden): The RCs are all on the AISv3 project this week (BlueSteel and LeTigre joined Magnum there)
    17 KB (2,298 words) - 16:15, 13 March 2014
  • ...lso have a gift box which will give you some test/example animesh objects. All the regions are publicly accessible. Items left in the regions will be auto ...e interesting animated objects! Free sample animesh items are available in all the test regions; just click on the big gift box in the middle of any regio
    16 KB (2,696 words) - 15:38, 20 January 2021
  • ...e or more character's bone deforms not rendering properly among a group of all the same characters. * {{jira|SL-712}} [PV] Update wiki for new LSL functions
    6 KB (807 words) - 11:41, 16 April 2018
  • ...ll unicode names you have to leave the search field blank and page through all results ...s has the advantage of faster mesh and texture loading in-world, in almost all cases. It also reduces load on the sim host.
    15 KB (1,916 words) - 17:25, 8 December 2014
  • [09:00] <font color=#b5005a><b>Leonel Iceghost</b><nowiki>: its all Kelly's fault</nowiki></font> ...t color=#b5005a><b>Leonel Iceghost</b><nowiki>: they are saying that it is all your fault</nowiki></font>
    40 KB (6,086 words) - 10:58, 10 January 2012
  • ...g it simply "SLURL" would be inappropriate I think since that would direct all searches for info on SLURLs. "BuildSlurl" is the sort of name I would give ...ds good to me. The (NewAge) part seems to be something like a brand, since all code snippets posted by the OP got this suffix. So [[BuildSlurl (NewAge)]]
    16 KB (2,644 words) - 23:02, 10 September 2010
  • [2014/04/24 15:00] Jenna Felton: and hello all who i not greeted :) [2014/04/24 15:01] Whirly Fizzle: Maestro, we are all see a weird rendering glitchg here with ALM enabled. We think it is your p
    31 KB (4,149 words) - 16:09, 24 April 2014
  • [2013/06/06 15:01] Kennylex Luckless: SL has ti all. [2013/06/06 15:02] Rex Cronon: voidpointer steals all the pointers:)
    26 KB (3,396 words) - 17:09, 6 June 2013
  • ** Also includes all changes from [[Release_Notes/Second_Life_RC_Magnum/12#12.11.02.266530|Secon ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]].
    44 KB (6,060 words) - 08:50, 19 December 2012
  • Persons who wish to demonstrate competence in advanced LSL scripting. ...all the different ways that a prim can be altered using LSL. This includes all of the methods listed at the intermediate level. The person should demonstr
    19 KB (3,112 words) - 09:03, 6 September 2010
  • ...ono2-aware (to make way for new mono version and the stall fix went out to all of agni 2 weeks ago. |width=100% style=" padding:0 3px;"|Working now on getting all the versions on aditi updated so we can begin testing the actual mono2 upgr
    70 KB (8,795 words) - 09:24, 25 March 2011
  • {{LSL Header}} ...f the current Builder's Buddy scripts, as originally released on the prior LSL wiki. There are two scripts; One goes in a "base" prim, which is the piece
    30 KB (2,958 words) - 23:55, 30 May 2023
  • ...dding:0 3px;"|On the LSL side - extending the data returned in llDetected* functions is kind of tricky, unfortunately. It isn't a very extensible system. |width=100% style=" padding:0 3px;"|(#SVC-377) LSL functions to access the description of objects in an object's inventory
    81 KB (9,994 words) - 23:30, 22 March 2011
  • ...Nightfire: yeah, the discussion was about trojan objects using moderation functions unbeknown to the object owner ...11/07 15:28] ac14 Hutson: i dont really see the need to break the banlist functions :V if you are concerned about people rezzing things that could do harm you
    30 KB (4,093 words) - 17:06, 7 November 2013
  • However I want to thank you all for your contributions and discussions, and do not intent to make this move : [[LSL Protocol/Restrained Life Relay/who|Discussion]]
    14 KB (2,280 words) - 05:19, 25 March 2010
  • ...llz (kelly.linden)</b><nowiki>: Yeah that one is going to be tricky, as we all know.</nowiki></font> ...b>Nal (nalates.urriah)</b><nowiki>: I'veheard the idea of only allow those functions for Premium users. Is that possible Kelly?</nowiki></font>
    36 KB (5,483 words) - 10:58, 10 January 2012
  • {{LSL Header}} ...ause so many people just teleport everywhere (kids these days, I tell ya), all too many people aren't aware of which continent they're on, or where they a
    10 KB (1,277 words) - 12:59, 1 October 2022
  • ...:01] NOPE (margithe): i was going to attribute the avatars not showing at all (not even as a clud or sometimes as a nametag even) to my own lag, but appa [2017/05/25 15:08] NOPE (margithe): heh, Vir stealing all the thunder
    33 KB (4,570 words) - 16:34, 25 May 2017
  • {{LSL Header/zh-Hant|ml=*}}{{RightToc}} Come to this page to see complex examples that show how to combine parts of LSL.
    23 KB (3,396 words) - 09:38, 17 February 2012
  • ...nt color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: Haravikk, that is all right. And sure we can discuss it, don't let me forget. I have some other s ...end and maintenance side - this is actually alot of what we discuss since all bugs and many new function calls fall in this category.</nowiki></font>
    41 KB (6,351 words) - 10:52, 10 January 2012
  • [08:57] <font color=#5a00b5><b>Rolig Loon</b><nowiki>: Hey all!</nowiki></font> ...nt color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: being a pirate is all right to be</nowiki></font>
    43 KB (6,746 words) - 10:53, 10 January 2012
  • ...aracters that can be transfered as messages of a type which can be sent by functions like llMessageLinked(), llRegionSayTo(), llRegionSay(), llShout(), llSay(), ...compliant with the rfedip protocol must have available documentation about all the tokens and, if applicable, the parameters used with the tokens the devi
    32 KB (4,547 words) - 10:54, 30 December 2015
  • [14:55] Jenna Felton: hello all ...Fizzle: I was wondering if anyone had ideas yet of what was going on with all the missing objects reports since Turesdays roll?
    17 KB (2,513 words) - 05:07, 6 April 2013
  • [12:04] <font color=#00a7c5><b>Jenna Felton</b><nowiki>: hello all</nowiki></font> ...n</b><nowiki>: it's an interesting roll-out plan since it involves updates all over to servers, databases and viewers</nowiki></font>
    49 KB (7,756 words) - 13:45, 22 October 2013
  • * Three new LSL functions: * [15:02] Motor Loon: aren't we all
    32 KB (4,606 words) - 18:00, 31 May 2012
  • ===[[FollowCam]] family of camera functions=== * [[llClearCameraParams]](): Resets all camera values to their default.
    19 KB (2,028 words) - 06:47, 6 December 2022
  • ...er today when I was reviewing the change and realized I hadn't implemented all the protections I wanted.</nowiki></font> [16:07] <font color=#330026><b>Andrew Linden</b><nowiki>: I think all I did was open up the big lag disaster we were trying to prevent.</nowiki><
    60 KB (9,265 words) - 17:57, 14 October 2011
  • [16:06] <font color=#440044><b>Andrew Linden</b><nowiki>: That's all the news I've got.</nowiki></font> [16:11] <font color=#440044><b>Andrew Linden</b><nowiki>: Yeah, we all do.</nowiki></font>
    33 KB (5,356 words) - 17:40, 8 June 2012
  • word-wrap: break-word;">[2014/10/16 15:00] And all I got was this lousy DN (tankmaster.finesmith): heya aestro [2014/10/16 15:00] And all I got was this lousy DN (tankmaster.finesmith): gahh
    28 KB (4,055 words) - 16:15, 16 October 2014
  • ** New LSL functions for uniformly scaling linksets ...by the given multiplicative scale factor (e.g. 2.0 to double the scale in all dimensions)
    42 KB (5,746 words) - 10:28, 9 January 2014
  • ** New LSL functions for uniformly scaling linksets ...by the given multiplicative scale factor (e.g. 2.0 to double the scale in all dimensions)
    46 KB (6,285 words) - 10:24, 9 January 2014
  • * New LSL function integer [[llSetRegionPos]](vector position) * Improved performance for the following functions in LSL scripts compiled to Mono:
    26 KB (3,865 words) - 17:18, 2 February 2012
  • [2013/08/29 15:00] Jenna Felton: hello :) all incomers ...channel got the version that was on Magnum last week, which also included all the changes present on BlueSteel and LeTigre
    27 KB (3,641 words) - 17:53, 29 August 2013
  • ==How to make creating LSL scripts easier== This article is about tools you can use to make creating LSL scripts easier. It tries to explain how to combine and how to use them for
    79 KB (13,131 words) - 11:19, 30 December 2015
  • [12:03] <font color=#5ab500><b>Slee Mayo</b><nowiki>: woah, all went down</nowiki></font> ...rew Linden</b><nowiki>: I've got this sticky note on my monitor that says "LSL syntax as a service!" but I haven't been able to work on that in my copious
    59 KB (9,389 words) - 09:31, 19 June 2012
  • [12:00] <font color=#b5005a><b>Vincent Nacon</b><nowiki>: to get all the details</nowiki></font> ...b5005a><b>Vincent Nacon</b><nowiki>: but rex, some error would stop script all together.</nowiki></font>
    38 KB (5,943 words) - 10:42, 12 April 2012
  • [2014/04/10 15:02] And all I got was this lousy DN (tankmaster.finesmith): hey, someone at my booth! : [2014/04/10 15:06] And all I got was this lousy DN (tankmaster.finesmith): haha no worries, maestro :D
    24 KB (3,288 words) - 16:20, 10 April 2014
  • ...have a firm date yet but we're getting closer to having the LSL materials functions ready to test out</nowiki></font> [12:02] <font color=#00a7c5><b>Jenna Felton</b><nowiki>: hello all</nowiki></font>
    26 KB (4,088 words) - 15:07, 27 May 2014
  • ** New LSL functions for uniformly scaling linksets ...by the given multiplicative scale factor (e.g. 2.0 to double the scale in all dimensions)
    30 KB (4,123 words) - 12:08, 17 January 2014
  • ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]]. *** New LSL calls have been added to create/update/delete character behavior.
    37 KB (5,142 words) - 15:01, 17 December 2012
  • [16:03] <font color=#5a00b5><b>Fei Bourdeille</b><nowiki>: Oh, right, all my chairs at at home...</nowiki></font> ...] <font color=#b50000><b>Ima Mechanique</b><nowiki>: how final are the LSL functions for that?</nowiki></font>
    57 KB (8,961 words) - 09:01, 28 February 2012
  • {{LSL Header}}{{RightToc}} ARCFOUR Strong Encryption Implementation - Linden Scripting Language (LSL)
    25 KB (2,708 words) - 13:58, 24 January 2015
  • // Copyright 2011, Grey Mars. All rights reserved. // - First post to lsl wiki ( https://wiki.secondlife.com/wiki/MLPV2_Addons )
    25 KB (2,316 words) - 00:17, 7 June 2016
  • [15:16] Simon Linden: That's all I have for news ... Baker, Caleb, Kelly ... does anyone have other news? [15:17] Sandry Logan: On my region, in the top collisions window, I see all almost the characters' scores as 0.460 and I'm sure it didn't used to be as
    15 KB (2,423 words) - 16:29, 8 August 2013
  • ...d we get articles on the SL community blogs that highlight all the new LSL functions? It would be great if they had publicity</nowiki></font> [12:05] <font color=#00b5b5><b>Rex Cronon</b><nowiki>: greetings all</nowiki></font>
    52 KB (8,174 words) - 11:12, 25 January 2012
  • [12:01] <font color=#c50076><b>Kitto Flora</b><nowiki>: Hello all</nowiki></font> [12:01] <font color=#bb00c5><b>Mona Eberhardt</b><nowiki>: Hello all.</nowiki></font>
    59 KB (9,262 words) - 16:17, 11 June 2013
  • [2014/06/05 15:02] Rex Cronon: lol. r u a terminator that is going to kill all humanity, humansend? [2014/06/05 15:02] Jenna Felton: hello all
    32 KB (4,265 words) - 16:28, 5 June 2014
  • ** Also includes all changes from [[Release_Notes/Second_Life_RC_Magnum/12#12.11.02.266530|Secon ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]].
    37 KB (5,049 words) - 08:50, 19 December 2012
  • ...n't been able to get to the encroachment return stuff for mainland, or the LSL syntax update (although this last one is something I'm doing for the pathfi ...color=#440044><b>Andrew Linden</b><nowiki>: which is adding a bunch of new LSL calls)</nowiki></font>
    49 KB (7,633 words) - 08:17, 12 March 2012
  • * New LSL function integer [[llSetRegionPos]](vector position) * This maint-server had an LSL crasher in [[llList2List]]()
    28 KB (4,160 words) - 18:56, 21 January 2012
  • {{LSL Header}}{{RightToc}} XTEA Strong Encryption Implementation - Linden Scripting Language (LSL)
    68 KB (8,665 words) - 18:20, 24 January 2015
  • [2013/03/28 15:06] Maestro Linden: the one with the LSL goodies like the new animation override system [2013/03/28 15:07] Lucia Nightfire: I played with the AO functions on aditi, nice work too
    16 KB (2,129 words) - 16:44, 28 March 2013
  • ...t color=#000f44><b>Simon Linden</b><nowiki>: Tomorrow the RC channels will all get the same maintenance update</nowiki></font> [12:04] <font color=#ff8833><b>Hexapoda</b><nowiki>: Hello all</nowiki></font>
    41 KB (6,517 words) - 16:57, 20 February 2014
  • ...e or more character's bone deforms not rendering properly among a group of all the same characters. * {{jira|SL-712}} [PV] Update wiki for new LSL functions
    7 KB (934 words) - 16:53, 15 May 2018
  • [12:05] <font color=#00b55a><b>Jonathan Yap</b><nowiki>: Do all regions support that large group change yet?</nowiki></font> [12:05] <font color=#000f44><b>Simon Linden</b><nowiki>: As of tomorrow all RC channels will</nowiki></font>
    45 KB (7,131 words) - 19:08, 9 November 2012
  • [12:08] <font color=#440f00><b>Baker Linden</b><nowiki>: that's all on my end</nowiki></font> ...: Yes, I've been having "Cannot create requested inventory" error messages all weekend. It was more than a bit inconvenient, forcing me to relog numerous
    38 KB (6,136 words) - 16:25, 4 February 2014
  • ...r crash has been promoted to the main channel today - which means it is on all servers right now.</nowiki></font> [12:05] <font color=#004400><b>Kelly Linden</b><nowiki>: That is all the news I have. Table is open.</nowiki></font>
    27 KB (4,175 words) - 14:52, 28 January 2014
  • [12:02] <font color=#b20058><b>TankMaster Teichmann</b><nowiki>: all 3,200 of them...</nowiki></font> ...lor=#b200b2><b>Kallista Destiny</b><nowiki>: That means that it will be in all the RC as well tommorrow, right?</nowiki></font>
    41 KB (6,343 words) - 15:07, 5 July 2011
  • ...<nowiki>[#SCR-67] llLinkTargetOmega() and/or PRIM_OMEGA flag for PrimParam functions</nowiki></font> ...t do you mean by lost official status? You're no longer lord and master of all things scripting?</nowiki></font>
    31 KB (5,095 words) - 10:53, 10 January 2012
  • ...Linden|Oskar Linden]]: alright I'll give it a few more minutes to see who all shows * [15:00] [[User:Oskar Linden|Oskar Linden]]: but a big 'hey' all to everybody :-D
    46 KB (6,758 words) - 17:25, 18 February 2010
  • ...>Simon Linden</b><nowiki>: The most interesting part of the release is the LSL syntax update, I think ... that system should be working better</nowiki></f [12:06] <font color=#00a7c5><b>Mona Eberhardt</b><nowiki>: Can I haz LSL control of normal & specular maps and their parameters?</nowiki></font>
    40 KB (6,422 words) - 13:56, 1 April 2014
  • ...t color=#b200b2><b>Aelfwine Crystal</b><nowiki>: Hello everyone, Andrew....all :)</nowiki></font> ...>xstorm Radek</b><nowiki>: im to ask about what will happen to all the old LSL scripts</nowiki></font>
    47 KB (7,448 words) - 17:15, 5 August 2011
  • [2013/06/27 15:04] Maestro Linden: This project added the new LSL return functions and CHARACTER_STAY_WITHIN_PARCEL [2013/06/27 15:05] Maestro Linden: meanwhile, the three RC channels all got a new maintenance project
    23 KB (3,093 words) - 16:16, 27 June 2013
  • ...font color=#000f44><b>Simon Linden</b><nowiki>: The exact requirements are all set by legal issues, and aren't really technical</nowiki></font> [12:19] <font color=#004fc5><b>Kitto Flora</b><nowiki>: Izzy L restarted all 4 regions and the problem has not re-surfaced again, yet.</nowiki></font>
    41 KB (6,587 words) - 10:04, 24 September 2014
  • <font color=#000000><b>Jenna Felton: </b></font>hello all :)<br> <font color=#000000><b>Qie Niangao: </b></font>hi all<br>
    62 KB (10,482 words) - 12:57, 26 January 2024
  • ...ng:0 3px;"|ic, well, im glad you still keep a secret meeting for the worst LSL addicts ^^ |width=100% style=" padding:0 3px;"|Kelly, is the a hold on new lsl functions?
    67 KB (8,493 words) - 16:46, 22 March 2011
  • * Added three new LSL functions: ...cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
    31 KB (4,565 words) - 16:29, 26 July 2012
  • * [15:01] [[User:Lil Linden|Lil Linden]]: howdy all * [15:02] [[User:Oskar Linden|Oskar Linden]]: went all in, won the hand
    64 KB (9,078 words) - 19:03, 4 March 2010
  • [12:03] <font color=#4c0039><b>Oz Linden</b><nowiki>: hi all</nowiki></font> ...e really wasn't anything visible or that should have affected the world at all</nowiki></font>
    39 KB (6,191 words) - 17:29, 5 March 2014
  • [09:01] <font color=#808080><b>HEAD</b><nowiki>: 2011-06-20T16:01:54.373391Z LSL DRIFT: 4</nowiki></font> ...>Acheron Gloom</b><nowiki>: Tiring weekend for me. My sleeping schedule is all messed up :<</nowiki></font>
    32 KB (4,678 words) - 10:54, 10 January 2012
  • * [15:03] [[User:Kallista Destiny|Kallista Destiny]]: we're all worked to the bone here. * [15:05] [[User:Oskar Linden|Oskar Linden]]: hard to keep track of it all
    38 KB (5,283 words) - 16:24, 14 July 2011
  • ...them. Image compression, streaming, progressive loading, and animation are all well-explored problems. For example, we could create a Quicktime stream whi A third way: A number of Residents have created in-world tools with LSL and web code - you can select a number of parameters or edit a array of nor
    15 KB (2,425 words) - 09:33, 17 August 2009
  • [12:02] <font color=#ff8833><b>Hexapoda</b><nowiki>: I did try to get all to sit around that chair today :-)</nowiki></font> ...<font color=#000f44><b>Simon Linden</b><nowiki>: Tomorrow the RC channels all get the same update, which is really minor</nowiki></font>
    45 KB (7,071 words) - 19:15, 17 December 2013
  • ...t color=#000f44><b>Simon Linden</b><nowiki>: Tomorrow the RC channels will all get updated</nowiki></font> ...nt color=#b500b5><b>Kallista Destiny</b><nowiki> is glad that Kelly is not all blinged up</nowiki></font>
    31 KB (4,802 words) - 18:11, 26 October 2012
  • [12:04] <font color=#4c0039><b>Dolphin Linden</b><nowiki>: all answered with 'no comment' simon</nowiki></font> ...or Loon</b><nowiki>: Seems it would have been simlar just banning gambling all together? - you expect many to make use of this new setup?</nowiki></font>
    42 KB (6,594 words) - 16:08, 15 July 2014
  • ...aluura.boa)</b><nowiki>: So, Kelly, ready to spill the beans about the new functions in the LR regions or should we prepare the torture instruments?</nowiki></f ...Charlie (charlar.linden)</b><nowiki>: I don't think I'm allowed to let you all actually hug me, but you can do it in your minds...</nowiki></font>
    52 KB (7,819 words) - 10:57, 10 January 2012
  • ...s sent is still only one list of buttons and one list of axes. The sum of all inputs. ...0><b>Leviathan Linden:</font></b> And the scripts that receive the data... all get the same data.
    34 KB (5,804 words) - 12:24, 29 November 2023
  • {{LSL Header|ml=2}} While Second Life includes a physics engine, and LSL includes a number of functions for controlling the physical behavior of objects, there is also a separate
    26 KB (4,209 words) - 17:24, 22 March 2018
  • {{LSL Header}} The LockMeister System is a keyring of commands used for enhanced functions in bondage toys, its main function is to get the keys needed for particle c
    25 KB (3,345 words) - 12:29, 18 January 2023
  • ...e or more character's bone deforms not rendering properly among a group of all the same characters. * {{jira|SL-712}} [PV] Update wiki for new LSL functions
    7 KB (1,005 words) - 06:23, 28 August 2018
  • ...font color=#330026><b>Andrew Linden</b><nowiki>: this will help us deliver all the work that has been done there in smaller chunks</nowiki></font> ...] <font color=#330026><b>Andrew Linden</b><nowiki>: Hrm... I think that is all the news that I've got.</nowiki></font>
    51 KB (7,838 words) - 09:05, 21 March 2011
  • ...ll unicode names you have to leave the search field blank and page through all results ...s has the advantage of faster mesh and texture loading in-world, in almost all cases. It also reduces load on the sim host.
    18 KB (2,451 words) - 17:24, 8 December 2014
  • [15:58] <font color=#0000b2><b>Moundsa Mayo</b><nowiki>: Allo, all!</nowiki></font> [16:15] <font color=#0000b2><b>Moundsa Mayo</b><nowiki>: But we do appreciate all the recent enhancements, for sure!</nowiki></font>
    50 KB (7,608 words) - 08:44, 11 April 2011
  • [12:03] <font color=#b500b5><b>Jonathan Yap</b><nowiki>: Are all issues resolved? Because someone this morning was getting a hud forceattach [12:03] <font color=#b5005a><b>Rex Cronon</b><nowiki>: all the interesting stuff happens when i am not logged in:(</nowiki></font>
    38 KB (6,060 words) - 17:47, 8 June 2012
  • [2013/04/11 15:08] arton Rotaru: to stop all the anims [2013/04/11 15:09] Lucia Nightfire: I think the new functions were intended to deter the need for looping and polling , heh
    31 KB (4,322 words) - 17:13, 11 April 2013
  • [2014/10/09 15:01] Kennylex Luckless: Hia all [2014/10/09 15:02] Inara Breen: Hi, Jenna, Rex, all.
    30 KB (3,946 words) - 17:30, 9 October 2014
  • ...p://lslplus.sourceforge.net/ LSL+] version of the [[AES LSL Implementation|LSL AES Engine]] by [[Haravikk Mistral]]. It allows a developer to generate an While not a requirement, here is the structure of the LSL+ project from which the following code is derived, if you choose to use a d
    73 KB (7,489 words) - 11:14, 25 January 2015
  • ** New LSL functions for uniformly scaling linksets ...by the given multiplicative scale factor (e.g. 2.0 to double the scale in all dimensions)
    49 KB (6,857 words) - 10:28, 9 January 2014
  • [2014/02/13 15:01] And all I got was this lousy DN (tankmaster.finesmith): heya meastro! [2014/02/13 15:01] Jenna Felton: hello All
    60 KB (8,291 words) - 17:17, 13 February 2014
  • [11:56] <font color=#bb00c5><b>Jenna Felton</b><nowiki>: and all :)</nowiki></font> ...ted llScaleByFactor() for uniform scaling of an entire linked set with one LSL call</nowiki></font>
    51 KB (8,002 words) - 17:34, 17 December 2013
  • ...#808080><b>Kaluura (kaluura.boa)</b><nowiki>: There is setting for that in all the viewers that I know...</nowiki></font> ...color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: And I think that is all I have for news this morning.</nowiki></font>
    35 KB (5,386 words) - 10:57, 10 January 2012
  • ...e or more character's bone deforms not rendering properly among a group of all the same characters. * {{jira|SL-712}} [PV] Update wiki for new LSL functions
    8 KB (1,072 words) - 12:15, 18 June 2018
  • ** This has the Creator Tools project shipped to all regions, but disabled. * Added three new LSL functions:
    36 KB (5,208 words) - 16:30, 26 July 2012
  • [12:01] <font color=#4c0039><b>Oz Linden</b><nowiki>: hi all</nowiki></font> [12:01] <font color=#0900c5><b>Nalates Urriah</b><nowiki>: Hi all...</nowiki></font>
    50 KB (7,803 words) - 17:58, 30 June 2014
  • [2013/05/02 15:02] Inara Breen: Hey, all ...he rollback had the unfortunate effect of removing support for the new LSL functions like llSetAnimationOverride()
    24 KB (3,032 words) - 16:48, 2 May 2013
  • [12:05] <font color=#330026><b>Andrew Linden</b><nowiki>: I'm pretty much all done with what I was working on for mesh</nowiki></font> [12:06] <font color=#330026><b>Andrew Linden</b><nowiki>: However, all that work will go into a mesh update.</nowiki></font>
    44 KB (6,663 words) - 13:58, 16 August 2011
  • *** Fixed a performance issue with LSL sensors *** New LSL calls have been added to create/update/delete character behavior.
    70 KB (10,027 words) - 16:29, 7 January 2013
  • [2014/09/18 15:02] And all I got was this lousy DN (tankmaster.finesmith): hiya April [2014/09/18 15:03] And all I got was this lousy DN (tankmaster.finesmith): congested developers networ
    27 KB (3,747 words) - 16:10, 18 September 2014
  • * [15:01] Coyot Linden: hi all * [15:03] Oskar Linden: I am not funny at all
    30 KB (4,398 words) - 16:05, 3 November 2011
  • *** Add llSetVelocity() and llSetAngularVelocity() functions to LSL *** Add ability for llSetLinkPrimitiveParams* and llGetLinkPrimitiveParams functions to switch link targets
    34 KB (4,339 words) - 19:29, 11 August 2011
  • [2013/06/13 15:11] Inara Breen: Honza Noyes reported BYG 2833 on LSL NTTPIn still having problems - any news on that? ...Andrew can correct me if I'm wrong, but we think that Magnum's issues are all fixed
    29 KB (4,080 words) - 16:11, 13 June 2013
  • * [15:04] Oskar Linden: and let me say Welcome to you all * [15:06] Oskar Linden: so as you all are more than well aware
    28 KB (4,384 words) - 16:02, 28 June 2012
  • [12:11] <font color=#8d0046><b>Rex Cronon</b><nowiki>: greetings all</nowiki></font> ...ript zones in the sandboxes returned to the way they used to work?...as in all crap can enter but none exits?</nowiki></font>
    55 KB (8,789 words) - 14:15, 10 January 2012
  • | style="white-space:normal;"|Many people figure out LSL scripting, so is XML customization good enough for the UI? | style="white-space:normal;"|The XML for the UI isn't all that complicated if you understand XML.
    55 KB (7,176 words) - 22:13, 9 July 2009
  • [2017/04/20 15:01] Jenna Felton: we have all a good complexity, so it must not be reason [2017/04/20 15:02] NOPE (margithe): i didn't get lucy to rez until i edited all the parts
    18 KB (2,552 words) - 15:54, 27 April 2017
  • * All channels got updates this week * Avatar fly height was changed to 5000 on all regions now.
    27 KB (3,805 words) - 16:15, 26 April 2012
  • {{LSL Header}}{{DEFAULTSORT:pRIM CAST SHADOWS}}{{LSLC|FixMe}}{{LSLC|Integer/boole {{Quote|Once, a long long time ago - beta, and maybe up to v 1.1 or 1.2 - all prims cast shadow on the ground only. Some time around 1.0 - 1.2 there was
    34 KB (5,195 words) - 03:03, 23 December 2013
  • ...color=#c5001d><b>Mona Eberhardt</b><nowiki>: How're things proceeding with LSL control of materials?</nowiki></font> [12:06] <font color=#000f44><b>Simon Linden</b><nowiki>: The LSL materials functions are in RC, Mona</nowiki></font>
    43 KB (6,611 words) - 14:26, 1 July 2014
  • ...=#00b258><b>Moy Loon</b><nowiki>: Aren't they all in the same VBO? So they all get rendered in a big cluster together, in whatever order they were in when ...lor=#b25800><b>Pauline Darkfury</b><nowiki>: That one should have been an "all hands, confidence test, then immediate emergency deploy" this week, in my m
    42 KB (6,422 words) - 18:22, 16 September 2011
  • ...but briefly: SET_POS_LOCAL, link version of sit target and camera related functions, http-in can return html (with restrictions), you can set a lower memory ce ...past 10k total memory used (including assembly) and it will report 10k in all memory reporting tools</nowiki></font>
    26 KB (4,052 words) - 10:55, 10 January 2012
  • [2013/09/12 15:05] Maestro Linden: all 4 main grid channels were rolled on Tuesday [2013/09/12 15:08] Maestro Linden: which has a handful of LSL fixes
    24 KB (3,134 words) - 16:12, 12 September 2013
  • [12:12] <font color=#440044><b>Andrew Linden</b><nowiki>: ok that is all the news from me</nowiki></font> ...the estatetools "object return by resident name" - be able to work across all regions in the estate like it's supposed to... and be able to manually type
    46 KB (7,330 words) - 18:16, 16 May 2012
  • [16:04] <font color=#b50000><b>Rex Cronon</b><nowiki>: gretings all</nowiki></font> [16:07] <font color=#8d0046><b>Simon Kline</b><nowiki>: hi all, no lindens today? :D</nowiki></font>
    48 KB (7,452 words) - 12:06, 3 April 2012
  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ** New LSL event: [[transaction_result]](key id, integer success, string data)
    47 KB (6,673 words) - 15:46, 19 January 2012
  • [16:04] <font color=#0000b5><b>Techwolf Lupindo</b><nowiki>: Hi all.</nowiki></font> [16:05] <font color=#440044><b>Andrew Linden</b><nowiki>: I stand at all my other meetings</nowiki></font>
    55 KB (8,742 words) - 08:31, 25 March 2012
  • [12:05] <font color=#000f44><b>Simon Linden</b><nowiki>: That's all I have for news this week, so the floor is open for questions or topics</no ...most people do is tweak their avatar and someone new won't understand why all the freebies they just picked up won't work heh</nowiki></font>
    29 KB (4,578 words) - 12:59, 12 May 2014
  • * Added three new LSL functions: ...cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
    33 KB (4,873 words) - 17:18, 10 August 2012
  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ** New LSL event: [[transaction_result]](key id, integer success, string data)
    56 KB (8,035 words) - 13:46, 14 December 2011
  • ...#b5005a><b>Sahkolihaa Contepomi</b><nowiki>: Because sprint screen will do all monitors in view?</nowiki></font> [12:07] <font color=#5a00b5><b>Jonathan Yap</b><nowiki>: All my snapshots are so I can crop a part of the UI to paste into a jira :)</no
    50 KB (7,966 words) - 14:10, 31 January 2012
  • [2013/03/21 15:01] Vincent Nacon: heya all [2013/03/21 15:03] Inara Pey: Hey, Maestro, all!
    32 KB (4,207 words) - 16:32, 21 March 2013
  • ...dows. For software scripts see the [[LSL Portal|Linden Scripting Language (LSL) Portal]]. See also (Other portals related to building). <br clear="all"/>
    23 KB (3,883 words) - 11:16, 25 May 2011
  • ...nt color=#330026><b>Andrew Linden</b><nowiki>: But hopefully we'll find it all before it hits RC.</nowiki></font> [16:18] <font color=#00b2b2><b>Rex Cronon</b><nowiki>: can we put lsl in trees?</nowiki></font>
    48 KB (7,447 words) - 17:27, 7 October 2011
  • [16:03] <font color=#5800b2><b>Melvin Starbrook</b><nowiki>: hi all</nowiki></font> ...00 fewer prims than there should have been - exciting = panic as I checked all my builddings to see what was missing</nowiki></font>
    38 KB (6,026 words) - 17:11, 29 July 2011
  • ...hat we should be able to start with the configure script rather than going all the way back to generating it from configure.ac.... | Yep. You can't solve all the world's problems.
    58 KB (8,122 words) - 06:36, 18 April 2011
  • ...LSL affected Display Names: https://wiki.secondlife.com/wiki/Display_Names/LSL ...r|SHAMUS Carter]]: bussy day today i would thign with the 1.42 relase and all
    70 KB (10,003 words) - 16:57, 19 August 2010
  • * SVC-7283 fixed in all three RC channels. ** LSL enhancements to catch and prevent shape changes that would cause a return
    29 KB (4,173 words) - 19:03, 23 September 2011
  • [12:00] <font color=#0058b2><b>Krull Quar</b><nowiki>: hello all</nowiki></font> ...<font color=#000c33><b>Simon Linden</b><nowiki>: I think there were a few LSL fixes in there too</nowiki></font>
    48 KB (7,448 words) - 09:40, 5 October 2011
  • ...nt color=#330026><b>Andrew Linden</b><nowiki>: I put aditi Morris up on my LSL optimization project yesterday, and I think Oskar and Maestro mentioned it ...Linden</b><nowiki>: As I mentioned before, I ran a few tests and they were all faster on the new code, but it ranged a lot.</nowiki></font>
    44 KB (6,959 words) - 17:12, 2 September 2011
  • ...000000"><b>Henri Beauchamp: </b></font>Yes... a bit too soon, sadly, given all the issues... :-P <font color="#ff0000"><b>Vir Linden: </b></font>Anyway, it's not at all definite, but I'm curious if you think it would be useful, and what you wou
    23 KB (3,853 words) - 15:40, 13 December 2023
  • |<font color=#b5b500><b>LSL Scientist</b></font> [12:02] <font color=#b500b5><b>Motor Loon</b><nowiki>: so, did ya all have the day off yesterday?</nowiki></font>
    43 KB (6,877 words) - 10:21, 18 January 2012
  • [12:00] <font color=#5a00b5><b>ANSI Soderstrom</b><nowiki>: hi all</nowiki></font> ...=#440044><b>Andrew Linden</b><nowiki>: which has problems actually getting all of your inventory to you</nowiki></font>
    48 KB (7,575 words) - 17:36, 12 July 2012
  • ...e or more character's bone deforms not rendering properly among a group of all the same characters. * {{jira|SL-712}} [PV] Update wiki for new LSL functions
    9 KB (1,201 words) - 14:55, 24 July 2018
  • [2013/05/30 15:01] Jenna Felton: and hello all ...den: the main channel got the server-maintenance project with the new JSON functions,
    20 KB (2,732 words) - 16:18, 30 May 2013
  • * Improved performance for the following functions in LSL scripts compiled to Mono: * [15:06] Oskar Linden: so... all the code on main channel is NOT in the RC's
    55 KB (8,044 words) - 17:27, 16 February 2012
  • [12:06] <font color=#000f44><b>Simon Linden</b><nowiki>: On Thursday all of the RC channels will get an updated version of the interest list work th ...Authorization' in HTTP requests makes Second Life scripts good clients for all the JSON APIs out there with one exception. A lot, if not most JSON APIs ar
    50 KB (8,186 words) - 13:23, 4 June 2013
  • ...wiki>: So let's all cross our fingers and hope that doesn't get delayed at all!</nowiki></font> ...</b><nowiki>: maybe havok gets the stop rotation msg, and sends updates to all</nowiki></font>
    59 KB (9,375 words) - 16:19, 4 April 2012
  • ...] <font color=#6200c5><b>Tankmaster Finesmith</b><nowiki>: good meeting ya all!</nowiki></font> ...th so many scripts in their attachments that if they were to use 256k than all sim memory allocated for scripts would run out:)</nowiki></font>
    53 KB (8,558 words) - 19:38, 17 December 2013
  • ...color=#b2b200><b>Flip Idlemind</b><nowiki>: Luckily my Fancy Greeter sees all :O</nowiki></font> [12:08] <font color=#330026><b>Andrew Linden</b><nowiki>: I think that is all the news that I've got. Go ahead Simon, Kelly, or Oskar.</nowiki></font>
    89 KB (13,790 words) - 15:04, 18 March 2011
  • * [12:07] [[User:Harleen Gretzky|Harleen Gretzky]]: Hi all ...09] [[User:Latif Khalifa|Latif Khalifa]]: I've seen voice go amok, eating all cpu available
    36 KB (5,169 words) - 14:36, 13 October 2009
  • [2013/04/25 15:05] Maestro Linden: that release has the new LSL goodies like the new AO system [2013/04/25 15:07] YuNi Workout Bench2 (1.1): whispers: Add all 3 weights to your outfit. They will only be visible for the suiting workout
    25 KB (3,306 words) - 10:06, 26 April 2013
  • {{LSL Header}} ...e generously shared by Hank Ramos illustrates several concepts of advanced LSL programming, as a translation service, it relies upon the Google Translatio
    52 KB (4,273 words) - 17:17, 9 February 2023
  • * All RC channels running the same code this week ...IM_SLICE]] value can be used in [[llGetLinkPrimitiveParams]]() and similar functions to set the slice value for prims that support slice values.
    27 KB (4,005 words) - 16:31, 3 May 2012
  • ...e or more character's bone deforms not rendering properly among a group of all the same characters. * {{jira|SL-712}} [PV] Update wiki for new LSL functions
    9 KB (1,246 words) - 06:25, 14 August 2018
  • ...IM_SLICE]] value can be used in [[llGetLinkPrimitiveParams]]() and similar functions to set the slice value for prims that support slice values. ** New LSL [[llGetAgentList|llGetRegionAgents]]() function returns a list of all agent keys on the region
    34 KB (4,877 words) - 16:41, 19 April 2012
  • ...particularly the @setoverlay capability). The HUD implements some, but not all, of the features of the Open Relay Group. These extensions and scripts are ...and improvement to this code must be shared with the community so that we ALL benefit.''
    68 KB (7,752 words) - 18:25, 3 June 2021
  • This page is all about brainstorming about the upcoming architecture. Add your thoughts here ...general principle for extensibility by attachment''; this should apply at all levels.
    29 KB (4,607 words) - 15:05, 15 October 2015
  • ...lindens this new year? ready to make sl even more exciting? ready to make lsl more powerfull:)</nowiki></font> ...n</b><nowiki>: is good that u relaxed a little adrew. now u r ready to fix all the problems in sl;)</nowiki></font>
    53 KB (7,972 words) - 15:25, 5 January 2012
  • ...was no main channel update this morning because we had the same version on all channels</nowiki></font> [12:02] <font color=#004fc5><b>Mona Eberhardt</b><nowiki>: Hello all.</nowiki></font>
    52 KB (8,556 words) - 19:26, 17 December 2013
  • [12:00] <font color=#c50076><b>Inara Pey</b><nowiki>: Hi, All</nowiki></font> ...attached scripts are affecting sim's performance, use the available script functions to read Avatar's script usage, warn and eject those who are excessive.</now
    24 KB (3,739 words) - 09:56, 23 April 2014
  • ...<b>Bit McMillan</b><nowiki>: i think that issue give me more problems than all grey</nowiki></font> ...Nimh a cap is a server capability. it's a url that reveals specific server functions</nowiki></font>
    45 KB (6,982 words) - 09:20, 10 March 2011
  • ...color=#005ab5><b>Pauline Darkfury</b><nowiki>: Please make sure they have all thought about trojan horse elements. E.g. innocent looking furniture with h [16:21] <font color=#005ab5><b>Pauline Darkfury</b><nowiki>: So, when it's all done, does this mean that we'll skip the intermediate region if we are doin
    55 KB (8,639 words) - 12:16, 13 December 2011
  • ...ex Cronon</b><nowiki>: u might need a new lindes just for keeping track of all the jiras:)</nowiki></font> [16:11] <font color=#330026><b>Andrew Linden</b><nowiki>: Well, that's really all the news I have.</nowiki></font>
    43 KB (6,740 words) - 11:11, 5 July 2011
  • * Improved performance for the following functions in LSL scripts compiled to Mono: * [15:06] Oskar Linden: in all honesty reports of 'lag' are nearly impossible to act upon
    31 KB (4,669 words) - 17:18, 9 February 2012
  • * New LSL function integer [[llSetRegionPos]](vector position) * [15:04] Psi Merlin: A Happy New Year to all
    31 KB (4,724 words) - 17:17, 5 January 2012
  • [16:10] <font color=#000f44><b>Simon Linden</b><nowiki>: That's about all the news I have -- Kelly, did you have any?</nowiki></font> ...t color=#5ab500><b>Kadah Coba</b><nowiki>: I'm guessing there being one at all is new. Only magnum is be reported as affected.</nowiki></font>
    46 KB (7,344 words) - 14:31, 31 January 2012
  • ...Linden: have any of you had a chance to try that out on Agni RC? it's on all three RC channels ...hirly Fizzle: Dont know. I only have estart rights on 3 regions & they are all stanalone regions with no neighbours
    29 KB (3,804 words) - 17:49, 21 February 2014
  • [2017/05/11 15:00] Duckie Dickins: this jira was all encompassing. Others were specific to llSetTextureAnim, or llTargetOmega, e ...:11] NOPE (margithe): Caleb, stop being depressed about Vir getting to do all the fun news.
    57 KB (7,737 words) - 16:32, 25 May 2017
  • ** Ban height for parcels is at 5000m for ALL REGIONS and RC's * [15:04] Oskar Linden: I have not been myself Ima, but all my friends go
    37 KB (5,315 words) - 16:33, 12 April 2012
  • * [15:00] [[User:RINOBIT Footman|RINOBIT Footman]]: hi all ...0 Prim Temp Rezzers they are not good for the health of a sims physics at all
    45 KB (6,515 words) - 21:06, 5 August 2010
  • [12:16] <font color=#bb00c5><b>Lucia Nightfire</b><nowiki>: its all legacy prim too, and not that harmful</nowiki></font> [12:16] <font color=#000f44><b>Simon Linden</b><nowiki>: All the RC channels are the same code right now</nowiki></font>
    40 KB (6,312 words) - 09:20, 14 October 2013
  • [12:03] <font color=#b500b5><b>Slee Mayo</b><nowiki>: all public linden boxes...except goguen, they disabled scripts there when they [12:06] <font color=#004400><b>Kelly Linden</b><nowiki>: All right lets get started.</nowiki></font>
    50 KB (8,047 words) - 17:19, 12 July 2012
  • * SVC-7283 fixed in all channels ** The performance improvement will be most notable with LSL functions that access object properties
    47 KB (6,767 words) - 16:20, 6 October 2011
  • ...being missing, you have made mistake in your code. DO NOT IMPLEMENT THESE FUNCTIONS as a fix. All of these problems stem from trying to support char* in LLSD or in std::stri
    24 KB (3,553 words) - 18:59, 29 March 2023
  • ...0><b>Rex Cronon</b><nowiki>: simon. it would be even better if there was a lsl function that did that:)</nowiki></font> ...Nightfire</b><nowiki>: would also be nice if bans added to a parcel killed all particle emission and sounds from that owner's objects on or around said pa
    52 KB (8,374 words) - 09:18, 25 April 2013
  • [2013/09/05 15:03] Jenna Felton: hello all and all Lindens :) ...09/05 15:05] Maestro Linden: The main channel got the project that was in all three RC's last week
    26 KB (3,415 words) - 15:49, 6 September 2013
  • ...02/07 15:12] Lucia Nightfire: there was a change sent out Tue and Wed for all Gov. Linden land with 0 autoreturn time to change to 5 min, I'm sure there [2013/02/07 15:26] Lucia Nightfire: no, I mean LSL moderation functions
    21 KB (2,849 words) - 17:04, 7 February 2013
  • *** Add llSetVelocity() and llSetAngularVelocity() functions to LSL *** Add ability for llSetLinkPrimitiveParams* and llGetLinkPrimitiveParams functions to switch link targets
    45 KB (6,485 words) - 16:38, 4 August 2011
  • ...<nowiki>: There are a few tweaks in llGetLinkPrimitiveParams() and related functions -- a new PRIM_SLICE option can be used</nowiki></font> ...e appearance, it reverts back to appearance I had when I changed password. All the attachments reattach. Can't save to inventory, can't rez from invenotry
    34 KB (5,442 words) - 17:22, 20 April 2012
  • ...n</b><nowiki>: We had a little excitement with the rolls this week and now all 3 RC channels have the same version. That is scheduled to be rolled to the ...mon Linden</b><nowiki>: There will be yet another bug fix version going to all 3 RC channels on Wednesday of next week</nowiki></font>
    48 KB (7,414 words) - 17:21, 7 September 2012
  • [16:03] <font color=#005ab5><b>Moundsa Mayo</b><nowiki>: Physics, vehicles, LSL equivalency</nowiki></font> ...lor=#b5005a><b>Youri Ashton</b><nowiki>: but i noticed today lots is laggy all over the grid</nowiki></font>
    55 KB (8,889 words) - 17:24, 20 April 2012
  • [12:03] <font color=#6200c5><b>Jenna Felton</b><nowiki>: hello all</nowiki></font> ...><b>Seewo (siwo)</b><nowiki>: viewer will warn you that PF is broken after all</nowiki></font>
    58 KB (9,117 words) - 18:13, 17 June 2014
  • |width=100% style=" padding:0 3px;"|is all for manually moving ones that are still active, rather than just moving any |width=100% style=" padding:0 3px;"|All right, there seems to be enough interest we will try the trusted route for
    91 KB (11,334 words) - 10:19, 4 April 2011
  • * [15:09] [[User:Maestro Linden|Maestro Linden]]: We have some good LSL script crashers ...den]]: With the current version of the simulator on aditi, 1.38.0.202539, LSL permissions in attachments and seats are revoked immediately, which leads t
    46 KB (6,543 words) - 11:10, 12 March 2010
  • [12:17] <font color=#0900c5><b>Qie Niangao</b><nowiki>: the llLink*Sound() functions would definitely win for vehicles.</nowiki></font> ...s enough prims to paly all of them but some require a script for the sound functions only</nowiki></font>
    49 KB (7,741 words) - 13:13, 29 October 2013
  • [12:04] <font color=#00c530><b>Qie Niangao</b><nowiki>: Basically, all Linden ground cover like plants revert to "grass tall 1" given a sim restar ...4400><b>Kelly Linden</b><nowiki>: Qie: have you confirmed it happening for all grass types or just that ground cover one?</nowiki></font>
    37 KB (5,815 words) - 09:06, 19 March 2014
  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ** New LSL event: [[transaction_result]](key id, integer success, string data)
    36 KB (5,027 words) - 13:45, 14 December 2011
  • ...=#808080><b>tehKellz (kelly.linden)</b><nowiki>: If anyone notices strange LSL behavior please don't hesitate to report it in SVC or SCR. We do triage tho ...21] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: So that is all the 'news' I've had, though we've strayed from news a bit already.</nowiki>
    35 KB (5,441 words) - 10:58, 10 January 2012
  • ...are quite a few out there. And is this just Mono improvements, or Mono and LSL both?</nowiki></font> [16:12] <font color=#330026><b>Andrew Linden</b><nowiki>: All of the benchmarks I ran were measuring the time to get some fixed amount of
    56 KB (8,739 words) - 17:51, 26 August 2011
  • <br clear="all"/> ** Resolved as fixed (all child tasks have been implemented).
    8 KB (1,249 words) - 13:55, 15 December 2010
  • |width=100% style=" padding:0 3px;"|I am doing all right. ...e the 1 second sleep from llModPow so I may properly crack 32bit rsa using LSL. Surely you must agree this is useful functionality. :>
    116 KB (14,398 words) - 10:16, 28 March 2011
  • [16:04] <font color=#440044><b>Andrew Linden</b><nowiki>: First of all, I did manage to enable encroachment return on the mainland yesterday morni [16:13] <font color=#440044><b>Andrew Linden</b><nowiki>: That's all the news I have.</nowiki></font>
    51 KB (8,022 words) - 17:35, 16 March 2012
  • ...e or more character's bone deforms not rendering properly among a group of all the same characters. * {{jira|SL-712}} [PV] Update wiki for new LSL functions
    10 KB (1,393 words) - 08:29, 8 October 2018
  • ...e or more character's bone deforms not rendering properly among a group of all the same characters. * {{jira|SL-712}} [PV] Update wiki for new LSL functions
    10 KB (1,404 words) - 10:11, 14 November 2018
  • ...Enabling Fly from movement floater does not focus camera on avatar unlike all other methods of enabling Fly * {{jira|MAINT-2567}} LSL llSay(0, "") chat should not be sent to the viewer
    10 KB (1,535 words) - 11:58, 12 October 2015
  • [2013/05/09 15:02]  Jenna Felton: hello all [2013/05/09 15:04]  Nalates Urriah: Grab him. We'll pull out features unts all he knows.
    34 KB (4,301 words) - 16:26, 9 May 2013
  • | style="white-space:normal;"|hey all! | style="white-space:normal;"|Hi All
    110 KB (14,586 words) - 14:43, 5 May 2011
  • {{LSL Header|ml=*}} // User Defined Functions
    22 KB (2,683 words) - 10:06, 25 January 2015
  • * [12:05] [[User:Alexa Linden|Alexa Linden]]: and the gang's all here..... * [12:23] [[User:Alexa Linden|Alexa Linden]]: I do all my building in a skybox
    34 KB (4,577 words) - 11:27, 1 December 2009
  • * [15:01] [[User:Oskar Linden|Oskar Linden]]: it's good to see you all * * Confirm LSL functions tooltips have current valid descriptions
    48 KB (6,766 words) - 19:03, 17 February 2011
  • [2013/01/31 15:01] Maestro Linden: how're you all doing today? ...1/31 15:12] Lucia Nightfire: yes, its deeded objects using lsl moderation functions
    26 KB (3,575 words) - 17:16, 31 January 2013
  • ...nd item: I've started working on updating the LSL text highlighting to get all the new function calls.</nowiki></font> ...><b>Andrew Linden</b><nowiki>: The pathfinding project wants to supply the LSL syntax file from the server</nowiki></font>
    67 KB (10,822 words) - 16:28, 29 February 2012
  • ..., and the scripting needed to run continuous rail services for free use by all Second Life Residents. The original three tracks were provided with five Resident-created stations, all named for the region in which they are located. These stations and their cr
    25 KB (3,983 words) - 18:12, 2 June 2015
  • [2013/07/25 15:02] fuse McGinnis: Hi All [2013/07/25 15:08] Motor Loon: with all that secrecy it must be something really good...
    23 KB (3,097 words) - 17:12, 25 July 2013
  • [12:04] <font color=#000f44><b>Simon Linden</b><nowiki>: Tomorrow all the RC channels get the same maintenance update that also has the gaming re ...how it would do anything with making SL more popular. Gaming has been here all along, without the stra fee's and rules of unobtanium.</nowiki></font>
    58 KB (8,952 words) - 13:48, 29 July 2014
  • [2015/02/26 15:00] Jenna Felton: hi Rex :) and all who came, too ...what this "new" mesh crasher is yet. I havnt managed to get crashed by it. All the known corrupted mesh crashes should be fixed now. I keep bugging Lucia
    19 KB (2,590 words) - 17:03, 26 February 2015
  • {{LSL Header}} ...unction, mainly for convenience but also because of the limitations of the LSL scripting memory.
    44 KB (4,156 words) - 18:12, 30 May 2023
  • * [15:05] And all I got was this lousy DN (tankmaster.finesmith): sometimes it smore than 4 y * [15:05] And all I got was this lousy DN (tankmaster.finesmith): leapyear doesnt happen *eve
    40 KB (5,925 words) - 18:25, 1 March 2012
  • ...n always round up ... which is what C++ does by default, and which is what LSL used to do</nowiki></font> [16:18] <font color=#990099><b>ANSI Soderstrom</b><nowiki>: LSL dont line 0.900000000</nowiki></font>
    55 KB (8,486 words) - 06:35, 13 August 2011
  • [16:09] <font color=#440044><b>Andrew Linden</b><nowiki>: ok, so that's all my news.</nowiki></font> ...Yesterday Oskar said the Blage Sea regions got moved around so they would all be in Le Tigre.</nowiki></font>
    35 KB (5,573 words) - 09:09, 31 October 2012
  • ...nden</b><nowiki>: I'm going to try to run it either tomorrow morning (afer all rolls) or Thursday morning</nowiki></font> [12:09] <font color=#00b500><b>Qie Niangao</b><nowiki>: (maybe all Mole content is Linden-owned anyway) Okay, cool.</nowiki></font>
    52 KB (8,229 words) - 15:43, 14 March 2012
  • ...] <font color=#00b258><b>Liisa Runo</b><nowiki>: Kelly always give new LSL functions when someone has BD</nowiki></font> [12:04] <font color=#330026><b>Andrew Linden</b><nowiki>: Those are all done, and I copied some viewer-side unit tests for llsdutil to the server..
    52 KB (8,276 words) - 13:13, 13 September 2011
  • {{LSL Header}} For the LSL Implementation the scripts' primary functions are:
    27 KB (3,254 words) - 19:24, 24 January 2015
  • [2017/06/15 15:22] Mazidox Linden: This week is all muted matte [2017/06/15 15:22] Rex Cronon: new lsl functions maybe:)
    22 KB (2,961 words) - 16:32, 15 June 2017
  • ...ure will look like when uploaded into Second Life and rendered as a prim. All of these are made by other Residents and should generally be considered bet *'''Requires''': Windows XP/Vista/7 plus the following components which will all be installed automatically as needed .NET framework 4, XNA studio, 4 Direct
    23 KB (3,542 words) - 18:01, 19 June 2023
  • [12:05] <font color=#000f44><b>Simon Linden</b><nowiki>: The RC channels are all scheduled to get updates tomorrow. I haven't heard of any explosions or fir ...including banning and kicking, but wasnt passing the proper peramiters for all ofwhat it was trying to do</nowiki></font>
    54 KB (8,709 words) - 09:45, 6 February 2013
  • <br clear="all"/><br /> ...ashhunters] LLPipeline::renderBloom crash on Windows -- high occurrence on all cards
    25 KB (3,242 words) - 06:49, 27 November 2010
  • *** New LSL calls have been added to create/update/delete character behavior. ** Not all objects in the world contribute to the navmesh calculations.
    36 KB (5,261 words) - 17:21, 10 August 2012
  • ...e 100th Server Beta User Group since Oskar has been running them. You have all put ...{{jira|SCR-115}} State changes considerably slower under Mono-LSL than LSO-LSL
    38 KB (5,579 words) - 16:57, 14 October 2011
  • ...inden</b><nowiki>: so it will be interesting to see if this big prim we're all standing on will show up sooner or not</nowiki></font> [12:15] <font color=#440044><b>Andrew Linden</b><nowiki>: Ok, I guess that is all I've got for news.</nowiki></font>
    38 KB (6,055 words) - 09:41, 6 February 2013

View (previous 500 | next 500) (20 | 50 | 100 | 250 | 500)