Category:LSL Keywords/All

From Second Life Wiki
Jump to navigation Jump to search

Content generated from [1] [2]

Control

default
do
else
event - not used
for
if
jump
print - not useful
return
state
while

Types

float
integer
key
list
quaternion
rotation
string
vector

Events

at_rot_target( integer tnum, rotation targetrot, rotation ourrot )
at_target( integer tnum, vector targetpos, vector ourpos )
attach( key id )
changed( integer change )
collision( integer num_detected )
collision_end( integer num_detected )
collision_start( integer num_detected )
control( key id, integer level, integer edge )
dataserver( key queryid, string data )
email( string time, string address, string subj, string message, integer num_left )
http_request( key id, string method, string body )
http_response( key request_id, integer status, list metadata, string body )
land_collision( vector pos )
land_collision_end( vector pos )
land_collision_start( vector pos )
link_message( integer sender_num, integer num, string str, key id )
listen( integer channel, string name, key id, string message )
money( key id, integer amount )
moving_end(  )
moving_start(  )
no_sensor(  )
not_at_rot_target(  )
not_at_target(  )
object_rez( key id )
on_rez( integer start_param )
path_update( integer type, list reserved )
remote_data( integer event_type, key channel, key message_id, string sender, integer idata, string sdata )
run_time_permissions( integer perm )
sensor( integer num_detected )
state_entry(  )
state_exit(  )
timer(  )
touch( integer num_detected )
touch_end( integer num_detected )
touch_start( integer num_detected )
transaction_result( key id, integer success, string data )

Functions

integer llAbs( integer val )
float llAcos( float val )
void llAddToLandBanList( key avatar, float hours )
void llAddToLandPassList( key avatar, float hours )
void llAdjustSoundVolume( float volume )
void llAllowInventoryDrop( integer add )
float llAngleBetween( rotation a, rotation b )
void llApplyImpulse( vector force, integer local )
void llApplyRotationalImpulse( vector force, integer local )
float llAsin( float val )
float llAtan2( float y, float x )
void llAttachToAvatar( integer attach_point )
void llAttachToAvatarTemp( integer attach_point )
key llAvatarOnLinkSitTarget( integer link )
key llAvatarOnSitTarget(  )
rotation llAxes2Rot( vector fwd, vector left, vector up )
rotation llAxisAngle2Rot( vector axis, float angle )
integer llBase64ToInteger( string str )
string llBase64ToString( string str )
void llBreakAllLinks(  )
void llBreakLink( integer linknum )
list llCSV2List( string src )
list llCastRay( vector start, vector end, list params )
integer llCeil( float val )
void llClearCameraParams(  )
integer llClearLinkMedia( integer link, integer face )
integer llClearPrimMedia( integer face )
void llCloseRemoteDataChannel( key channel )
float llCloud( vector offset )
void llCollisionFilter( string name, key id, integer accept )
void llCollisionSound( string impact_sound, float impact_volume )
void llCollisionSprite( string impact_sprite )
float llCos( float theta )
void llCreateCharacter( list options )
void llCreateLink( key target, integer parent )
void llDeleteCharacter(  )
list llDeleteSubList( list src, integer start, integer end )
string llDeleteSubString( string src, integer start, integer end )
void llDetachFromAvatar(  )
vector llDetectedGrab( integer number )
integer llDetectedGroup( integer number )
key llDetectedKey( integer number )
integer llDetectedLinkNumber( integer number )
string llDetectedName( integer number )
key llDetectedOwner( integer number )
vector llDetectedPos( integer number )
rotation llDetectedRot( integer number )
vector llDetectedTouchBinormal( integer index )
integer llDetectedTouchFace( integer index )
vector llDetectedTouchNormal( integer index )
vector llDetectedTouchPos( integer index )
vector llDetectedTouchST( integer index )
vector llDetectedTouchUV( integer index )
integer llDetectedType( integer number )
vector llDetectedVel( integer number )
void llDialog( key avatar, string message, list buttons, integer chat_channel )
void llDie(  )
string llDumpList2String( list src, string separator )
integer llEdgeOfWorld( vector pos, vector dir )
void llEjectFromLand( key avatar )
void llEmail( string address, string subject, string message )
string llEscapeURL( string url )
rotation llEuler2Rot( vector v )
void llEvade( key target, list options )
void llExecCharacterCmd( integer cmd, list options )
float llFabs( float val )
void llFleeFrom( vector source, float radius, list options )
integer llFloor( float val )
void llForceMouselook( integer mouselook )
float llFrand( float mag )
key llGenerateKey(  )
vector llGetAccel(  )
integer llGetAgentInfo( key id )
string llGetAgentLanguage( key avatar )
list llGetAgentList( integer scope, list options )
vector llGetAgentSize( key id )
float llGetAlpha( integer face )
float llGetAndResetTime(  )
string llGetAnimation( key id )
list llGetAnimationList( key id )
string llGetAnimationOverride( string anim_state )
integer llGetAttached(  )
list llGetBoundingBox( key object )
vector llGetCameraPos(  )
rotation llGetCameraRot(  )
vector llGetCenterOfMass(  )
list llGetClosestNavPoint( vector point, list options )
vector llGetColor( integer face )
key llGetCreator(  )
string llGetDate(  )
string llGetDisplayName( key id )
float llGetEnergy(  )
string llGetEnv( string name )
vector llGetForce(  )
integer llGetFreeMemory(  )
integer llGetFreeURLs(  )
float llGetGMTclock(  )
vector llGetGeometricCenter(  )
string llGetHTTPHeader( key request_id, string header )
key llGetInventoryCreator( string item )
key llGetInventoryKey( string name )
string llGetInventoryName( integer type, integer number )
integer llGetInventoryNumber( integer type )
integer llGetInventoryPermMask( string item, integer mask )
integer llGetInventoryType( string name )
key llGetKey(  )
key llGetLandOwnerAt( vector pos )
key llGetLinkKey( integer linknumber )
list llGetLinkMedia( integer link, integer face, list params )
string llGetLinkName( integer linknumber )
integer llGetLinkNumber(  )
integer llGetLinkNumberOfSides( integer link )
list llGetLinkPrimitiveParams( integer linknumber, list rules )
integer llGetListEntryType( list src, integer index )
integer llGetListLength( list src )
vector llGetLocalPos(  )
rotation llGetLocalRot(  )
float llGetMass(  )
float llGetMassMKS(  )
integer llGetMemoryLimit(  )
void llGetNextEmail( string address, string subject )
key llGetNotecardLine( string name, integer line )
key llGetNumberOfNotecardLines( string name )
integer llGetNumberOfPrims(  )
integer llGetNumberOfSides(  )
string llGetObjectDesc(  )
list llGetObjectDetails( key id, list params )
float llGetObjectMass( key id )
string llGetObjectName(  )
integer llGetObjectPermMask( integer mask )
integer llGetObjectPrimCount( key object_id )
vector llGetOmega(  )
key llGetOwner(  )
key llGetOwnerKey( key id )
list llGetParcelDetails( vector pos, list params )
integer llGetParcelFlags( vector pos )
integer llGetParcelMaxPrims( vector pos, integer sim_wide )
string llGetParcelMusicURL(  )
integer llGetParcelPrimCount( vector pos, integer category, integer sim_wide )
list llGetParcelPrimOwners( vector pos )
integer llGetPermissions(  )
key llGetPermissionsKey(  )
list llGetPhysicsMaterial(  )
vector llGetPos(  )
list llGetPrimMediaParams( integer face, list params )
list llGetPrimitiveParams( list params )
integer llGetRegionAgentCount(  )
vector llGetRegionCorner(  )
float llGetRegionFPS(  )
integer llGetRegionFlags(  )
string llGetRegionName(  )
float llGetRegionTimeDilation(  )
vector llGetRootPosition(  )
rotation llGetRootRotation(  )
rotation llGetRot(  )
integer llGetSPMaxMemory(  )
vector llGetScale(  )
string llGetScriptName(  )
integer llGetScriptState( string name )
float llGetSimStats( integer stat_type )
string llGetSimulatorHostname(  )
integer llGetStartParameter(  )
list llGetStaticPath( vector start, vector end, float radius, list params )
integer llGetStatus( integer status )
string llGetSubString( string src, integer start, integer end )
vector llGetSunDirection(  )
string llGetTexture( integer face )
vector llGetTextureOffset( integer face )
float llGetTextureRot( integer side )
vector llGetTextureScale( integer side )
float llGetTime(  )
float llGetTimeOfDay(  )
string llGetTimestamp(  )
vector llGetTorque(  )
integer llGetUnixTime(  )
integer llGetUsedMemory(  )
string llGetUsername( key id )
vector llGetVel(  )
float llGetWallclock(  )
void llGiveInventory( key destination, string inventory )
void llGiveInventoryList( key target, string folder, list inventory )
integer llGiveMoney( key destination, integer amount )
void llGodLikeRezObject( key inventory, vector pos )
float llGround( vector offset )
vector llGroundContour( vector offset )
vector llGroundNormal( vector offset )
void llGroundRepel( float height, integer water, float tau )
vector llGroundSlope( vector offset )
key llHTTPRequest( string url, list parameters, string body )
void llHTTPResponse( key request_id, integer status, string body )
string llInsertString( string dst, integer position, string src )
void llInstantMessage( key user, string message )
string llIntegerToBase64( integer number )
list llJson2List( string json )
string llJsonGetValue( string json, list specifiers )
string llJsonSetValue( string json, list specifiers, string value )
string llJsonValueType( string json, list specifiers )
string llKey2Name( key id )
void llLinkParticleSystem( integer linknumber, list rules )
void llLinkSitTarget( integer link, vector offset, rotation rot )
string llList2CSV( list src )
float llList2Float( list src, integer index )
integer llList2Integer( list src, integer index )
string llList2Json( string type, list values )
key llList2Key( list src, integer index )
list llList2List( list src, integer start, integer end )
list llList2ListStrided( list src, integer start, integer end, integer stride )
rotation llList2Rot( list src, integer index )
string llList2String( list src, integer index )
vector llList2Vector( list src, integer index )
integer llListFindList( list src, list test )
list llListInsertList( list dest, list src, integer start )
list llListRandomize( list src, integer stride )
list llListReplaceList( list dest, list src, integer start, integer end )
list llListSort( list src, integer stride, integer ascending )
float llListStatistics( integer operation, list src )
integer llListen( integer channel, string name, key id, string msg )
void llListenControl( integer number, integer active )
void llListenRemove( integer number )
void llLoadURL( key avatar, string message, string url )
float llLog( float val )
float llLog10( float val )
void llLookAt( vector target, float strength, float damping )
void llLoopSound( string sound, float volume )
void llLoopSoundMaster( string sound, float volume )
void llLoopSoundSlave( string sound, float volume )
string llMD5String( string src, integer nonce )
void llMakeExplosion( integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset )
void llMakeFire( integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset )
void llMakeFountain( integer particles, float scale, float vel, float lifetime, float arc, integer bounce, string texture, vector offset, float bounce_offset )
void llMakeSmoke( integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset )
integer llManageEstateAccess( integer action, key id )
void llMapDestination( string simname, vector pos, vector look_at )
void llMessageLinked( integer linknum, integer num, string str, key id )
void llMinEventDelay( float delay )
integer llModPow( integer a, integer b, integer c )
void llModifyLand( integer action, integer brush )
void llMoveToTarget( vector target, float tau )
void llNavigateTo( vector point, list options )
void llOffsetTexture( float u, float v, integer face )
void llOpenRemoteDataChannel(  )
integer llOverMyLand( key id )
void llOwnerSay( string msg )
void llParcelMediaCommandList( list command )
list llParcelMediaQuery( list query )
list llParseString2List( string src, list separators, list spacers )
list llParseStringKeepNulls( string src, list separators, list spacers )
void llParticleSystem( list rules )
void llPassCollisions( integer pass )
void llPassTouches( integer pass )
void llPatrolPoints( list points, list options )
void llPlaySound( string sound, float volume )
void llPlaySoundSlave( string sound, float volume )
void llPointAt( vector pos )
float llPow( float base, float exponent )
void llPreloadSound( string sound )
void llPursue( key target, list options )
void llPushObject( key id, vector impulse, vector ang_impulse, integer local )
void llRefreshPrimURL(  )
void llRegionSay( integer channel, string msg )
void llRegionSayTo( key target, integer channel, string msg )
void llReleaseCamera( key avatar )
void llReleaseControls(  )
void llReleaseURL( string url )
void llRemoteDataReply( key channel, key message_id, string sdata, integer idata )
void llRemoteDataSetRegion(  )
void llRemoteLoadScript( key target, string name, integer running, integer start_param )
void llRemoteLoadScriptPin( key target, string name, integer pin, integer running, integer start_param )
void llRemoveFromLandBanList( key avatar )
void llRemoveFromLandPassList( key avatar )
void llRemoveInventory( string item )
void llRemoveVehicleFlags( integer flags )
key llRequestAgentData( key id, integer data )
key llRequestDisplayName( key id )
key llRequestInventoryData( string name )
void llRequestPermissions( key agent, integer perm )
key llRequestSecureURL(  )
key llRequestSimulatorData( string simulator, integer data )
key llRequestURL(  )
key llRequestUsername( key id )
void llResetAnimationOverride( string anim_state )
void llResetLandBanList(  )
void llResetLandPassList(  )
void llResetOtherScript( string name )
void llResetScript(  )
void llResetTime(  )
void llRezAtRoot( string inventory, vector pos, vector vel, rotation rot, integer param )
void llRezObject( string inventory, vector pos, vector vel, rotation rot, integer param )
float llRot2Angle( rotation rot )
vector llRot2Axis( rotation rot )
vector llRot2Euler( rotation q )
vector llRot2Fwd( rotation q )
vector llRot2Left( rotation q )
vector llRot2Up( rotation q )
rotation llRotBetween( vector v1, vector v2 )
void llRotLookAt( rotation target, float strength, float damping )
integer llRotTarget( rotation rot, float error )
void llRotTargetRemove( integer number )
void llRotateTexture( float angle, integer face )
integer llRound( float val )
string llSHA1String( string src )
integer llSameGroup( key id )
void llSay( integer channel, string msg )
void llScaleTexture( float u, float v, integer face )
integer llScriptDanger( vector pos )
void llScriptProfiler( integer flags )
key llSendRemoteData( key channel, string dest, integer idata, string sdata )
void llSensor( string name, key id, integer type, float range, float arc )
void llSensorRemove(  )
void llSensorRepeat( string name, key id, integer type, float range, float arc, float rate )
void llSetAlpha( float alpha, integer face )
void llSetAngularVelocity( vector angular_velocity, integer local )
void llSetAnimationOverride( string anim_state, string anim )
void llSetBuoyancy( float buoyancy )
void llSetCameraAtOffset( vector offset )
void llSetCameraEyeOffset( vector offset )
void llSetCameraParams( list rules )
void llSetClickAction( integer action )
void llSetColor( vector color, integer face )
void llSetContentType( key request_id, integer content_type )
void llSetDamage( float damage )
void llSetForce( vector force, integer local )
void llSetForceAndTorque( vector force, vector torque, integer local )
void llSetHoverHeight( float height, integer water, float tau )
void llSetInventoryPermMask( string item, integer mask, integer value )
void llSetKeyframedMotion( list keyframes, list options )
void llSetLinkAlpha( integer linknumber, float alpha, integer face )
void llSetLinkCamera( integer link, vector eye, vector at )
void llSetLinkColor( integer linknumber, vector color, integer face )
integer llSetLinkMedia( integer link, integer face, list params )
void llSetLinkPrimitiveParams( integer linknumber, list rules )
void llSetLinkPrimitiveParamsFast( integer linknumber, list rules )
void llSetLinkTexture( integer linknumber, string texture, integer face )
void llSetLinkTextureAnim( integer link, integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate )
void llSetLocalRot( rotation rot )
integer llSetMemoryLimit( integer limit )
void llSetObjectDesc( string name )
void llSetObjectName( string name )
void llSetObjectPermMask( integer mask, integer value )
void llSetParcelMusicURL( string url )
void llSetPayPrice( integer price, list quick_pay_buttons )
void llSetPhysicsMaterial( integer flags, float gravity_multiplier, float restitution, float friction, float density )
void llSetPos( vector pos )
integer llSetPrimMediaParams( integer face, list params )
void llSetPrimURL( string url )
void llSetPrimitiveParams( list rules )
integer llSetRegionPos( vector pos )
void llSetRemoteScriptAccessPin( integer pin )
void llSetRot( rotation rot )
void llSetScale( vector scale )
void llSetScriptState( string name, integer run )
void llSetSitText( string text )
void llSetSoundQueueing( integer queue )
void llSetSoundRadius( float radius )
void llSetStatus( integer status, integer value )
void llSetText( string text, vector color, float alpha )
void llSetTexture( string texture, integer face )
void llSetTextureAnim( integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate )
void llSetTimerEvent( float sec )
void llSetTorque( vector torque, integer local )
void llSetTouchText( string text )
void llSetVehicleFlags( integer flags )
void llSetVehicleFloatParam( integer param, float value )
void llSetVehicleRotationParam( integer param, rotation rot )
void llSetVehicleType( integer type )
void llSetVehicleVectorParam( integer param, vector vec )
void llSetVelocity( vector velocity, integer local )
void llShout( integer channel, string msg )
float llSin( float theta )
void llSitTarget( vector offset, rotation rot )
void llSleep( float sec )
void llSound( string sound, float volume, integer queue, integer loop )
void llSoundPreload( string sound )
float llSqrt( float val )
void llStartAnimation( string anim )
void llStopAnimation( string anim )
void llStopHover(  )
void llStopLookAt(  )
void llStopMoveToTarget(  )
void llStopPointAt(  )
void llStopSound(  )
integer llStringLength( string str )
string llStringToBase64( string str )
string llStringTrim( string src, integer trim_type )
integer llSubStringIndex( string source, string pattern )
void llTakeCamera( key avatar )
void llTakeControls( integer controls, integer accept, integer pass_on )
float llTan( float theta )
integer llTarget( vector position, float range )
void llTargetOmega( vector axis, float spinrate, float gain )
void llTargetRemove( integer number )
void llTeleportAgent( key avatar, string landmark, vector position, vector look_at )
void llTeleportAgentGlobalCoords( key agent, vector global_coordinates, vector region_coordinates, vector look_at )
void llTeleportAgentHome( key id )
void llTextBox( key avatar, string message, integer chat_channel )
string llToLower( string src )
string llToUpper( string src )
key llTransferLindenDollars( key destination, integer amount )
void llTriggerSound( string sound, float volume )
void llTriggerSoundLimited( string sound, float volume, vector top_north_east, vector bottom_south_west )
void llUnSit( key id )
string llUnescapeURL( string url )
void llUpdateCharacter( list options )
float llVecDist( vector v1, vector v2 )
float llVecMag( vector v )
vector llVecNorm( vector v )
void llVolumeDetect( integer detect )
void llWanderWithin( vector center, vector radius, list options )
float llWater( vector offset )
void llWhisper( integer channel, string msg )
vector llWind( vector offset )
string llXorBase64Strings( string s1, string s2 )
string llXorBase64StringsCorrect( string s1, string s2 )

Constants

integer ACTIVE = 0x2
integer AGENT = 0x1
integer AGENT_ALWAYS_RUN = 0x1000
integer AGENT_ATTACHMENTS = 0x2
integer AGENT_AUTOPILOT = 0x2000
integer AGENT_AWAY = 0x40
integer AGENT_BUSY = 0x800
integer AGENT_BY_LEGACY_NAME = 0x1
integer AGENT_BY_USERNAME = 0x10
integer AGENT_CROUCHING = 0x400
integer AGENT_FLYING = 0x1
integer AGENT_IN_AIR = 0x100
integer AGENT_LIST_PARCEL = 1
integer AGENT_LIST_PARCEL_OWNER = 2
integer AGENT_LIST_REGION = 4
integer AGENT_MOUSELOOK = 0x8
integer AGENT_ON_OBJECT = 0x20
integer AGENT_SCRIPTED = 0x4
integer AGENT_SITTING = 0x10
integer AGENT_TYPING = 0x200
integer AGENT_WALKING = 0x80
integer ALL_SIDES = -1
integer ANIM_ON = 0x1
integer ATTACH_AVATAR_CENTER = 40
integer ATTACH_BACK = 9
integer ATTACH_BELLY = 28
integer ATTACH_CHEST = 1
integer ATTACH_CHIN = 12
integer ATTACH_HEAD = 2
integer ATTACH_HUD_BOTTOM = 37
integer ATTACH_HUD_BOTTOM_LEFT = 36
integer ATTACH_HUD_BOTTOM_RIGHT = 38
integer ATTACH_HUD_CENTER_1 = 35
integer ATTACH_HUD_CENTER_2 = 31
integer ATTACH_HUD_TOP_CENTER = 33
integer ATTACH_HUD_TOP_LEFT = 34
integer ATTACH_HUD_TOP_RIGHT = 32
integer ATTACH_LEAR = 13
integer ATTACH_LEFT_PEC = 29
integer ATTACH_LEYE = 15
integer ATTACH_LFOOT = 7
integer ATTACH_LHAND = 5
integer ATTACH_LHIP = 25
integer ATTACH_LLARM = 21
integer ATTACH_LLLEG = 27
integer ATTACH_LPEC = 30
integer ATTACH_LSHOULDER = 3
integer ATTACH_LUARM = 20
integer ATTACH_LULEG = 26
integer ATTACH_MOUTH = 11
integer ATTACH_NECK = 39
integer ATTACH_NOSE = 17
integer ATTACH_PELVIS = 10
integer ATTACH_REAR = 14
integer ATTACH_REYE = 16
integer ATTACH_RFOOT = 8
integer ATTACH_RHAND = 6
integer ATTACH_RHIP = 22
integer ATTACH_RIGHT_PEC = 30
integer ATTACH_RLARM = 19
integer ATTACH_RLLEG = 24
integer ATTACH_RPEC = 29
integer ATTACH_RSHOULDER = 4
integer ATTACH_RUARM = 18
integer ATTACH_RULEG = 23
integer AVOID_CHARACTERS = 1
integer AVOID_DYNAMIC_OBSTACLES = 2
integer AVOID_NONE = 0
integer CAMERA_ACTIVE = 12
integer CAMERA_BEHINDNESS_ANGLE = 8
integer CAMERA_BEHINDNESS_LAG = 9
integer CAMERA_DISTANCE = 7
integer CAMERA_FOCUS = 17
integer CAMERA_FOCUS_LAG = 6
integer CAMERA_FOCUS_LOCKED = 22
integer CAMERA_FOCUS_OFFSET = 1
integer CAMERA_FOCUS_THRESHOLD = 11
integer CAMERA_PITCH = 0
integer CAMERA_POSITION = 13
integer CAMERA_POSITION_LAG = 5
integer CAMERA_POSITION_LOCKED = 21
integer CAMERA_POSITION_THRESHOLD = 10
integer CHANGED_ALLOWED_DROP = 0x40
integer CHANGED_COLOR = 0x2
integer CHANGED_INVENTORY = 0x1
integer CHANGED_LINK = 0x20
integer CHANGED_MEDIA = 0x800
integer CHANGED_OWNER = 0x80
integer CHANGED_REGION = 0x100
integer CHANGED_REGION_START = 0x400
integer CHANGED_SCALE = 0x8
integer CHANGED_SHAPE = 0x4
integer CHANGED_TELEPORT = 0x200
integer CHANGED_TEXTURE = 0x10
integer CHARACTER_ACCOUNT_FOR_SKIPPED_FRAMES = 14
integer CHARACTER_AVOIDANCE_MODE = 5
integer CHARACTER_CMD_JUMP = 1
integer CHARACTER_CMD_SMOOTH_STOP = 2
integer CHARACTER_CMD_STOP = 0
integer CHARACTER_DESIRED_SPEED = 1
integer CHARACTER_DESIRED_TURN_SPEED = 12
integer CHARACTER_LENGTH = 3
integer CHARACTER_MAX_ACCEL = 8
integer CHARACTER_MAX_DECEL = 9
integer CHARACTER_MAX_SPEED = 13
integer CHARACTER_MAX_TURN_RADIUS = 10
integer CHARACTER_ORIENTATION = 4
integer CHARACTER_RADIUS = 2
integer CHARACTER_TYPE = 6
integer CHARACTER_TYPE_A = 0
integer CHARACTER_TYPE_B = 1
integer CHARACTER_TYPE_C = 2
integer CHARACTER_TYPE_D = 3
integer CHARACTER_TYPE_NONE = 4
integer CLICK_ACTION_BUY = 2
integer CLICK_ACTION_NONE = 0
integer CLICK_ACTION_OPEN = 4
integer CLICK_ACTION_OPEN_MEDIA = 6
integer CLICK_ACTION_PAY = 3
integer CLICK_ACTION_PLAY = 5
integer CLICK_ACTION_SIT = 1
integer CLICK_ACTION_TOUCH = 0
integer CONTENT_TYPE_ATOM = 4
integer CONTENT_TYPE_FORM = 7
integer CONTENT_TYPE_HTML = 1
integer CONTENT_TYPE_JSON = 5
integer CONTENT_TYPE_LLSD = 6
integer CONTENT_TYPE_RSS = 8
integer CONTENT_TYPE_TEXT = 0
integer CONTENT_TYPE_XHTML = 3
integer CONTENT_TYPE_XML = 2
integer CONTROL_BACK = 0x2
integer CONTROL_DOWN = 0x20
integer CONTROL_FWD = 0x1
integer CONTROL_LBUTTON = 0x10000000
integer CONTROL_LEFT = 0x4
integer CONTROL_ML_LBUTTON = 0x40000000
integer CONTROL_RIGHT = 0x8
integer CONTROL_ROT_LEFT = 0x100
integer CONTROL_ROT_RIGHT = 0x200
integer CONTROL_UP = 0x10
integer DATA_BORN = 3
integer DATA_NAME = 2
integer DATA_ONLINE = 1
integer DATA_PAYINFO = 8
integer DATA_RATING = 4
integer DATA_SIM_POS = 5
integer DATA_SIM_RATING = 7
integer DATA_SIM_STATUS = 6
integer DEBUG_CHANNEL = 0x7FFFFFFF
float DEG_TO_RAD = 0.017453292
integer DENSITY = 0x1
string EOF = "\n\n\n"
integer ESTATE_ACCESS_ALLOWED_AGENT_ADD = 0x4
integer ESTATE_ACCESS_ALLOWED_AGENT_REMOVE = 0x8
integer ESTATE_ACCESS_ALLOWED_GROUP_ADD = 0x10
integer ESTATE_ACCESS_ALLOWED_GROUP_REMOVE = 0x20
integer ESTATE_ACCESS_BANNED_AGENT_ADD = 0x40
integer ESTATE_ACCESS_BANNED_AGENT_REMOVE = 0x80
integer FALSE = 0
integer FORCE_DIRECT_PATH = 1
integer FRICTION = 0x2
integer GCNP_RADIUS = 0
integer GCNP_STATIC = 1
integer GRAVITY_MULTIPLIER = 0x8
integer HORIZONTAL = 1
integer HTTP_BODY_MAXLENGTH = 2
integer HTTP_BODY_TRUNCATED = 0
integer HTTP_CUSTOM_HEADER = 5
integer HTTP_METHOD = 0
integer HTTP_MIMETYPE = 1
integer HTTP_PRAGMA_NO_CACHE = 6
integer HTTP_VERBOSE_THROTTLE = 4
integer HTTP_VERIFY_CERT = 3
integer INVENTORY_ALL = -1
integer INVENTORY_ANIMATION = 20
integer INVENTORY_BODYPART = 13
integer INVENTORY_CLOTHING = 5
integer INVENTORY_GESTURE = 21
integer INVENTORY_LANDMARK = 3
integer INVENTORY_NONE = -1
integer INVENTORY_NOTECARD = 7
integer INVENTORY_OBJECT = 6
integer INVENTORY_SCRIPT = 10
integer INVENTORY_SOUND = 1
integer INVENTORY_TEXTURE = 0
integer JSON_APPEND = -1
string JSON_ARRAY = "?"
string JSON_FALSE = "?"
string JSON_INVALID = "?"
string JSON_NULL = "?"
string JSON_NUMBER = "?"
string JSON_OBJECT = "?"
string JSON_STRING = "?"
string JSON_TRUE = "?"
integer KFM_CMD_PAUSE = 2
integer KFM_CMD_PLAY = 0
integer KFM_CMD_SET_MODE = 3
integer KFM_CMD_STOP = 1
integer KFM_COMMAND = 0
integer KFM_DATA = 2
integer KFM_FORWARD = 0
integer KFM_LOOP = 1
integer KFM_MODE = 1
integer KFM_PING_PONG = 2
integer KFM_REVERSE = 3
integer KFM_ROTATION = 1
integer KFM_TRANSLATION = 2
integer LAND_LARGE_BRUSH = 3
integer LAND_LEVEL = 0
integer LAND_LOWER = 2
integer LAND_MEDIUM_BRUSH = 2
integer LAND_NOISE = 4
integer LAND_RAISE = 1
integer LAND_REVERT = 5
integer LAND_SMALL_BRUSH = 1
integer LAND_SMOOTH = 3
integer LINK_ALL_CHILDREN = -3
integer LINK_ALL_OTHERS = -2
integer LINK_ROOT = 1
integer LINK_SET = -1
integer LINK_THIS = -4
integer LIST_STAT_GEOMETRIC_MEAN = 9
integer LIST_STAT_MAX = 2
integer LIST_STAT_MEAN = 3
integer LIST_STAT_MEDIAN = 4
integer LIST_STAT_MIN = 1
integer LIST_STAT_NUM_COUNT = 8
integer LIST_STAT_RANGE = 0
integer LIST_STAT_STD_DEV = 5
integer LIST_STAT_SUM = 6
integer LIST_STAT_SUM_SQUARES = 7
integer LOOP = 0x2
integer MASK_BASE = 0
integer MASK_EVERYONE = 3
integer MASK_GROUP = 2
integer MASK_NEXT = 4
integer MASK_OWNER = 1
string NULL_KEY = "00000000-0000-0000-0000-000000000000"
integer OBJECT_ATTACHED_POINT = 19
integer OBJECT_CHARACTER_TIME = 17
integer OBJECT_CREATOR = 8
integer OBJECT_DESC = 2
integer OBJECT_GROUP = 7
integer OBJECT_NAME = 1
integer OBJECT_OWNER = 6
integer OBJECT_PATHFINDING_TYPE = 20
integer OBJECT_PHANTOM = 22
integer OBJECT_PHYSICS = 21
integer OBJECT_PHYSICS_COST = 16
integer OBJECT_POS = 3
integer OBJECT_PRIM_EQUIVALENCE = 13
integer OBJECT_ROOT = 18
integer OBJECT_ROT = 4
integer OBJECT_RUNNING_SCRIPT_COUNT = 9
integer OBJECT_SCRIPT_MEMORY = 11
integer OBJECT_SCRIPT_TIME = 12
integer OBJECT_SERVER_COST = 14
integer OBJECT_STREAMING_COST = 15
integer OBJECT_TEMP_ON_REZ = 23
integer OBJECT_TOTAL_SCRIPT_COUNT = 10
integer OBJECT_UNKNOWN_DETAIL = -1
integer OBJECT_VELOCITY = 5
integer OPT_AVATAR = 1
integer OPT_CHARACTER = 2
integer OPT_EXCLUSION_VOLUME = 6
integer OPT_LEGACY_LINKSET = 0
integer OPT_MATERIAL_VOLUME = 5
integer OPT_OTHER = -1
integer OPT_STATIC_OBSTACLE = 4
integer OPT_WALKABLE = 3
integer PARCEL_COUNT_GROUP = 2
integer PARCEL_COUNT_OTHER = 3
integer PARCEL_COUNT_OWNER = 1
integer PARCEL_COUNT_SELECTED = 4
integer PARCEL_COUNT_TEMP = 5
integer PARCEL_COUNT_TOTAL = 0
integer PARCEL_DETAILS_AREA = 4
integer PARCEL_DETAILS_DESC = 1
integer PARCEL_DETAILS_GROUP = 3
integer PARCEL_DETAILS_ID = 5
integer PARCEL_DETAILS_NAME = 0
integer PARCEL_DETAILS_OWNER = 2
integer PARCEL_DETAILS_SEE_AVATARS = 6
integer PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY = 0x08000000
integer PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS = 0x04000000
integer PARCEL_FLAG_ALLOW_CREATE_OBJECTS = 0x00000040
integer PARCEL_FLAG_ALLOW_DAMAGE = 0x00000020
integer PARCEL_FLAG_ALLOW_FLY = 0x00000001
integer PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY = 0x10000000
integer PARCEL_FLAG_ALLOW_GROUP_SCRIPTS = 0x02000000
integer PARCEL_FLAG_ALLOW_LANDMARK = 0x00000008
integer PARCEL_FLAG_ALLOW_SCRIPTS = 0x00000002
integer PARCEL_FLAG_ALLOW_TERRAFORM = 0x00000010
integer PARCEL_FLAG_LOCAL_SOUND_ONLY = 0x00008000
integer PARCEL_FLAG_RESTRICT_PUSHOBJECT = 0x00200000
integer PARCEL_FLAG_USE_ACCESS_GROUP = 0x00000100
integer PARCEL_FLAG_USE_ACCESS_LIST = 0x00000200
integer PARCEL_FLAG_USE_BAN_LIST = 0x00000400
integer PARCEL_FLAG_USE_LAND_PASS_LIST = 0x00000800
integer PARCEL_MEDIA_COMMAND_AGENT = 7
integer PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9
integer PARCEL_MEDIA_COMMAND_DESC = 12
integer PARCEL_MEDIA_COMMAND_LOOP = 3
integer PARCEL_MEDIA_COMMAND_LOOP_SET = 13
integer PARCEL_MEDIA_COMMAND_PAUSE = 1
integer PARCEL_MEDIA_COMMAND_PLAY = 2
integer PARCEL_MEDIA_COMMAND_SIZE = 11
integer PARCEL_MEDIA_COMMAND_STOP = 0
integer PARCEL_MEDIA_COMMAND_TEXTURE = 4
integer PARCEL_MEDIA_COMMAND_TIME = 6
integer PARCEL_MEDIA_COMMAND_TYPE = 10
integer PARCEL_MEDIA_COMMAND_UNLOAD = 8
integer PARCEL_MEDIA_COMMAND_URL = 5
integer PASSIVE = 0x4
integer PATROL_PAUSE_AT_WAYPOINTS = 0
integer PAYMENT_INFO_ON_FILE = 1
integer PAYMENT_INFO_USED = 2
integer PAY_DEFAULT = -2
integer PAY_HIDE = -1
integer PERMISSION_ATTACH = 0x20
integer PERMISSION_CHANGE_JOINTS = 0x100
integer PERMISSION_CHANGE_LINKS = 0x80
integer PERMISSION_CHANGE_PERMISSIONS = 0x200
integer PERMISSION_CONTROL_CAMERA = 0x800
integer PERMISSION_DEBIT = 0x2
integer PERMISSION_OVERRIDE_ANIMATIONS = 0x8000
integer PERMISSION_RELEASE_OWNERSHIP = 0x40
integer PERMISSION_REMAP_CONTROLS = 0x8
integer PERMISSION_SILENT_ESTATE_MANAGEMENT = 0x4000
integer PERMISSION_TAKE_CONTROLS = 0x4
integer PERMISSION_TELEPORT = 0x1000
integer PERMISSION_TRACK_CAMERA = 0x400
integer PERMISSION_TRIGGER_ANIMATION = 0x10
integer PERM_ALL = 0x7FFFFFFF
integer PERM_COPY = 0x00008000
integer PERM_MODIFY = 0x00004000
integer PERM_MOVE = 0x00080000
integer PERM_TRANSFER = 0x00002000
float PI = 3.14159265
integer PING_PONG = 0x8
float PI_BY_TWO = 1.57079632
integer PRIM_BUMP_BARK = 4
integer PRIM_BUMP_BLOBS = 12
integer PRIM_BUMP_BRICKS = 5
integer PRIM_BUMP_BRIGHT = 1
integer PRIM_BUMP_CHECKER = 6
integer PRIM_BUMP_CONCRETE = 7
integer PRIM_BUMP_DARK = 2
integer PRIM_BUMP_DISKS = 10
integer PRIM_BUMP_GRAVEL = 11
integer PRIM_BUMP_LARGETILE = 14
integer PRIM_BUMP_NONE = 0
integer PRIM_BUMP_SHINY = 19
integer PRIM_BUMP_SIDING = 13
integer PRIM_BUMP_STONE = 9
integer PRIM_BUMP_STUCCO = 15
integer PRIM_BUMP_SUCTION = 16
integer PRIM_BUMP_TILE = 8
integer PRIM_BUMP_WEAVE = 17
integer PRIM_BUMP_WOOD = 3
integer PRIM_CAST_SHADOWS = 24
integer PRIM_COLOR = 18
integer PRIM_DESC = 28
integer PRIM_FLEXIBLE = 21
integer PRIM_FULLBRIGHT = 20
integer PRIM_GLOW = 25
integer PRIM_HOLE_CIRCLE = 0x10
integer PRIM_HOLE_DEFAULT = 0
integer PRIM_HOLE_SQUARE = 0x20
integer PRIM_HOLE_TRIANGLE = 0x30
integer PRIM_LINK_TARGET = 34
integer PRIM_MATERIAL = 2
integer PRIM_MATERIAL_FLESH = 4
integer PRIM_MATERIAL_GLASS = 2
integer PRIM_MATERIAL_LIGHT = 7
integer PRIM_MATERIAL_METAL = 1
integer PRIM_MATERIAL_PLASTIC = 5
integer PRIM_MATERIAL_RUBBER = 6
integer PRIM_MATERIAL_STONE = 0
integer PRIM_MATERIAL_WOOD = 3
integer PRIM_MEDIA_ALT_IMAGE_ENABLE = 0
integer PRIM_MEDIA_AUTO_LOOP = 4
integer PRIM_MEDIA_AUTO_PLAY = 5
integer PRIM_MEDIA_AUTO_SCALE = 6
integer PRIM_MEDIA_AUTO_ZOOM = 7
integer PRIM_MEDIA_CONTROLS = 1
integer PRIM_MEDIA_CONTROLS_MINI = 1
integer PRIM_MEDIA_CONTROLS_STANDARD = 0
integer PRIM_MEDIA_CURRENT_URL = 2
integer PRIM_MEDIA_FIRST_CLICK_INTERACT = 8
integer PRIM_MEDIA_HEIGHT_PIXELS = 10
integer PRIM_MEDIA_HOME_URL = 3
integer PRIM_MEDIA_MAX_HEIGHT_PIXELS = 2048
integer PRIM_MEDIA_MAX_URL_LENGTH = 1024
integer PRIM_MEDIA_MAX_WHITELIST_COUNT = 64
integer PRIM_MEDIA_MAX_WHITELIST_SIZE = 1024
integer PRIM_MEDIA_MAX_WIDTH_PIXELS = 2048
integer PRIM_MEDIA_PARAM_MAX = 14
integer PRIM_MEDIA_PERMS_CONTROL = 14
integer PRIM_MEDIA_PERMS_INTERACT = 13
integer PRIM_MEDIA_PERM_ANYONE = 0x4
integer PRIM_MEDIA_PERM_GROUP = 0x2
integer PRIM_MEDIA_PERM_NONE = 0
integer PRIM_MEDIA_PERM_OWNER = 0x1
integer PRIM_MEDIA_WHITELIST = 12
integer PRIM_MEDIA_WHITELIST_ENABLE = 11
integer PRIM_MEDIA_WIDTH_PIXELS = 9
integer PRIM_NAME = 27
integer PRIM_OMEGA = 32
integer PRIM_PHANTOM = 5
integer PRIM_PHYSICS = 3
integer PRIM_PHYSICS_SHAPE_CONVEX = 2
integer PRIM_PHYSICS_SHAPE_NONE = 1
integer PRIM_PHYSICS_SHAPE_PRIM = 0
integer PRIM_PHYSICS_SHAPE_TYPE = 30
integer PRIM_POINT_LIGHT = 23
integer PRIM_POSITION = 6
integer PRIM_POS_LOCAL = 33
integer PRIM_ROTATION = 8
integer PRIM_ROT_LOCAL = 29
integer PRIM_SCULPT_FLAG_INVERT = 0x40
integer PRIM_SCULPT_FLAG_MIRROR = 0x80
integer PRIM_SCULPT_TYPE_CYLINDER = 4
integer PRIM_SCULPT_TYPE_MASK = 7
integer PRIM_SCULPT_TYPE_PLANE = 3
integer PRIM_SCULPT_TYPE_SPHERE = 1
integer PRIM_SCULPT_TYPE_TORUS = 2
integer PRIM_SHINY_HIGH = 3
integer PRIM_SHINY_LOW = 1
integer PRIM_SHINY_MEDIUM = 2
integer PRIM_SHINY_NONE = 0
integer PRIM_SIZE = 7
integer PRIM_SLICE = 35
integer PRIM_TEMP_ON_REZ = 4
integer PRIM_TEXGEN = 22
integer PRIM_TEXGEN_DEFAULT = 0
integer PRIM_TEXGEN_PLANAR = 1
integer PRIM_TEXT = 26
integer PRIM_TEXTURE = 17
integer PRIM_TYPE = 9
integer PRIM_TYPE_BOX = 0
integer PRIM_TYPE_CYLINDER = 1
integer PRIM_TYPE_PRISM = 2
integer PRIM_TYPE_RING = 6
integer PRIM_TYPE_SCULPT = 7
integer PRIM_TYPE_SPHERE = 3
integer PRIM_TYPE_TORUS = 4
integer PRIM_TYPE_TUBE = 5
integer PROFILE_NONE = 0
integer PROFILE_SCRIPT_MEMORY = 1
integer PSYS_PART_BOUNCE_MASK = 0x4
integer PSYS_PART_EMISSIVE_MASK = 0x100
integer PSYS_PART_END_ALPHA = 4
integer PSYS_PART_END_COLOR = 3
integer PSYS_PART_END_SCALE = 6
integer PSYS_PART_FLAGS = 0
integer PSYS_PART_FOLLOW_SRC_MASK = 0x10
integer PSYS_PART_FOLLOW_VELOCITY_MASK = 0x20
integer PSYS_PART_INTERP_COLOR_MASK = 0x1
integer PSYS_PART_INTERP_SCALE_MASK = 0x2
integer PSYS_PART_MAX_AGE = 7
integer PSYS_PART_START_ALPHA = 2
integer PSYS_PART_START_COLOR = 1
integer PSYS_PART_START_SCALE = 5
integer PSYS_PART_TARGET_LINEAR_MASK = 0x80
integer PSYS_PART_TARGET_POS_MASK = 0x40
integer PSYS_PART_WIND_MASK = 0x8
integer PSYS_SRC_ACCEL = 8
integer PSYS_SRC_ANGLE_BEGIN = 22
integer PSYS_SRC_ANGLE_END = 23
integer PSYS_SRC_BURST_PART_COUNT = 15
integer PSYS_SRC_BURST_RADIUS = 16
integer PSYS_SRC_BURST_RATE = 13
integer PSYS_SRC_BURST_SPEED_MAX = 18
integer PSYS_SRC_BURST_SPEED_MIN = 17
integer PSYS_SRC_INNERANGLE = 10
integer PSYS_SRC_MAX_AGE = 19
integer PSYS_SRC_OBJ_REL_MASK = 1
integer PSYS_SRC_OMEGA = 21
integer PSYS_SRC_OUTERANGLE = 11
integer PSYS_SRC_PATTERN = 9
integer PSYS_SRC_PATTERN_ANGLE = 4
integer PSYS_SRC_PATTERN_ANGLE_CONE = 8
integer PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16
integer PSYS_SRC_PATTERN_DROP = 1
integer PSYS_SRC_PATTERN_EXPLODE = 2
integer PSYS_SRC_TARGET_KEY = 20
integer PSYS_SRC_TEXTURE = 12
integer PUBLIC_CHANNEL = 0
integer PURSUIT_FUZZ_FACTOR = 3
integer PURSUIT_GOAL_TOLERANCE = 5
integer PURSUIT_INTERCEPT = 4
integer PURSUIT_OFFSET = 1
integer PU_EVADE_HIDDEN = 7
integer PU_EVADE_SPOTTED = 8
integer PU_FAILURE_DYNAMIC_PATHFINDING_DISABLED = 10
integer PU_FAILURE_INVALID_GOAL = 3
integer PU_FAILURE_INVALID_START = 2
integer PU_FAILURE_NO_NAVMESH = 9
integer PU_FAILURE_NO_VALID_DESTINATION = 6
integer PU_FAILURE_OTHER = 1000000
integer PU_FAILURE_PARCEL_UNREACHABLE = 11
integer PU_FAILURE_TARGET_GONE = 5
integer PU_FAILURE_UNREACHABLE = 4
integer PU_GOAL_REACHED = 1
integer PU_SLOWDOWN_DISTANCE_REACHED = 0
float RAD_TO_DEG = 57.295779
integer RCERR_CAST_TIME_EXCEEDED = -3
integer RCERR_SIM_PERF_LOW = -2
integer RCERR_UNKNOWN = -1
integer RC_DATA_FLAGS = 2
integer RC_DETECT_PHANTOM = 1
integer RC_GET_LINK_NUM = 0x4
integer RC_GET_NORMAL = 0x1
integer RC_GET_ROOT_KEY = 0x2
integer RC_MAX_HITS = 3
integer RC_REJECT_AGENTS = 0x1
integer RC_REJECT_LAND = 0x8
integer RC_REJECT_NONPHYSICAL = 0x4
integer RC_REJECT_PHYSICAL = 0x2
integer RC_REJECT_TYPES = 0
integer REGION_FLAG_ALLOW_DAMAGE = 1
integer REGION_FLAG_ALLOW_DIRECT_TELEPORT = 0x00100000
integer REGION_FLAG_BLOCK_FLY = 0x00080000
integer REGION_FLAG_BLOCK_TERRAFORM = 0x00000040
integer REGION_FLAG_DISABLE_COLLISIONS = 0x00001000
integer REGION_FLAG_DISABLE_PHYSICS = 0x00004000
integer REGION_FLAG_FIXED_SUN = 0x00000010
integer REGION_FLAG_RESTRICT_PUSHOBJECT = 0x00400000
integer REGION_FLAG_SANDBOX = 0x00000100
integer REMOTE_DATA_CHANNEL = 1
integer REMOTE_DATA_REPLY = 3
integer REMOTE_DATA_REQUEST = 2
integer REQUIRE_LINE_OF_SIGHT = 2
integer RESTITUTION = 0x4
integer REVERSE = 0x4
integer ROTATE = 0x20
integer SCALE = 0x40
integer SCRIPTED = 0x8
integer SIM_STAT_PCT_CHARS_STEPPED = 0
integer SMOOTH = 0x10
float SQRT2 = 1.4142135
integer STATUS_BLOCK_GRAB = 0x40
integer STATUS_BLOCK_GRAB_OBJECT = 0x400
integer STATUS_BOUNDS_ERROR = 1002
integer STATUS_CAST_SHADOWS = 0x200
integer STATUS_DIE_AT_EDGE = 0x80
integer STATUS_INTERNAL_ERROR = 1999
integer STATUS_MALFORMED_PARAMS = 1000
integer STATUS_NOT_FOUND = 1003
integer STATUS_NOT_SUPPORTED = 1004
integer STATUS_OK = 0
integer STATUS_PHANTOM = 0x10
integer STATUS_PHYSICS = 0x1
integer STATUS_RETURN_AT_EDGE = 0x100
integer STATUS_ROTATE_X = 0x2
integer STATUS_ROTATE_Y = 0x4
integer STATUS_ROTATE_Z = 0x8
integer STATUS_SANDBOX = 0x20
integer STATUS_TYPE_MISMATCH = 1001
integer STATUS_WHITELIST_FAILED = 2001
integer STRING_TRIM = 3
integer STRING_TRIM_HEAD = 1
integer STRING_TRIM_TAIL = 2
string TEXTURE_BLANK = "5748decc-f629-461c-9a36-a35a221fe21f"
string TEXTURE_DEFAULT = "89556747-24cb-43ed-920b-47caed15465f"
string TEXTURE_MEDIA = "8b5fec65-8d8d-9dc5-cda8-8fdf2716e361"
string TEXTURE_PLYWOOD = "89556747-24cb-43ed-920b-47caed15465f"
string TEXTURE_TRANSPARENT = "8dcd4a48-2d37-4909-9f78-f7a9eb4ef903"
integer TOUCH_INVALID_FACE = -1
vector TOUCH_INVALID_TEXCOORD = <-1.0, -1.0, 0.0>
vector TOUCH_INVALID_VECTOR = <0.0, 0.0, 0.0>
integer TRAVERSAL_TYPE = 7
integer TRAVERSAL_TYPE_FAST = 1
integer TRAVERSAL_TYPE_NONE = 2
integer TRAVERSAL_TYPE_SLOW = 0
integer TRUE = 1
float TWO_PI = 6.2831853
integer TYPE_FLOAT = 2
integer TYPE_INTEGER = 1
integer TYPE_INVALID = 0
integer TYPE_KEY = 4
integer TYPE_ROTATION = 6
integer TYPE_STRING = 3
integer TYPE_VECTOR = 5
string URL_REQUEST_DENIED = "URL_REQUEST_DENIED"
string URL_REQUEST_GRANTED = "URL_REQUEST_GRANTED"
integer VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32
integer VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33
integer VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17
integer VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35
integer VEHICLE_ANGULAR_MOTOR_DIRECTION = 19
integer VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34
integer VEHICLE_BANKING_EFFICIENCY = 38
integer VEHICLE_BANKING_MIX = 39
integer VEHICLE_BANKING_TIMESCALE = 40
integer VEHICLE_BUOYANCY = 27
integer VEHICLE_FLAG_CAMERA_DECOUPLED = 0x200
integer VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 0x10
integer VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 0x8
integer VEHICLE_FLAG_HOVER_UP_ONLY = 0x20
integer VEHICLE_FLAG_HOVER_WATER_ONLY = 0x4
integer VEHICLE_FLAG_LIMIT_MOTOR_UP = 0x40
integer VEHICLE_FLAG_LIMIT_ROLL_ONLY = 0x2
integer VEHICLE_FLAG_MOUSELOOK_BANK = 0x100
integer VEHICLE_FLAG_MOUSELOOK_STEER = 0x80
integer VEHICLE_FLAG_NO_DEFLECTION_UP = 0x1
integer VEHICLE_FLAG_NO_FLY_UP = 0x1
integer VEHICLE_HOVER_EFFICIENCY = 25
integer VEHICLE_HOVER_HEIGHT = 24
integer VEHICLE_HOVER_TIMESCALE = 26
integer VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28
integer VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29
integer VEHICLE_LINEAR_FRICTION_TIMESCALE = 16
integer VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31
integer VEHICLE_LINEAR_MOTOR_DIRECTION = 18
integer VEHICLE_LINEAR_MOTOR_OFFSET = 20
integer VEHICLE_LINEAR_MOTOR_TIMESCALE = 30
integer VEHICLE_REFERENCE_FRAME = 44
integer VEHICLE_TYPE_AIRPLANE = 4
integer VEHICLE_TYPE_BALLOON = 5
integer VEHICLE_TYPE_BOAT = 3
integer VEHICLE_TYPE_CAR = 2
integer VEHICLE_TYPE_NONE = 0
integer VEHICLE_TYPE_SLED = 1
integer VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36
integer VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37
integer VERTICAL = 0
integer WANDER_PAUSE_AT_WAYPOINTS = 0
rotation ZERO_ROTATION = <0.0, 0.0, 0.0, 1.0>
vector ZERO_VECTOR = <0.0, 0.0, 0.0>

Pages in category "LSL Keywords/All"

The following 200 pages are in this category, out of 1,240 total.

(previous page) (next page)
(previous page) (next page)