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  • {{LSL Constant ...ions and specifies inventory items of OBJECT type will be retrieved by the function.
    1 KB (143 words) - 11:27, 1 February 2019
  • {{LSL Constant ...ns and specifies inventory items of MATERIAL type will be retrieved by the function.
    1 KB (149 words) - 15:29, 5 October 2022
  • {{LSL Constant ...ns and specifies inventory items of LANDMARK type will be retrieved by the function.
    1 KB (139 words) - 11:27, 1 February 2019
  • {{LSL Constant ...ons and specifies inventory items of TEXTURE type will be retrieved by the function.
    1 KB (148 words) - 15:30, 5 October 2022
  • {{LSL Constant ...tions and specifies inventory items of SOUND type will be retrieved by the function.
    1 KB (140 words) - 11:28, 1 February 2019
  • {{LSL Constant ...ns and specifies inventory items of NOTECARD type will be retrieved by the function.
    1 KB (140 words) - 11:27, 1 February 2019
  • {{LSL Constant ...ions and specifies inventory items of SCRIPT type will be retrieved by the function.
    1 KB (132 words) - 11:28, 1 February 2019
  • {{LSL Constant |desc=Selects all sides of an object in an applicable function.
    1 KB (107 words) - 16:38, 28 October 2023
  • {{LSL Constant ...ons and specifies inventory items of SETTING type will be retrieved by the function.
    1 KB (151 words) - 11:23, 1 February 2019
  • {{LSL Constant ...ctions and specifies ALL TYPES of inventory items will be retrieved by the function.
    1 KB (115 words) - 11:24, 1 February 2019
  • {{LSL Constant ...ns and specifies inventory items of CLOTHING type will be retrieved by the function.
    1 KB (152 words) - 11:26, 1 February 2019
  • ...for the parcel at the location of the object containing the script. These function are altitude aware and so will pick up the moon for their current track. [[ {{LSL DefineRow||[[llGetEnvironment]]}} Newer function that consolidates many environment-based settings.
    1 KB (124 words) - 08:47, 23 August 2022
  • ...for the parcel at the location of the object containing the script. These function are altitude aware and so will pick up the sun for their current track. [[l {{LSL DefineRow||[[llGetEnvironment]]}} Newer function that consolidates many environment-based settings.
    1 KB (124 words) - 08:48, 23 August 2022
  • ...for the region at the location of the object containing the script. These function are altitude aware and so will pick up the moon for their current track. [[ {{LSL DefineRow||[[llGetEnvironment]]}} Newer function that consolidates many environment-based settings.
    1 KB (124 words) - 08:52, 23 August 2022
  • {{LSL Constant ...s and specifies inventory items of ANIMATION type will be retrieved by the function.
    2 KB (190 words) - 11:25, 1 February 2019
  • |inject-2={{LSL Function/link-face/ja|link}} |head={{LSL Function/Head
    1 KB (134 words) - 22:26, 7 October 2023
  • {{LSL Constant ...ons and specifies inventory items of GESTURE type will be retrieved by the function.
    2 KB (173 words) - 11:26, 1 February 2019
  • |inject-2={{LSL Function/link-face|link}} |head={{LSL Function/Head
    1 KB (164 words) - 05:27, 3 February 2023
  • ...L Const|PRIM_PHANTOM|integer|5|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the object's phantom status}}}} }}{{LSL Constant
    2 KB (195 words) - 16:47, 23 January 2015
  • ...turn the rotation applied to the sun for the region at the location of the object containing the script. These functions are altitude aware and so will pick {{LSL DefineRow||[[llGetEnvironment]]}} Newer function that consolidates many environment-based settings.
    1 KB (124 words) - 08:53, 23 August 2022
  • {{#vardefine:gd_text|This function was never enabled.}}{{LSL_Function |func_desc=Make agent that owns object point at '''pos'''
    606 bytes (86 words) - 12:17, 1 April 2014
  • {{LSL Constant ...ns and specifies inventory items of BODYPART type will be retrieved by the function.
    1 KB (148 words) - 11:25, 1 February 2019
  • ...Returns a normalized vector to the current sun position at the location of object containing the script. [[llGetSunDirection]] is the vector to the parcel's {{LSL DefineRow||[[llGetEnvironment]]}} Newer function that consolidates many environment-based settings.
    1 KB (113 words) - 08:47, 23 August 2022
  • ...eturns a normalized vector to the current moon position at the location of object containing the script. [[llGetMoonDirection]] is the vector to the parcel' {{LSL DefineRow||[[llGetEnvironment]]}} Newer function that consolidates many environment-based settings.
    1 KB (113 words) - 08:46, 23 August 2022
  • ...eturns a normalized vector to the current moon position at the location of object containing the script. [[llGetMoonDirection]] is the vector to the parcel' {{LSL DefineRow||[[llGetEnvironment]]}} Newer function that consolidates many environment-based settings.
    1 KB (113 words) - 08:51, 23 August 2022
  • ...Returns a normalized vector to the current sun position at the location of object containing the script. [[llGetSunDirection]] is the vector to the parcel's {{LSL DefineRow||[[llGetEnvironment]]}} Newer function that consolidates many environment-based settings.
    1 KB (113 words) - 08:52, 23 August 2022
  • {{LSL Function/link/ja|linknumber}}{{LSL Function/ja |constants={{LSL Constants/PrimitiveParams/ja|set|remote=true}}
    2 KB (156 words) - 05:06, 25 February 2016
  • |inject-2={{LSL Function/offset|offset|noZ=*|sim=*}} |return_text=that is the ground slope below the object [[llGetPos|position]] + {{LSLP|offset}}
    714 bytes (95 words) - 17:13, 12 November 2013
  • {{LSL Function |func_desc=Sets the force and torque of object (if the script is physical)
    972 bytes (131 words) - 14:42, 22 January 2015
  • {{LSL Function/limits/ja}} {{LSL Function/color/ja|color}}
    4 KB (288 words) - 01:06, 8 October 2023
  • |func_footnote={{LSL Tip|This function '''does not''' get the name of the object's rootprim, but the name of the prim containing the script. Please use [[ll *This function may return "(Waiting)" sometimes. See: [[#Notes]]
    2 KB (256 words) - 02:20, 22 January 2015
  • {{LSL Function |inject-2={{LSL Function/physics materials}}
    2 KB (169 words) - 07:26, 11 April 2021
  • {{LSL Function |func_footnote=Also returns [[TRUE]] if the object is deeded to the group of which '''agent''' is an owner
    1 KB (154 words) - 01:57, 20 February 2009
  • {{LSL Header}} __NOTOC__ ...]] {{LSL Param|source}}, [[string]] {{LSL Param|separator}}, [[integer]] {{LSL Param|stride}}); ==
    2 KB (282 words) - 18:06, 24 January 2015
  • |caveats= * This script's object must be owned by the landowner or the function will silently fail. * If the script's object is over group owned land, then the object must be deeded to '''that''' group.
    1,018 bytes (150 words) - 14:08, 22 January 2015
  • {{LSL Header}}__NOTOC__ == Function: [[string]] Meter2Feet([[float]] {{LSL Param|meter}}); ==
    2 KB (231 words) - 17:19, 24 January 2015
  • ...with an unsuppressed object (there will be no sound from the unsuppressed object either). |examples=<source lang="lsl2">//Play Sound When Collision Occurs With Other Object Or An AGENT
    2 KB (214 words) - 00:30, 22 January 2015
  • {{LSL Constant ...e data type of a given address specifier in a given string-serialized JSON object.
    510 bytes (68 words) - 23:59, 21 September 2013
  • {{LSL Constant ...e data type of a given address specifier in a given string-serialized JSON object.
    510 bytes (68 words) - 23:59, 21 September 2013
  • |func_desc=Delinks the prim with the given link number in a linked object set |caveats=*This function removes sitting avatars from the object, even if not sitting on the unlinked prim.
    2 KB (271 words) - 00:12, 22 January 2015
  • |inject-2={{LSL Function/handle|handle|at_target|not_at_target}} llOwnerSay("object is within range of target");
    2 KB (176 words) - 12:28, 22 January 2015
  • {{LSL Function |func_desc=Applies force to the object (if the object is physical)
    1 KB (147 words) - 23:52, 30 May 2023
  • |inject-2={{LSL Function/position|pos|region=*}} key object = "a822ff2b-ff02-461d-b45d-dcd10a2de0c2"; // Our object key
    672 bytes (101 words) - 11:21, 22 January 2015
  • {{LSL Function |return_text=[[boolean]], [[TRUE]] if the object is successfully placed within 0.1 m of {{LSLP|position}}, [[FALSE]] otherwi
    4 KB (537 words) - 02:37, 27 September 2022
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    2 KB (242 words) - 13:42, 24 January 2015
  • |inject-2={{LSL Function/position|position|region=*}} ...ts for rotations: {{LSLG|llRotTarget}}<br/>This function does not move the object, to do that use {{LSLG|llSetPos}} or {{LSLG|llMoveToTarget}}.
    3 KB (353 words) - 12:31, 22 January 2015
  • |func_desc=This function delivers damage to tasks and agent in the same region. |spec={{LSL Warnings/Combat2}}
    2 KB (289 words) - 13:22, 26 April 2024
  • {{LSL Function |inject-2={{Issues/SVC-1945}}{{LSL Function/position|pos|region=*|local=*}}
    3 KB (444 words) - 11:37, 13 July 2022
  • {{LSL Function |examples=<source lang="lsl2">// Touch the object with this script in it to see the arcsine of random numbers!
    1 KB (164 words) - 23:26, 21 January 2015
  • |inject-2={{LSL Function/offset|offset|noZ=*|sim=*}} <source lang="lsl2">// Makes the object land on ground or on water
    1 KB (139 words) - 11:22, 22 January 2015
  • {{LSL Function |inject-2={{LSL Function/physics materials}}
    2 KB (258 words) - 12:28, 10 July 2022
  • |return_text=that is the mass (in Kilograms) of object that script is attached to. Functionally identical to [[llGetMass]] except |func_footnote='''MKS''' as used in the name of this function is likely a reference to the [https://en.wikipedia.org/wiki/MKS_system_of_u
    2 KB (270 words) - 11:39, 8 July 2022
  • |func_footnote=To get the ''object's'' description (not the current prim's), use [[PRIM_DESC]] or [[OBJECT_DES {{LSL Tip|This function '''does not''' get the description of the object's rootprim, but the description of the prim containing the script. Please u
    2 KB (196 words) - 02:18, 22 January 2015
  • ...ve to the [[Viewer coordinate frames#Global|global coordinate frame]] (the object rotation has no affect on this functions output).<br> ...]] . ( When the object has some torque and has not force , position of the object moves ( it turns ) , but its center of mass is unchanged , so the velocity
    2 KB (235 words) - 03:08, 22 January 2015
  • |event_desc=Result of {{LSLG|llTarget}} library function call llOwnerSay("object is within range of target");
    2 KB (221 words) - 14:47, 4 February 2023
  • ...deleted object WILL NOT appear in your lost-and-found folder. The deleted object WILL NOT appear in your trash folder. It will be gone, lost forever. There ...e the deletion of the entire object.{{PBR}}To remove a single prim from an object use [[llBreakLink]] first.
    3 KB (358 words) - 01:05, 22 January 2015
  • ...me flags are stored in [[bit field]]s, others are accessed with separate [[LSL Variables|variables]].}} ...t is [[#phantom|phantom]]). Set with the [[Viewerhelp:Build Tools - Object|object editor]] or [[llSetStatus]].}}
    2 KB (312 words) - 19:25, 23 July 2011
  • {{LSL Function/limits}} {{LSL Function/color|color}}
    3 KB (436 words) - 16:58, 23 January 2015
  • ...ed to a group the object will need to be deeded to the same group for this function to work. ...efineRow||[[llSetParcelMusicURL]]|Sets the music stream URL for the parcel object is on}}
    1 KB (211 words) - 02:27, 22 January 2015
  • {{LSL Function The SDBM algorithm provides a good general purpose hash function with a fairly even distribution across the 32 bit space in the general case
    2 KB (326 words) - 09:42, 21 May 2021
  • {{LSL Function/ru |examples=<lsl>default
    2 KB (148 words) - 07:18, 23 August 2012
  • {{LSL Function/ja // check whether the object has successfully been moved
    5 KB (232 words) - 16:32, 22 November 2023
  • {{LSL Constant ...e data type of a given address specifier in a given string-serialized JSON object.
    2 KB (208 words) - 15:48, 23 January 2015
  • {{LSL Constant ...e data type of a given address specifier in a given string-serialized JSON object.
    2 KB (208 words) - 16:38, 7 April 2022
  • {{LSL Constant ...", Value pairs (which may be empty), and that a string representing a Json object will be returned.
    2 KB (330 words) - 15:51, 23 January 2015
  • |desc=This function will be supported in the upcoming GLTF Materials project.</b><br/>Currently |inject-2={{LSL Function/face|face|ALL_SIDES=returns the value for face zero.|return=[[NULL_KEY]]}}
    2 KB (217 words) - 08:23, 25 August 2023
  • {{LSL Function |func_footnote=There are no parameters or return value for this function, as only one [[llSensorRepeat]] can be specified per script.
    1 KB (189 words) - 13:19, 17 January 2016
  • *This function fails if the owner does not have edit permissions on the object containing the script, the system message "''Delink failed because you do n |also_functions={{LSL DefineRow||[[llBreakLink]]|Break a link}}
    1 KB (152 words) - 00:08, 22 January 2015
  • // Makes the object's texture rotate a quarter of turn |also_functions={{LSL DefineRow||[[llGetTextureRot]]|Gets the texture rotation}}
    926 bytes (127 words) - 14:38, 22 January 2015
  • * As an object can only have a single active sound, this function should be called from a different prim than the one that defined a sync mas * This function is affected by the [[llSetSoundQueueing|Sound Queueing]] property of the pa
    2 KB (226 words) - 15:03, 22 April 2022
  • {{LSL Function |func_desc=Sets the torque of object (if the script is physical)
    786 bytes (103 words) - 12:59, 22 January 2015
  • |return_text=that is the mass of object (in [[#Lindograms|lindograms]]) that script is attached to. ...The mass reported by this function is in [[#Lindograms|lindograms]], which function the same as kilograms within the bounds of Second Life, but not elsewhere.
    3 KB (419 words) - 11:16, 4 September 2023
  • |inject-2={{LSL Function/face|face|ALL_SIDES=returns the value for face zero.|return=[[NULL_KEY]]}} ...|owner}} does not have {{LSLGC|Permissions/Asset|full permissions}} to the object and the texture is not in the prim's inventory.
    2 KB (251 words) - 06:14, 30 November 2023
  • |constants={{LSL Constants/Parcel Media|all|b=*}} |caveats= * This script's object must be owned by the landowner or the function will silently fail.
    1 KB (202 words) - 14:07, 22 January 2015
  • ...oordinate frames#Region|region]] rotation of the root prim of the [[Object|object]]. * This function incorrectly (but usefully) returns the avatars region rotation when called
    2 KB (250 words) - 02:49, 22 January 2015
  • {{LSL Header}} FadeEasy makes object fading easier for you to make an object fade in or out simply by entering a one-line code.<br>
    2 KB (272 words) - 18:49, 10 April 2022
  • {{LSL Function/ja In LSL:
    3 KB (171 words) - 15:09, 22 November 2023
  • This function's behavior is dependent upon the VM the script is using. [[#Mono|Mono]] is This function has no effect for scripts not compiled to Mono. It will always return 16384
    2 KB (218 words) - 02:53, 22 January 2015
  • {{LSL Constant ...e data type of a given address specifier in a given string-serialized JSON object.
    1 KB (171 words) - 15:49, 23 January 2015
  • |inject-2={{LSL Function/offset|offset|noZ=*|sim=*}} <source lang="lsl2">// Makes the object land on ground or on water
    1 KB (143 words) - 11:54, 22 January 2015
  • {{LSL Header|ml=*}} ...tabpanel#action_122794 SVC-4524~Comment 3] ~ integrate into [[Template:LSL Function/alpha]]? or maybe just something on {{LSLGC|Alpha}}? Feels like a Caveat.
    2 KB (340 words) - 13:54, 1 July 2013
  • |return_text=of names of animations playing in the current object // Assumes there is an animation with this name in the current object.
    3 KB (424 words) - 11:36, 5 December 2018
  • |inject-2={{LSL_Function/uuid|id|sim=*|object=*|group=}} * '''id''' can be any prim in the object.
    2 KB (249 words) - 10:40, 4 September 2023
  • {{LSL Function/physical|avatar=*}} {{LSL Function/damping|tau}}
    3 KB (374 words) - 14:00, 22 January 2015
  • |inject-2={{LSL Function/offset|offset}} |func_desc=Sets the camera eye {{LSLP|offset}} for avatars that sit on the object.
    2 KB (253 words) - 15:01, 22 January 2015
  • {{LSL_Function/warning|Broken Feature|[[#VWR-322|VWR-322]] reports this function as broken.}} {{LSL DefineRow||[[llCollisionFilter]]|}}
    1 KB (156 words) - 13:58, 16 May 2015
  • |inject-2={{LSL Function/offset|offset}} ...nt the camera is looking at to {{LSLP|offset}} for avatars that sit on the object.
    2 KB (257 words) - 15:02, 22 January 2015
  • {{LSL Function |inject-2={{LSL Function/rotation|rot|region=*}}
    3 KB (344 words) - 14:40, 22 January 2015
  • {{LSL Header}}__NOTOC__ ...on: [[string]] FormatDecimal([[float]] {{LSL Param|number}}, [[integer]] {{LSL Param|precision}}); ==
    4 KB (421 words) - 15:00, 24 January 2015
  • {{LSL Function |func_desc=Sets the buoyancy of the task or object. Requires [[STATUS_PHYSICS|physics]] to be enabled.
    3 KB (378 words) - 18:40, 20 October 2023
  • {{LSL Function/damping|damping}} {{LSL Function/strength|strength}}
    3 KB (422 words) - 17:17, 26 March 2020
  • ...ultiple creators, then this function will return [[NULL_KEY]]. (e.g. if an object created by Lex contained a script created by Strife). See {{Jira|SVC-6985}} |examples=Add an object to a prims inventory, as well as this script, in order to get the name of t
    2 KB (211 words) - 09:15, 28 May 2021
  • ...ed to a group the object will need to be deeded to the same group for this function to work. |func_desc=Sets the [[Streaming Music|streaming audio]] URL for the parcel object is on
    1 KB (149 words) - 14:21, 22 January 2015
  • ...=that is the {{LSLGC|Grab|grab}} offset of the user [[touch|touching]] the object; only works in the [[touch]] event. ...grabs are detected if the avatar has permission to move the object and the object is not [[locked]].
    3 KB (370 words) - 00:52, 22 January 2015
  • ...not move with it.<br/>Use [[llPlaySound]] to play a sound attached to the object. ...c=Plays {{LSLP|sound}} at {{LSLP|volume}}, centered at but not attached to object.
    2 KB (272 words) - 11:08, 18 October 2023
  • {{LSL conformance test |intro=Scripts to test the conformance of the {{LSLG|llGetUnixTime}} function.
    1 KB (174 words) - 13:57, 25 January 2015
  • |return_type=list|return_text=of object keys corresponding to public attachments worn by an {{LSLPT|avatar}}. |func_footnote=By design HUD attachment keys are not reported by this function.<br/> <br/>
    2 KB (240 words) - 11:36, 2 January 2024
  • {{#vardefine:temponrez_const|{{LSL Const|PRIM_TEMP_ON_REZ|integer|4|c=Used to {{GetSet|{{{1|}}}|get|set|/}} th }}{{LSL Constant
    3 KB (376 words) - 02:54, 23 December 2013
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    3 KB (558 words) - 13:46, 24 January 2015
  • |inject-2={{LSL Function/inventory|name}} |p2_type=string|p2_name=desc|p2_desc=Desired description for inventory object
    1 KB (172 words) - 11:39, 19 June 2012
  • |inject-2={{Issues/SVC-2490}}{{LSL_Function/uuid|id|object=*|pd=filter by}} ...e or avatar {{LSLGC|Avatar/Name|legacy name}}|p1_hover=filter for specific object name or avatar legacy name
    3 KB (441 words) - 19:26, 21 May 2020
  • .... By default, the object owner is notified of every change made using this function. But if the owner grants [[PERMISSION_SILENT_ESTATE_MANAGEMENT]] to the sc ...successful; [[FALSE]] if throttled, invalid action, invalid or null id or object owner is not allowed to manage the estate.
    2 KB (345 words) - 13:58, 30 June 2023
  • |inject-2={{LSL Function/inventory|old}} |func_desc=Tries to renames the inventory object '''old''' to '''new'''. Useful for vendors wishing to hand out customized
    2 KB (288 words) - 11:40, 19 June 2012
  • This function's behavior is dependent upon the VM the script is using. [[#Mono|Mono]] is Use this function with [[PROFILE_SCRIPT_MEMORY]] to enable memory profiling at a severe scrip
    3 KB (389 words) - 09:16, 31 March 2015
  • ...ty of 1 (in meters per second), which appears to be what happens with this function. |func_desc=Applies impulse to object
    2 KB (219 words) - 20:29, 7 May 2011
  • {{LSL Function |inject-2={{LSL Function/uuid|uuid|sim=*|group=*}}{{LSL Function/group}}
    5 KB (715 words) - 21:52, 3 February 2023
  • ...hes the object to the avatar who has granted permission to the script. The object is taken into the users inventory and attached to {{LSLP|attach_point}}. |func_footnote=If {{LSLP|attach_point}} is zero, then the object attaches to the attach point it was most recently attached to.
    3 KB (429 words) - 23:29, 21 January 2015
  • ...vironmental settings applied to this agent as part of the experience. This function must be executed as part of an experience. ...ng|p3_name=environment|p3_desc=The name of an environmental setting in the object's inventory or the asset ID for an environment.
    3 KB (452 words) - 03:56, 19 October 2023
  • |inject-3={{LSL Function/negative_index|false|number}} |constants={{LSL Constants Inventory}}
    2 KB (297 words) - 10:03, 9 March 2023
  • ...d and pay buttons of the appearing dialog when someone chooses to pay this object. ...function should not be trusted to limit the values of money payable to the object; ''always'' verify the amount paid is the amount expected.
    4 KB (567 words) - 04:10, 11 August 2023
  • {{LSL Function Keep in mind that object and agent rotations will always be unit quaternions. For example, <0.0, 1.0
    2 KB (265 words) - 14:36, 22 January 2015
  • This function's behavior is dependent upon the VM the script is using. [[#Mono|Mono]] is * Mono scripts compiled before this function was introduced continue to use the 64k limit.
    3 KB (334 words) - 14:24, 22 January 2015
  • {{LSL Function |inject-2={{LSL Function/inventory|script|uuid=false|type=script}}
    3 KB (280 words) - 11:34, 18 October 2023
  • {{LSL Header|ml=*}} == Example LSL Script - Gun and Holster ==
    5 KB (660 words) - 15:13, 24 January 2015
  • {{LSL Function ...and returns a [http://json.org JSON] string of that list as either a json object or json array.
    4 KB (581 words) - 18:05, 20 April 2017
  • |inject-2={{LSL Function/link-face|link}} {{LSL_Function/inventory|sound|uuid=true|type=sound|volume=volume}}{{LSL Function/link-face|link}}
    4 KB (521 words) - 15:11, 18 January 2024
  • {{LSL Function ...anges the size of the ''prim'' that the script is in. '''Not''' the entire object.
    2 KB (262 words) - 14:08, 22 January 2015
  • ...nd files till the end. An object can play 2 sounds with llLoopSound if the function is called from different prims {{LSL DefineRow||[[llLoopSoundMaster]]|3=Plays a sound {{HoverText|attached|The s
    2 KB (264 words) - 07:01, 30 June 2021
  • |inject-2={{LSL Function/face|face|}}{{LSL Function/link|link|}}{{LSL_Function/alpha|alpha}} // Make the entire object disappear for 5 seconds
    4 KB (435 words) - 13:25, 1 December 2023
  • {{LSL Function |func_desc=This function takes a string representing [http://json.org JSON], and returns a list of t
    2 KB (316 words) - 11:33, 22 January 2015
  • |inject-2={{Issues/SCR-97}}{{Issues/SVC-3187}}{{LSL Function/avatar|id|}} |event_desc=Result of [[llTakeControls]] library function call and user input.
    3 KB (378 words) - 07:55, 9 October 2023
  • {{LSL Function/damping|damping}} {{LSL Function/strength|strength}}
    4 KB (580 words) - 12:21, 22 January 2015
  • {{LSL Function |func_footnote=If this function is called from a child prim in a linked set, it will change the name of the
    4 KB (542 words) - 15:17, 9 October 2023
  • {{LSL Header}} // put it in an object and then allow debit permissions when the object requests them.
    3 KB (351 words) - 02:27, 22 January 2015
  • ...E]], then {{LSLP|target}} becomes the root. If [[TRUE]], then the script's object becomes the root. ...hover=If FALSE, then 'target' becomes the root. If TRUE, then the script's object becomes the root.
    4 KB (507 words) - 14:01, 21 November 2023
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    2 KB (287 words) - 13:46, 24 January 2015
  • {{LSL Function/ja |constants={{LSL Constants/PrimitiveParams/ja|set}}
    5 KB (267 words) - 05:09, 25 February 2016
  • ...ific Direction while sitting on the object containing the script. ''(This function prototype assumes that the parameter specifying the SunDirection would be a llSetSunDirection recognizes 5 preset vectors that function similar to the Menu choice World->Force Sun
    3 KB (393 words) - 08:43, 10 March 2012
  • ...l root prims and all child prims. It has no effect on the root prim if the object is physical. It has no effect for "static objects" as type of [[pathfinding |caveats=*If the prim is attached, then this function offsets the rotation by the avatar's rotation.
    4 KB (522 words) - 15:33, 12 September 2015
  • ...ordinate frames#Region|Origin is the origin of the region which "owns" the object.|region coordinates}}, unless it is [[llGetAttached|attached]] to the HUD, *{{LSL Const|TOUCH_INVALID_VECTOR|vecter|{{LSL_VR|0.0|0.0|0.0}}|c=same as ZERO_VEC
    3 KB (447 words) - 01:00, 22 January 2015
  • |inject-2={{LSL Function/uuid|target|object=*}}
    2 KB (120 words) - 12:20, 22 November 2023
  • |caveats=*This function cannot transmit on {{#var:PUBLIC_CHANNEL}} channel 0, this is a design feat ...t problems with recursion. It can however hear other prims within the same object.
    3 KB (436 words) - 15:59, 30 August 2023
  • ...name=objects|p1_desc=list of object [[UUID|uuids]] (keys)|p1_hover=list of object uuids (keys) If the script is owned by an estate owner or manager, this function works for objects located on any parcel in the region. Otherwise, the scri
    2 KB (280 words) - 00:28, 18 July 2013
  • {{LSL Constant |desc=Used with the [[llList2Json]] function to indicate that the provided list (which may be empty) is to be used to en
    2 KB (300 words) - 15:47, 23 January 2015
  • ...{LSL Function/link|linknumber|nc=*}}{{LSL Function/color|color|nc=*}}{{LSL Function/alpha|alpha|nc=*}} *Floating text can be seen through walls and other object. Be considerate of neighbors in malls and apartment buildings.
    4 KB (579 words) - 09:51, 11 April 2015
  • |inject-2={{LSL Function/uuid|id|group=}}{{Issues/SVC-92}} |constants={{LSL Constants/Chat}}
    3 KB (498 words) - 16:46, 9 February 2023
  • |inject-2={{LSL Function/uuid|target|object=*}} ...e difference between the provided vertical position and the actual terrain/object will result in failure of the behavior.-->
    2 KB (187 words) - 11:51, 22 November 2023
  • {{LSL Function |p1_type=vector|p1_name=axis|p1_desc=arbitrary axis to rotate the object around
    2 KB (312 words) - 20:04, 4 August 2009
  • |inject-2={{LSL Function/uuid|target|object=*}} |func_desc=Causes the object to pursue {{LSLP|target}}.
    2 KB (217 words) - 16:51, 28 October 2023
  • |func_desc=Attempts to resize the entire object by {{LSLP|scaling_factor}}, maintaining the size-position ratios of the pri ...prim scale limits and linkability limits. This function can not resize the object if the linkset is physical, a pathfinding character, in a keyframed motion,
    4 KB (412 words) - 14:42, 22 January 2015
  • These LSL commands will let content creators control this Browser HUD to: == Function ==
    3 KB (503 words) - 04:15, 13 April 2011
  • |func_desc=The llReplaceEnvironment function replaces the environment in a parcel or a region. Either for a single eleva In most cases errors are reported as a return value from the function (see table below). However, issues with the environment assets may be repor
    4 KB (589 words) - 11:41, 27 March 2024
  • {{LSL Function/position|pos|region=*}} {{LSL Function/position|look_at|local=*}}
    3 KB (331 words) - 09:32, 10 February 2023
  • {{LSL_Function/inventory|inventory|uuid=false|type=object}} |func_desc=Instantiate {{LSLP|inventory}} object at {{LSLP|pos}} with an initial set of parameters specified in {{LSLP|param
    5 KB (721 words) - 05:03, 1 February 2024
  • |inject-2={{LSL_Function/uuid|target|sim=*|object=*|group=}} ...the [[Viewer coordinate frames#Local|local]] axis of {{LSLP|target}}, if {{LSL Const|FALSE|integer|0}} uses the [[Viewer coordinate frames#Region|region]]
    2 KB (345 words) - 11:46, 15 August 2023
  • |inject-2={{LSL Function/group}}{{LSL_Function/detected|number|group|error=[[FALSE]]}} |return_text=that is [[TRUE]] if the detected [[object]] or [[agent]] has the same ''active'' [[group]] as the [[prim]] containing
    1 KB (170 words) - 13:25, 1 February 2023
  • |inject-2={{LSL Function/link|link|nogroup=*|nounlinked=*}} ...nkSitTarget|sit target]] or there is no avatar sitting on the prim, then {{LSL Const|NULL_KEY|key|&quot;00000000-0000-0000-0000-000000000000&quot;|c=Evalu
    3 KB (436 words) - 15:22, 23 April 2022
  • {{Multi-lang|LSL Portal}} {{LSL Header{{#var:lang}}}} __NOTOC__
    6 KB (585 words) - 10:53, 8 September 2009
  • {{#vardefine:position_const|{{LSL Const|PRIM_POSITION|integer|6|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the p ...s local, yielding inconsistent results or failure. If you want to move the object as a unit, use [[LINK_ROOT]] instead.
    5 KB (623 words) - 14:05, 8 September 2015
  • |desc=This function will be supported in the upcoming GLTF Materials project.</b><br/>Currently {{#vardefine:render_material_const|{{LSL Const/ja|PRIM_RENDER_MATERIAL|integer|43|c=Used to {{GetSet|{{{1|}}}|get|se
    4 KB (552 words) - 01:00, 8 October 2023
  • {{LSL Header}} Landmarks retrieved via LSL from an object's [[inventory]] will only have ''global'' coordinates in it (plus the landm
    3 KB (361 words) - 03:16, 26 January 2024
  • |inject-2={{LSL_Function/permission|PERMISSION_DEBIT|grant=the owner}}{{LSL Function/avatar|destination}} ...[llTransferLindenDollars]] returns a [[key]] that can be used to match the function call to the resulting [[transaction_result]] event and the [https://secondl
    4 KB (495 words) - 11:20, 22 January 2015
  • ...is no agent with the specified name currently signed onto the region, this function returns the value NULL_KEY. Names are always provided in the form <nowiki>" |caveats=* This function does not operate on historical names. For historical name lookup use [[llRe
    2 KB (241 words) - 15:49, 7 April 2022
  • ...technical knowledge. This includes Building using prims, Scripting using LSL, and other activities such as creating clothing and textures, though perhap ...s up from the bottom (which might be both underground and underwater). In LSL, positions are usually stored in a data structure called a vector, and migh
    5 KB (857 words) - 21:02, 24 March 2012
  • {{LSL Function/Headless |inject-2={{LSL Function/link-face|link|nogroup=*}}{{LSL PrimitiveParam Categorize|Link}}
    8 KB (1,023 words) - 12:11, 21 October 2016
  • |inject-2={{LSL Function/avatar|agent|region=*}}{{LSL Function/inventory|landmark|type=landmark|uuid=false|empty=(for teleporting within t |func_desc=Teleports an {{LSLP|agent}} to a {{LSLP|landmark}} stored in the object's inventory.
    7 KB (923 words) - 20:45, 27 January 2024
  • ...ntory for the user, and will disappear on detach or disconnect. Also, this function can be used on avatars other than the owner (if granted permission) in whic ...when an object is attached temporarily, a user cannot 'take' or 'drop' the object that is attached to them.
    8 KB (1,043 words) - 06:12, 28 January 2024
  • ...creating characters that can move around in the world. Characters can use LSL functions to avoid obstacles, move around corners, climb inclines, and move === LSL functions ===
    4 KB (504 words) - 06:23, 15 July 2014
  • |caveats=*If prim media is not already on this object, it will be added. *If prim media is newly added to this object, params not specified take their default value.
    4 KB (583 words) - 11:37, 18 December 2015
  • |inject-2={{LSL Function/position|pos|region=*}} |func_desc=Directs an object to travel to a defined position in the region or adjacent regions.
    3 KB (343 words) - 14:00, 22 January 2015
  • {{LSL Tip|This page contains obsolete information and is kept only for historic p '''A replacement function ''[[llSetRegionPos]]()'' has been released and is now live grid-wide.'''
    3 KB (401 words) - 13:18, 3 October 2022
  • ...the script is suspended, the user is offline (when in an attachment), the object is in inventory rather than rezzed, etc. * Due to (32 bit) floating point number limitations, the accuracy of this function is 1/32sec up to ~3 days, 1/16sec up to ~6 days, etc... doubling each time,
    2 KB (236 words) - 11:54, 11 May 2019
  • |caveats= *When set in the root of an object the chosen CLICK_ACTION_* will be that for the children also even if they h ...iewer (with exceptions). The viewer always* behaves as though an attached object has [[CLICK_ACTION_TOUCH]] set.
    6 KB (700 words) - 15:11, 16 January 2024
  • {{LSL Function/ja |spec=See [[Json_usage_in_LSL|Json usage in LSL]]
    8 KB (808 words) - 13:08, 22 November 2023
  • ...bout Shared Media is whether or not it can communicate with Linden Script (LSL). Great question! The answer is: YES! This is great news as it opens up a ...tion, the Shared Media displays some time of day information received from LSL.
    8 KB (1,210 words) - 20:59, 21 April 2010
  • |inject-2={{LSL Function/uuid|id|object=*|sim=*}} |func_footnote=On group {{HoverText|deeded|owned}} land the object containing the script must be deeded to the same group. (It is not enough t
    5 KB (560 words) - 14:05, 22 January 2015
  • This function is a request from several scripters to reach what [[llDetectedGroup]] and [ Furthermore, this function will ''only'' check against an agent's current active group, something whic
    5 KB (833 words) - 14:47, 9 May 2019
  • |inject-2={{LSL_Function/permission|PERMISSION_DEBIT|grant=the owner}}{{LSL Function/avatar|destination}} ...[transaction_result]] event consider using [[llGiveMoney]] instead of this function.
    4 KB (521 words) - 12:12, 22 January 2015
  • {{LSL Function |p1_type=vector|p1_name=axis|p1_desc=arbitrary axis to rotate the object around
    6 KB (936 words) - 14:24, 18 April 2024
  • {{LSL Header|ml=*}} !function
    3 KB (429 words) - 13:22, 20 March 2016
  • |return_text=that is the object owner's [[UUID]]. |caveats=*When the owner of an object changes, code that depends on this function's return value will not automatically update for the new owner or be automa
    5 KB (787 words) - 14:47, 5 December 2015
  • {{LSL Function // Object: H
    3 KB (417 words) - 07:55, 15 October 2023
  • ...re used to combined editor and debugger, is the seeming inability to debug LSL code. The solution is to define a simple debugging utility function as follows.
    6 KB (748 words) - 15:36, 25 January 2015
  • {{LSL Function ...function returns [[JSON_INVALID]]. If the result is <code>null</code> the function returns [[JSON_NULL]].
    5 KB (710 words) - 11:11, 25 August 2022
  • |inject-2={{LSL Function/uuid|target|object=*}} ...e difference between the provided vertical position and the actual terrain/object will result in failure of the behavior.-->
    2 KB (244 words) - 01:21, 22 January 2015
  • ...elnewfie/lslforge LSLForge] is an offline IDE for editing and debugging of LSL code. LSLForge is Free/Libre Open Source Software (FLOSS), meaning source LSLForge is a derivative of [[LSL-Plus]], forked in September 2011.
    2 KB (288 words) - 11:19, 13 April 2017
  • ...pe=handle|p1_name=request_id|p1_desc=HTTP request id for response use, and function response identification. ...munications | Outgoing]] pipeline, and this function is on the [[:Category:LSL HTTP#Understanding_LSL_HTTP_Communications | Incoming]] pipeline.
    6 KB (833 words) - 14:35, 29 June 2022
  • {{LSL Function/uuid/ja|id|object=*|sim=*}}
    5 KB (316 words) - 15:42, 25 February 2016
  • {{LSL Function/uuid/de|id|object=*|sim=*}} ...d ''' über Land ist, das vom Skripteigentümer besessen wird, andernfalls {{LSL Const/de|FALSE|integer|0}}.
    2 KB (224 words) - 05:09, 24 January 2013
  • {{LSL Header|ml=*}} __NOTOC__ == Запрошуємо на Second Life LSL портал! ==
    7 KB (740 words) - 09:08, 8 June 2013
  • {{LSL Header|ml=*}} __NOTOC__ == Запрошуємо на Second Life LSL портал! ==
    7 KB (740 words) - 09:34, 8 June 2013
  • {{LSL Function // Get the object's current rotation as a quarternion
    3 KB (342 words) - 01:22, 5 May 2024
  • ...ubtype=handle|p1_name=queryid|p1_desc=matches the return of the requesting function ! Function
    7 KB (872 words) - 08:36, 30 April 2024
  • {{LSL Header/pl}} __NOTOC__ == Witaj w Second Life LSL Portal! ==
    7 KB (883 words) - 05:08, 7 June 2011
  • {{Multi-lang}}{{LSL Header}}{{LSLC|}} ...Second Life developers may want to use this to confirm that their scripts function consistently from update to update. The test harness is freely available (u
    4 KB (668 words) - 07:31, 21 June 2023
  • * If object is attached to agent, "automatic" permissions are granted without notificat ** If a permission was requested with a previous call to this function and granted, then in subsequent call was not requested, that permission is
    5 KB (691 words) - 09:59, 3 August 2021
  • ...ct if the script's owner is offline or not in the same sim as the scripted object. *This function has no effect if the scripted object is deeded to a group.
    4 KB (673 words) - 11:26, 16 December 2023
  • {{Multi-lang|1=LSL_Portal|2=/ja}} {{LSL Header/ja}} __NOTOC__ == Second Life LSL ポータルへようこそ! ==
    7 KB (763 words) - 11:22, 8 October 2013
  • |inject-2={{LSL Function/position|pos|region=*}} * If the parcel owner and object owner are the same (including if the object and parcel are both group owned):
    7 KB (877 words) - 18:58, 8 January 2020
  • |inject-2={{LSL_Function/face|face|return={{LSL VR|1.0|1.0|0.0}}}} ...DES seems to return the scale of the *first* face, not an average or other function of all the faces. It acts much like if it were called with <code>face=0</c
    2 KB (314 words) - 03:02, 22 January 2015
  • {{LSL_Function/give|target|name|sim=*|uuid=false|type=script|prim=*}}{{LSL Function/boolean|running|if=*|bool=*|non-zero=*|td=the script is set as running|fd=t |func_footnote=Only works if the [[LSL Glossary#script owner|script owner]] can modify {{LSLP|target}}.
    8 KB (921 words) - 20:55, 1 April 2019
  • |func_desc=Sends an email to the owner (selected by {{LSLP|target}}) of an object with {{LSLP|subject}} and {{LSLP|message}}. Object-Name: *prim*
    3 KB (465 words) - 15:43, 23 February 2023
  • ...ordinate frames#Region|Origin is the origin of the region which "owns" the object.|region coordinates}}|p1_hover=position in region coordinates. |func_footnote=The usefulness of this function is limited as it does not give the reason why the script would be in danger
    1 KB (169 words) - 03:01, 4 January 2014
  • |inject-2={{LSL Function/link|link|, controls which prim(s) receive the [[link_message]].|, controls |func_desc=The purpose of this function is to allow scripts in the same object to communicate. It triggers a [[link_message]] [[event]] with the same para
    6 KB (920 words) - 13:57, 22 January 2015
  • {{#vardefine:render_material_const|{{LSL Const|PRIM_RENDER_MATERIAL|integer|49|c=Used to {{GetSet|{{{1|}}}|get|set|/ ...|owner}} does not have {{LSLGC|Permissions/Asset|full permissions}} to the object and the [[PRIM_RENDER_MATERIAL|material]] is not in the prim's inventory.}}
    4 KB (543 words) - 17:00, 12 April 2024
  • Depending upon the type of '''target''' this function works differently. ** Must be in or able to see into the same Region as the sending object, or recently have been so. [[#SVC-868|SVC-868]]
    4 KB (403 words) - 16:54, 1 April 2023
  • {{LSL Header|ml=*}} ...a community effort to provide an accurate & open documentation resource on LSL for scripters of all skill levels.
    7 KB (918 words) - 01:35, 3 May 2024
  • |inject-2={{LSL Function/avatar|agent|region=*}}{{Issues/BUG-4062}}{{Issues/SVC-7987}} {{LSL Function/position|region_coordinates|region=*}}
    7 KB (836 words) - 04:08, 19 October 2023
  • ...moving and interactive characters within Second Life. Characters can use LSL functions to avoid obstacles, move around corners, climb inclines, and move *Character - an object that uses a Pathfinding LSL function.
    3 KB (419 words) - 19:04, 27 August 2012
  • {{Multi-lang|LSL Portal|/ja}} {{LSL Header/ja|ml=*}}
    9 KB (889 words) - 10:54, 22 November 2023
  • |func_desc=This function sets environment values for an individual agent in an experience. The chan {{!}} ENV_NO_ENVIRONMENT {{!!}} -3 {{!!}} The environment inventory object could not be found.
    3 KB (443 words) - 03:56, 19 October 2023
  • {{LSL Header|ml=*}} __NOTOC__ == Benvinguts al Portal de Second Life LSL! ==
    7 KB (884 words) - 11:52, 25 June 2010
  • ...t is a free-moving rotational axis formed between two primitives, and is a function of the phyics engine. The two basic joint types are: ''' ! ''' Constraining an object on two axis does not work, because it is possible to move through the third
    3 KB (471 words) - 16:56, 2 May 2024
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    6 KB (908 words) - 13:48, 24 January 2015
  • {{LSL Const|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}} is returned when passed an inva {{LSLP|id}} holds the [[UUID]] of the avatar or prim this function is going to get the details of.
    9 KB (1,097 words) - 13:09, 17 May 2023
  • {{LSL Function ...{{LSLPT|specifiers}}, a new Key:Value pair will be formed within the Json object.
    8 KB (1,132 words) - 15:37, 30 December 2023
  • {{LSL Function/ja |spec=[[Json_usage_in_LSL|LSL での JSON の使用]] を参照してください。
    6 KB (523 words) - 13:05, 22 November 2023
  • |return_text=that is the result of performing statistical aggregate function {{LSLP|operation}} on {{LSLP|src}}. {{!}} {{LSL Const|LIST_STAT_RANGE|integer|0|c=Calculates the range.}}
    5 KB (595 words) - 07:41, 13 January 2016
  • {{multi-lang|1=LSL Portal|2=/it}} {{LSL Header{{#var:lang}}}} __NOTOC__
    6 KB (817 words) - 13:01, 1 November 2009
  • {{LSL Function/object/fr|id|avatar ou objet|sim=*}} ...''id ''' est au dessus du terrain possédé par le propriétaire du script, {{LSL Const/fr|FALSE|integer|0}} sinon.
    2 KB (263 words) - 04:59, 24 January 2013
  • Object-Name: *prim* Object-Name: Object
    8 KB (1,029 words) - 16:16, 23 February 2023
  • {{Multi-lang|1=LSL Portal|2=/zh-Hant}} {{LSL Header{{#var:lang}}}} __NOTOC__
    7 KB (643 words) - 22:28, 1 May 2011
  • This is a very simple Object DNS server written in PHP backed with an SQL database ...t and used to register DNS, instead of having to write DNS code into every LSL script. It utilizes link messages to communicate with the calling script. Y
    6 KB (678 words) - 21:41, 22 December 2015
  • {{LSL Header|ml=*}}{{RightToc}} ||[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
    2 KB (294 words) - 17:07, 3 April 2011
  • *The byte return for this function was increased from 255 bytes to 1024 bytes with server version [https://rel string notecardName = "MyNotecard"; //Name of a notecard in the object's inventory. Needs to be Full Perm for key checking for changed contents to
    10 KB (1,208 words) - 02:55, 17 January 2024
  • ** New LSL function: key llTransferLindenDollars(key id, integer amount) **: Attempt to transfer amount of L$ from the owner of the object to 'id'. Requires PERMISSION_DEBIT. Returns a key used in a matching transa
    4 KB (614 words) - 16:02, 8 December 2011
  • {{LSL Header}} [[LSL Protocol|Back to Protocol page]]
    3 KB (414 words) - 12:40, 25 January 2015
  • {{LSL Header|ml=*}}{{RightToc}} ||Custom function like llSetText only applying to linked sets.
    3 KB (437 words) - 12:10, 6 October 2020
  • This page addresses '''Frequently Asked Questions about Display Names LSL calls''' not covered on the [[Display Names|general Display Names FAQ]]. ...to type their name and then compares that with a sensor or other existing function? ==
    7 KB (1,185 words) - 13:16, 29 July 2011
  • Basic Tutorial on LSL. ...r inventory, the system writes a simple script with the following lines of LSL code:
    14 KB (2,100 words) - 13:20, 24 January 2015
  • |inject-2={{LSL Function/position|position|region=*}} ...esh; otherwise, this behavior will fail and trigger [[path update]] with {{LSL Const|PU_FAILURE_INVALID_GOAL|ihex=3|hex=0x03|nolink=*}}.
    2 KB (311 words) - 12:01, 17 April 2022
  • {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face/ja|link}}{{LSL PrimitiveParam Categorize|Link}}
    14 KB (1,444 words) - 00:10, 8 October 2023
  • This function actually expects {{LSLP|momentum}} to be expressed in '''{{HoverText|Lindog See below for an example script to accelerate an object to a specific velocity. (Alternately, use [[llSetVelocity]])
    8 KB (866 words) - 11:17, 8 July 2022
  • this script is to demonstrate how a vector could be sent to a rezzed object the llRezObject() function. There are two parts, the decoder that would be
    5 KB (649 words) - 12:42, 3 February 2015
  • * This function is affected by the [[llSetSoundQueueing|Sound Queueing]] property of the pa ...in inventory called MasterLoop, or you need to change the argument in the function for it to work.
    4 KB (506 words) - 15:51, 22 April 2022
  • |inject-1={{LSL Function/warning ...he notification has been sent. (For example, from "Object" to "XS Runtime (Object)" and back.)
    3 KB (430 words) - 22:08, 10 June 2012
  • {{LSL Function |inject-2={{Issues/SVC-924}}{{Issues/SVC-6100}}{{LSL Function/offset}}
    9 KB (1,228 words) - 15:55, 23 April 2022
  • ...the parcel owner is the same as the owner of the parcel under the scripted object. {{LSL Tip|To check if an avatar is in the same sim, please check whether [[llGetA
    5 KB (635 words) - 18:22, 4 February 2023
  • {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face|link}}{{LSL PrimitiveParam Categorize|Link}}
    14 KB (1,722 words) - 11:01, 27 October 2023
  • |inject-2={{LSL Function/Experience|true}} ...nser. It detects an [[avatar]] by the [[collision]] event, then rezzes an object that will request experience permissions and attach to the avatar:
    6 KB (682 words) - 15:33, 24 August 2022
  • ...g at a specific offset. check [[LlSubStringIndex#See_Also|See Also]] for a function to search from the end. //There is a limitation with this function. Your search of the string is for an exact match (case sensitive)
    7 KB (970 words) - 12:36, 22 January 2015
  • {{LSL Function |p1_type=string|p1_name=json|p1_desc=A string serialization of a json object.
    6 KB (961 words) - 13:02, 5 June 2022
  • {{LSL Header{{#var:lang}}}} __NOTOC__ == ¡Bienvenido al Portal de LSL de Second Life! ==
    8 KB (1,012 words) - 21:57, 3 January 2011
  • This calendar consists of an lsl script and a php script. The lsl script is listed first, and the php script is listed below it.
    14 KB (1,477 words) - 20:59, 24 January 2015
  • * This function only returns data for landmark items in inventory. Other item types are no ...lculating a global coordinate (as above) or a landmark's distance from the object containing the script in the current region or across the entire Second Lif
    5 KB (626 words) - 18:04, 23 February 2024
  • * Permissions aren't auto granted if you sit on an object asking for PERMISSION_OVERRIDE_ANIMATIONS. * When this function is used to override the Walking animation, the avatar can no longer walk ba
    3 KB (406 words) - 15:05, 22 January 2015
  • {{#vardefine:texture_const|{{LSL Const|PRIM_TEXTURE|integer|17|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the [ ...|owner}} does not have {{LSLGC|Permissions/Asset|full permissions}} to the object and the [[PRIM_TEXTURE|texture]] is not in the prim's inventory.}}
    6 KB (762 words) - 06:20, 30 November 2023
  • {{LSL Function/de |spec=Siehe auch [[Json_usage_in_LSL{{#var:lang}}|Verwendung von JSON in LSL]]
    9 KB (1,158 words) - 22:22, 11 January 2014
  • [+] Set stapos (end of script) to the object position (where to back when the destination is reach).<br> [+] Set dest (end of script) to the object destination.<br>
    2 KB (335 words) - 10:22, 24 September 2022
  • {{LSL Header/de}} == Willkommen im Second Life LSL Portal! ==
    9 KB (1,149 words) - 07:44, 27 March 2015
  • |inject-1={{LSL Function/warning/de||Dies löscht permanent dein komplettes Objekt (Rootprim und all |also_functions={{LSL DefineRow/de||[[llDetachFromAvatar]]|}}
    3 KB (392 words) - 12:35, 3 August 2019
  • if (gender < 0.0) return "object"; |also_functions={{LSL DefineRow||[[llRequestAgentData]]|}}
    2 KB (236 words) - 11:06, 15 April 2015
  • {{LSL Header|lm=*}}{{LSLC|}}{{LSLC|JSON|*Json usage in LSL}} [http://www.json.org/ JSON] (JavaScript Object Notation) is a language and architecture independent, lightweight text form
    18 KB (2,822 words) - 10:35, 29 October 2023
  • |inject-2={{LSL_Function/link|link|nogroup=*}}{{LSL Function/offset}} |func_footnote=If {{LSLP|offset}} == [[ZERO_VECTOR|{{LSL VR|0.0|0.0|0.0}}]] then the sit target is removed.
    4 KB (647 words) - 19:21, 4 February 2023
  • * The walk-throughs function as a Mesh smoke test: ** uploading a rigged object that contains joint offsets
    2 KB (356 words) - 22:22, 10 July 2014
  • ...e above is true because of vector magnitudes and not a shortcoming of this function. The '''rotation''' returned is '''correct''' regardless of magnitudes Drop the below script into a prim. This script will cause the object to orient it's positive X axis towards it's owner's avatar when touched.
    8 KB (1,076 words) - 15:11, 17 November 2022
  • * {{jira|STORM-1911}} Go-to line function for the internal LSL script editor ** {{jira|MAINT-1543}} Feature-Request: Go-to line function for the internal LSL script editor
    4 KB (525 words) - 10:18, 5 August 2013
  • ...just like invalid keys.}}.<br/>Use [[llGetInventoryType]] instead of this function to verify the existence of inventory. "object", "notecard", "script", "body part",
    6 KB (752 words) - 09:22, 11 October 2023
  • {{LSL Header|ml=*}}{{RightToc}} |A library to manage state in LSL using an object-oriented approach.
    2 KB (332 words) - 02:31, 25 October 2015
  • {{LSL Header}} {{LSL Tip|The examples listed below are '''NOT NEEDED''' anymore. This page is be
    9 KB (1,028 words) - 14:22, 17 April 2022

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